Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-04-27 21:24:39 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-04-27 22:14:10 +0300
commit84e40ee84692004fcd7e9e229c5f4adf8cf326be (patch)
treeb8d57bd0f2c3beadc1d0b06b54f30e779cf0d9a8 /source/blender/draw/engines
parentad01bab6c3caf3dc409e28c91c43ca9adbe26a7f (diff)
Fix T75910 Overlay: Face Orientation not working for "In Front" objects
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r--source/blender/draw/engines/overlay/overlay_engine.c6
-rw-r--r--source/blender/draw/engines/overlay/overlay_facing.c36
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h5
3 files changed, 37 insertions, 10 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c
index a9f0b0958fd..395ea9f9a8f 100644
--- a/source/blender/draw/engines/overlay/overlay_engine.c
+++ b/source/blender/draw/engines/overlay/overlay_engine.c
@@ -482,6 +482,12 @@ static void OVERLAY_draw_scene(void *vedata)
OVERLAY_xray_depth_infront_copy(vedata);
if (DRW_state_is_fbo()) {
+ GPU_framebuffer_bind(fbl->overlay_in_front_fb);
+ }
+
+ OVERLAY_facing_infront_draw(vedata);
+
+ if (DRW_state_is_fbo()) {
GPU_framebuffer_bind(fbl->overlay_line_in_front_fb);
}
diff --git a/source/blender/draw/engines/overlay/overlay_facing.c b/source/blender/draw/engines/overlay/overlay_facing.c
index 872fa0e8796..e98181ea718 100644
--- a/source/blender/draw/engines/overlay/overlay_facing.c
+++ b/source/blender/draw/engines/overlay/overlay_facing.c
@@ -34,28 +34,41 @@ void OVERLAY_facing_cache_init(OVERLAY_Data *vedata)
OVERLAY_PassList *psl = vedata->psl;
OVERLAY_PrivateData *pd = vedata->stl->pd;
- DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
- DRW_PASS_CREATE(psl->facing_ps, state | pd->clipping_state);
+ for (int i = 0; i < 2; i++) {
+ /* Non Meshes Pass (Camera, empties, lights ...) */
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND_ALPHA;
+ DRW_PASS_CREATE(psl->facing_ps[i], state | pd->clipping_state);
- GPUShader *sh = OVERLAY_shader_facing();
- pd->facing_grp = DRW_shgroup_create(sh, psl->facing_ps);
- DRW_shgroup_uniform_block_persistent(pd->facing_grp, "globalsBlock", G_draw.block_ubo);
+ GPUShader *sh = OVERLAY_shader_facing();
+ pd->facing_grp[i] = DRW_shgroup_create(sh, psl->facing_ps[i]);
+ DRW_shgroup_uniform_block_persistent(pd->facing_grp[i], "globalsBlock", G_draw.block_ubo);
+ }
+
+ if (!pd->use_in_front) {
+ pd->facing_grp[IN_FRONT] = pd->facing_grp[NOT_IN_FRONT];
+ }
}
void OVERLAY_facing_cache_populate(OVERLAY_Data *vedata, Object *ob)
{
OVERLAY_PrivateData *pd = vedata->stl->pd;
+ if (pd->xray_enabled) {
+ return;
+ }
+
const DRWContextState *draw_ctx = DRW_context_state_get();
const bool use_sculpt_pbvh = BKE_sculptsession_use_pbvh_draw(ob, draw_ctx->v3d) &&
!DRW_state_is_image_render();
+ const bool is_xray = (ob->dtx & OB_DRAWXRAY) != 0;
+
if (use_sculpt_pbvh) {
- DRW_shgroup_call_sculpt(pd->facing_grp, ob, false, false, false);
+ DRW_shgroup_call_sculpt(pd->facing_grp[is_xray], ob, false, false, false);
}
else {
struct GPUBatch *geom = DRW_cache_object_surface_get(ob);
if (geom) {
- DRW_shgroup_call(pd->facing_grp, geom, ob);
+ DRW_shgroup_call(pd->facing_grp[is_xray], geom, ob);
}
}
}
@@ -64,5 +77,12 @@ void OVERLAY_facing_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
- DRW_draw_pass(psl->facing_ps);
+ DRW_draw_pass(psl->facing_ps[NOT_IN_FRONT]);
+}
+
+void OVERLAY_facing_infront_draw(OVERLAY_Data *vedata)
+{
+ OVERLAY_PassList *psl = vedata->psl;
+
+ DRW_draw_pass(psl->facing_ps[IN_FRONT]);
}
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index 1870d9c7516..995c9aa6b3d 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -78,7 +78,7 @@ typedef struct OVERLAY_PassList {
DRWPass *extra_centers_ps;
DRWPass *extra_grid_ps;
DRWPass *gpencil_canvas_ps;
- DRWPass *facing_ps;
+ DRWPass *facing_ps[2];
DRWPass *grid_ps;
DRWPass *image_background_ps;
DRWPass *image_empties_ps;
@@ -239,7 +239,7 @@ typedef struct OVERLAY_PrivateData {
DRWShadingGroup *edit_text_overlay_grp;
DRWShadingGroup *edit_text_wire_grp[2];
DRWShadingGroup *extra_grid_grp;
- DRWShadingGroup *facing_grp;
+ DRWShadingGroup *facing_grp[2];
DRWShadingGroup *motion_path_lines_grp;
DRWShadingGroup *motion_path_points_grp;
DRWShadingGroup *outlines_grp;
@@ -500,6 +500,7 @@ void OVERLAY_facing_init(OVERLAY_Data *vedata);
void OVERLAY_facing_cache_init(OVERLAY_Data *vedata);
void OVERLAY_facing_cache_populate(OVERLAY_Data *vedata, Object *ob);
void OVERLAY_facing_draw(OVERLAY_Data *vedata);
+void OVERLAY_facing_infront_draw(OVERLAY_Data *vedata);
void OVERLAY_grid_init(OVERLAY_Data *vedata);
void OVERLAY_grid_cache_init(OVERLAY_Data *vedata);