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authorCampbell Barton <ideasman42@gmail.com>2019-08-14 16:29:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-14 16:32:24 +0300
commit03b2371387dcae9f801cabbc1819b1d7e3350829 (patch)
tree0300655f20a06a8e5c807b5fe6263b47c686dedb /source/blender/draw/engines/workbench
parentbc4fe45aef7e52f9e7a2bd5e370c6791c58af832 (diff)
Cleanup: move trailing comments to avoid wrapping code
Some statements were split across multiple lines because of their trailing comments. In most cases it's clearer to put the comments above.
Diffstat (limited to 'source/blender/draw/engines/workbench')
-rw-r--r--source/blender/draw/engines/workbench/workbench_studiolight.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_studiolight.c b/source/blender/draw/engines/workbench/workbench_studiolight.c
index 944bca73993..1a09498b228 100644
--- a/source/blender/draw/engines/workbench/workbench_studiolight.c
+++ b/source/blender/draw/engines/workbench/workbench_studiolight.c
@@ -82,8 +82,9 @@ void studiolight_update_world(WORKBENCH_PrivateData *wpd,
-sl->spherical_harmonics_coefs[3][i],
sl->spherical_harmonics_coefs[2][i],
-sl->spherical_harmonics_coefs[1][i]);
- mul_v3_fl(wd->spherical_harmonics_coefs[i + 1],
- M_1_PI * 1.5f); /* 1.5f is to improve the contrast a bit. */
+
+ /* 1.5f is to improve the contrast a bit. */
+ mul_v3_fl(wd->spherical_harmonics_coefs[i + 1], M_1_PI * 1.5f);
}
/* Precompute as much as we can. See shader code for derivation. */