diff options
author | Jacques Lucke <jacques@blender.org> | 2020-09-11 12:21:53 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-09-11 12:21:53 +0300 |
commit | 1025b5b924ce7a25b4db9b63f43cd2bba55fbede (patch) | |
tree | ec2fe6f85fb639817394f28843ac1e3e00212c69 /source/blender/draw/engines | |
parent | ff4578a6e7dd0f8254ba91b8b44f4fa88a64c8bb (diff) |
Cleanup: make format
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl index 3db6cc1d3c1..4661cf248e6 100644 --- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl @@ -21,7 +21,7 @@ void main() bool is_select = (flag & VERT_UV_SELECT) != 0; selectionFac = is_select ? 1.0 : 0.0; - /* Move selected edges to the top + /* Move selected edges to the top * Vertices are between 0.0 and 0.2, Edges between 0.2 and 0.4 * actual pixels are at 0.75, 1.0 is used for the background. */ float depth = is_select ? 0.25 : 0.35; |