diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-18 08:21:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-18 08:59:28 +0300 |
commit | 333cdbb41025db012239e0549a439515880aad9b (patch) | |
tree | 7f34b68d8d412bd69073eabee1ed01e2ded0437f /source/blender/draw/engines | |
parent | 93e876c4f89909ff1e399d7f038aac134367b120 (diff) |
Cleanup: comment blocks
Diffstat (limited to 'source/blender/draw/engines')
4 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c index b118d7be3d0..917043d70e7 100644 --- a/source/blender/draw/engines/eevee/eevee_lights.c +++ b/source/blender/draw/engines/eevee/eevee_lights.c @@ -952,7 +952,7 @@ static void frustum_min_bounding_sphere(const float corners[8][3], } /* TODO try to reduce the radius further by moving the center. - * Remember we need a __stable__ solution! */ + * Remember we need a __stable__ solution! */ /* Try to reduce float imprecision leading to shimmering. */ *r_radius = (float)round_to_digits(sqrtf(*r_radius), 3); diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 0557fd11995..86a87121683 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -466,7 +466,7 @@ static void eevee_init_util_texture(void) texels_layer += 64 * 64; /* Copy bsdf_split_sum_ggx into 2nd layer red and green channels. - Copy ltc_mag_ggx into 2nd layer blue and alpha channel. */ + * Copy ltc_mag_ggx into 2nd layer blue and alpha channel. */ for (int i = 0; i < 64 * 64; i++) { texels_layer[i][0] = bsdf_split_sum_ggx[i * 2 + 0]; texels_layer[i][1] = bsdf_split_sum_ggx[i * 2 + 1]; diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c index 76ec0a61b8c..67ffe62f3c6 100644 --- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c +++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c @@ -78,8 +78,8 @@ tGPencilObjectCache *gpencil_object_cache_add(tGPencilObjectCache *cache_array, tGPencilObjectCache *p = NULL; /* By default a cache is created with one block with a predefined number of free slots, - if the size is not enough, the cache is reallocated adding a new block of free slots. - This is done in order to keep cache small */ + * if the size is not enough, the cache is reallocated adding a new block of free slots. + * This is done in order to keep cache small. */ if (*gp_cache_used + 1 > *gp_cache_size) { if ((*gp_cache_size == 0) || (cache_array == NULL)) { p = MEM_callocN(sizeof(struct tGPencilObjectCache) * GP_CACHE_BLOCK_SIZE, @@ -187,8 +187,8 @@ GpencilBatchGroup *gpencil_group_cache_add(GpencilBatchGroup *cache_array, GpencilBatchGroup *p = NULL; /* By default a cache is created with one block with a predefined number of free slots, - if the size is not enough, the cache is reallocated adding a new block of free slots. - This is done in order to keep cache small */ + * if the size is not enough, the cache is reallocated adding a new block of free slots. + * This is done in order to keep cache small. */ if (*grp_used + 1 > *grp_size) { if ((*grp_size == 0) || (cache_array == NULL)) { p = MEM_callocN(sizeof(struct GpencilBatchGroup) * GPENCIL_GROUPS_BLOCK_SIZE, diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c b/source/blender/draw/engines/gpencil/gpencil_render.c index 282c4ca3a77..40937f317ad 100644 --- a/source/blender/draw/engines/gpencil/gpencil_render.c +++ b/source/blender/draw/engines/gpencil/gpencil_render.c @@ -18,7 +18,7 @@ /** \file * \ingroup draw - */ + */ #include "BLI_rect.h" #include "DRW_render.h" @@ -36,9 +36,9 @@ #include "gpencil_engine.h" /* Get pixel size for render - * This function uses the same calculation used for viewport, because if use - * camera pixelsize, the result is not correct. - */ + * This function uses the same calculation used for viewport, because if use + * camera pixelsize, the result is not correct. + */ static float get_render_pixelsize(float persmat[4][4], int winx, int winy) { float v1[3], v2[3]; |