Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSybren A. Stüvel <sybren@blender.org>2020-08-07 12:49:59 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-08-07 13:01:40 +0300
commit156448ba4ba350dd6f9718b4610f14f4ba187af6 (patch)
tree5ad43590fbf4d7536f58a38935cbbac3c2ec27bd /source/blender/draw/engines
parent88cc3f167f7ee404640289ed9cfd6b13f0494d98 (diff)
Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/draw` module. Not all warnings are addressed in this commit. No functional changes.
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c5
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c5
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c17
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_cache_utils.c9
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_data.c7
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c19
-rw-r--r--source/blender/draw/engines/overlay/overlay_extra.c5
-rw-r--r--source/blender/draw/engines/overlay/overlay_image.c12
-rw-r--r--source/blender/draw/engines/overlay/overlay_paint.c6
-rw-r--r--source/blender/draw/engines/workbench/workbench_effect_antialiasing.c101
10 files changed, 87 insertions, 99 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 19325729114..38f5536170e 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -1021,9 +1021,8 @@ static void compute_cell_id(EEVEE_LightGrid *egrid,
if (visited_cells == cell_idx) {
return;
}
- else {
- visited_cells++;
- }
+
+ visited_cells++;
}
}
}
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 59e8c1407e6..4f97fe99b27 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -483,9 +483,8 @@ static EeveeMaterialCache material_opaque(EEVEE_Data *vedata,
if (BLI_ghash_ensure_p(pd->material_hash, key, (void ***)&emc_p)) {
return **emc_p;
}
- else {
- *emc_p = emc = BLI_memblock_alloc(sldata->material_cache);
- }
+
+ *emc_p = emc = BLI_memblock_alloc(sldata->material_cache);
material_shadow(vedata, sldata, ma, is_hair, emc);
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 0b79c8016d1..4e49136a6bc 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -480,16 +480,15 @@ void EEVEE_motion_blur_cache_finish(EEVEE_Data *vedata)
GPU_VERTBUF_DISCARD_SAFE(mb_geom->vbo[MB_NEXT]);
break;
}
+
+ /* Modify the batch to include the previous & next position. */
+ if (i == MB_PREV) {
+ GPU_batch_vertbuf_add_ex(batch, vbo, true);
+ mb_geom->vbo[i] = NULL;
+ }
else {
- /* Modify the batch to include the previous & next position. */
- if (i == MB_PREV) {
- GPU_batch_vertbuf_add_ex(batch, vbo, true);
- mb_geom->vbo[i] = NULL;
- }
- else {
- /* This VBO can be reuse by next time step. Don't pass ownership. */
- GPU_batch_vertbuf_add_ex(batch, vbo, false);
- }
+ /* This VBO can be reuse by next time step. Don't pass ownership. */
+ GPU_batch_vertbuf_add_ex(batch, vbo, false);
}
}
}
diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
index 8a4134ec8ea..41a7196cb90 100644
--- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
@@ -132,12 +132,11 @@ static int gpencil_tobject_dist_sort(const void *a, const void *b)
if (ob_a->camera_z > ob_b->camera_z) {
return 1;
}
- else if (ob_a->camera_z < ob_b->camera_z) {
+ if (ob_a->camera_z < ob_b->camera_z) {
return -1;
}
- else {
- return 0;
- }
+
+ return 0;
}
void gpencil_object_cache_sort(GPENCIL_PrivateData *pd)
@@ -193,7 +192,7 @@ static float gpencil_layer_final_opacity_get(const GPENCIL_PrivateData *pd,
if (is_obact && is_fade) {
return gpl->opacity * pd->fade_layer_opacity;
}
- else if (!is_obact && (pd->fade_gp_object_opacity > -1.0f)) {
+ if (!is_obact && (pd->fade_gp_object_opacity > -1.0f)) {
return gpl->opacity * pd->fade_gp_object_opacity;
}
}
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_data.c b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
index ed443b2c73f..51152475a06 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_data.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_data.c
@@ -359,12 +359,11 @@ static float light_power_get(const Light *la)
if (la->type == LA_AREA) {
return 1.0f / (4.0f * M_PI);
}
- else if (la->type == LA_SPOT || la->type == LA_LOCAL) {
+ if (la->type == LA_SPOT || la->type == LA_LOCAL) {
return 1.0f / (4.0f * M_PI * M_PI);
}
- else {
- return 1.0f / M_PI;
- }
+
+ return 1.0f / M_PI;
}
void gpencil_light_pool_populate(GPENCIL_LightPool *lightpool, Object *ob)
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index 960e5e424f2..1a3bfb9934c 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -924,12 +924,11 @@ static float get_bone_wire_thickness(const ArmatureDrawContext *ctx, int bonefla
if (ctx->const_color) {
return ctx->const_wire;
}
- else if (boneflag & (BONE_DRAW_ACTIVE | BONE_SELECTED)) {
+ if (boneflag & (BONE_DRAW_ACTIVE | BONE_SELECTED)) {
return 2.0f;
}
- else {
- return 1.0f;
- }
+
+ return 1.0f;
}
static const float *get_bone_wire_color(const ArmatureDrawContext *ctx,
@@ -2219,13 +2218,13 @@ static bool POSE_is_driven_by_active_armature(Object *ob)
}
return is_active;
}
- else {
- Object *ob_mesh_deform = BKE_modifiers_is_deformed_by_meshdeform(ob);
- if (ob_mesh_deform) {
- /* Recursive. */
- return POSE_is_driven_by_active_armature(ob_mesh_deform);
- }
+
+ Object *ob_mesh_deform = BKE_modifiers_is_deformed_by_meshdeform(ob);
+ if (ob_mesh_deform) {
+ /* Recursive. */
+ return POSE_is_driven_by_active_armature(ob_mesh_deform);
}
+
return false;
}
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c
index 60e622ca706..c7c4e2b1a3a 100644
--- a/source/blender/draw/engines/overlay/overlay_extra.c
+++ b/source/blender/draw/engines/overlay/overlay_extra.c
@@ -1018,9 +1018,8 @@ static float camera_offaxis_shiftx_get(Scene *scene,
const float width = instdata->corner_x * 2.0f;
return delta_shiftx * width;
}
- else {
- return 0.0;
- }
+
+ return 0.0;
}
/**
* Draw the stereo 3d support elements (cameras, plane, volume).
diff --git a/source/blender/draw/engines/overlay/overlay_image.c b/source/blender/draw/engines/overlay/overlay_image.c
index d456e147c15..06d92f486d0 100644
--- a/source/blender/draw/engines/overlay/overlay_image.c
+++ b/source/blender/draw/engines/overlay/overlay_image.c
@@ -109,13 +109,12 @@ static eStereoViews camera_background_images_stereo_eye(const Scene *scene, cons
if ((scene->r.scemode & R_MULTIVIEW) == 0) {
return STEREO_LEFT_ID;
}
- else if (v3d->stereo3d_camera != STEREO_3D_ID) {
+ if (v3d->stereo3d_camera != STEREO_3D_ID) {
/* show only left or right camera */
return v3d->stereo3d_camera;
}
- else {
- return v3d->multiview_eye;
- }
+
+ return v3d->multiview_eye;
}
static void camera_background_images_stereo_setup(const Scene *scene,
@@ -162,9 +161,8 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
/* Frame is out of range, dont show. */
return NULL;
}
- else {
- camera_background_images_stereo_setup(scene, draw_ctx->v3d, image, iuser);
- }
+
+ camera_background_images_stereo_setup(scene, draw_ctx->v3d, image, iuser);
iuser->scene = draw_ctx->scene;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
diff --git a/source/blender/draw/engines/overlay/overlay_paint.c b/source/blender/draw/engines/overlay/overlay_paint.c
index 25b8a953ba7..f0a1e77cf05 100644
--- a/source/blender/draw/engines/overlay/overlay_paint.c
+++ b/source/blender/draw/engines/overlay/overlay_paint.c
@@ -36,7 +36,7 @@ static bool paint_object_is_rendered_transparent(View3D *v3d, Object *ob)
if (v3d->shading.type == OB_WIRE) {
return true;
}
- else if (v3d->shading.type == OB_SOLID) {
+ if (v3d->shading.type == OB_SOLID) {
if (v3d->shading.flag & V3D_SHADING_XRAY) {
return true;
}
@@ -44,8 +44,8 @@ static bool paint_object_is_rendered_transparent(View3D *v3d, Object *ob)
if (ob && v3d->shading.color_type == V3D_SHADING_OBJECT_COLOR) {
return ob->color[3] < 1.0f;
}
- else if (ob && ob->type == OB_MESH && ob->data &&
- v3d->shading.color_type == V3D_SHADING_MATERIAL_COLOR) {
+ if (ob && ob->type == OB_MESH && ob->data &&
+ v3d->shading.color_type == V3D_SHADING_MATERIAL_COLOR) {
Mesh *me = ob->data;
for (int i = 0; i < me->totcol; i++) {
Material *mat = me->mat[i];
diff --git a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
index 0e896c4b7bb..faf64b55c2d 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
@@ -112,17 +112,15 @@ int workbench_antialiasing_sample_count_get(WORKBENCH_PrivateData *wpd)
/* Only draw using SMAA or no AA when navigating. */
return min_ii(wpd->preferences->viewport_aa, 1);
}
- else if (DRW_state_is_image_render()) {
+ if (DRW_state_is_image_render()) {
if (draw_ctx->v3d) {
return scene->display.viewport_aa;
}
- else {
- return scene->display.render_aa;
- }
- }
- else {
- return wpd->preferences->viewport_aa;
+
+ return scene->display.render_aa;
}
+
+ return wpd->preferences->viewport_aa;
}
void workbench_antialiasing_view_updated(WORKBENCH_Data *vedata)
@@ -361,53 +359,52 @@ bool workbench_antialiasing_setup(WORKBENCH_Data *vedata)
/* TAA accumulation has finish. Just copy the result back */
return false;
}
- else {
- const float *viewport_size = DRW_viewport_size_get();
- const DRWView *default_view = DRW_view_default_get();
- float *transform_offset;
-
- switch (wpd->taa_sample_len) {
- default:
- case 5:
- transform_offset = e_data.jitter_5[min_ii(wpd->taa_sample, 5)];
- break;
- case 8:
- transform_offset = e_data.jitter_8[min_ii(wpd->taa_sample, 8)];
- break;
- case 11:
- transform_offset = e_data.jitter_11[min_ii(wpd->taa_sample, 11)];
- break;
- case 16:
- transform_offset = e_data.jitter_16[min_ii(wpd->taa_sample, 16)];
- break;
- case 32:
- transform_offset = e_data.jitter_32[min_ii(wpd->taa_sample, 32)];
- break;
- }
-
- /* construct new matrices from transform delta */
- float winmat[4][4], viewmat[4][4], persmat[4][4];
- DRW_view_winmat_get(default_view, winmat, false);
- DRW_view_viewmat_get(default_view, viewmat, false);
- DRW_view_persmat_get(default_view, persmat, false);
- window_translate_m4(winmat,
- persmat,
- transform_offset[0] / viewport_size[0],
- transform_offset[1] / viewport_size[1]);
-
- if (wpd->view) {
- /* When rendering just update the view. This avoids recomputing the culling. */
- DRW_view_update_sub(wpd->view, viewmat, winmat);
- }
- else {
- /* TAA is not making a big change to the matrices.
- * Reuse the main view culling by creating a sub-view. */
- wpd->view = DRW_view_create_sub(default_view, viewmat, winmat);
- }
- DRW_view_set_active(wpd->view);
- return true;
+ const float *viewport_size = DRW_viewport_size_get();
+ const DRWView *default_view = DRW_view_default_get();
+ float *transform_offset;
+
+ switch (wpd->taa_sample_len) {
+ default:
+ case 5:
+ transform_offset = e_data.jitter_5[min_ii(wpd->taa_sample, 5)];
+ break;
+ case 8:
+ transform_offset = e_data.jitter_8[min_ii(wpd->taa_sample, 8)];
+ break;
+ case 11:
+ transform_offset = e_data.jitter_11[min_ii(wpd->taa_sample, 11)];
+ break;
+ case 16:
+ transform_offset = e_data.jitter_16[min_ii(wpd->taa_sample, 16)];
+ break;
+ case 32:
+ transform_offset = e_data.jitter_32[min_ii(wpd->taa_sample, 32)];
+ break;
+ }
+
+ /* construct new matrices from transform delta */
+ float winmat[4][4], viewmat[4][4], persmat[4][4];
+ DRW_view_winmat_get(default_view, winmat, false);
+ DRW_view_viewmat_get(default_view, viewmat, false);
+ DRW_view_persmat_get(default_view, persmat, false);
+
+ window_translate_m4(winmat,
+ persmat,
+ transform_offset[0] / viewport_size[0],
+ transform_offset[1] / viewport_size[1]);
+
+ if (wpd->view) {
+ /* When rendering just update the view. This avoids recomputing the culling. */
+ DRW_view_update_sub(wpd->view, viewmat, winmat);
+ }
+ else {
+ /* TAA is not making a big change to the matrices.
+ * Reuse the main view culling by creating a sub-view. */
+ wpd->view = DRW_view_create_sub(default_view, viewmat, winmat);
}
+ DRW_view_set_active(wpd->view);
+ return true;
}
void workbench_antialiasing_draw_pass(WORKBENCH_Data *vedata)