diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2020-09-13 12:15:37 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-09-13 12:15:37 +0300 |
commit | f5ccf8727f301f80338c2b31bf7a48c3ce52cb85 (patch) | |
tree | c3a821054ed7ea7bc2e0e15c2fc79dfbe4c70aa3 /source/blender/draw/engines | |
parent | 1e186cea7c2b1409d50070f040a571ac17290bbf (diff) |
CleanUp: Code folding
Incorrect code folding in recent commit
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_shaders.c | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c index d4b1d421603..58897272425 100644 --- a/source/blender/draw/engines/eevee/eevee_shaders.c +++ b/source/blender/draw/engines/eevee/eevee_shaders.c @@ -647,7 +647,8 @@ GPUShader *EEVEE_shaders_effect_motion_blur_velocity_tiles_expand_sh_get(void) /** \} */ /* -------------------------------------------------------------------- */ -/** \name Ambient Occlusion */ +/** \name Ambient Occlusion + * \{ */ GPUShader *EEVEE_shaders_effect_ambient_occlusion_sh_get(void) { @@ -679,7 +680,8 @@ GPUShader *EEVEE_shaders_effect_ambient_occlusion_debug_sh_get(void) /** \} */ /* -------------------------------------------------------------------- */ -/** \name Render Passes */ +/** \name Render Passes + * \{ */ GPUShader *EEVEE_shaders_renderpasses_post_process_sh_get(void) { @@ -693,7 +695,8 @@ GPUShader *EEVEE_shaders_renderpasses_post_process_sh_get(void) /** \} */ /* -------------------------------------------------------------------- */ -/** \name Screen Raytrace */ +/** \name Screen Raytrace + * \{ */ struct GPUShader *EEVEE_shaders_effect_screen_raytrace_sh_get(EEVEE_SSRShaderOptions options) { @@ -730,7 +733,8 @@ struct GPUShader *EEVEE_shaders_effect_screen_raytrace_sh_get(EEVEE_SSRShaderOpt /** \} */ /* -------------------------------------------------------------------- */ -/** \name Shadows */ +/** \name Shadows + * \{ */ struct GPUShader *EEVEE_shaders_shadow_sh_get() { @@ -753,7 +757,8 @@ struct GPUShader *EEVEE_shaders_shadow_accum_sh_get() /** \} */ /* -------------------------------------------------------------------- */ -/** \name Subsurface */ +/** \name Subsurface + * \{ */ struct GPUShader *EEVEE_shaders_subsurface_first_pass_sh_get() { @@ -786,7 +791,8 @@ struct GPUShader *EEVEE_shaders_subsurface_translucency_sh_get() /** \} */ /* -------------------------------------------------------------------- */ -/** \name Volumes */ +/** \name Volumes + * \{ */ struct GPUShader *EEVEE_shaders_volumes_clear_sh_get() { |