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author | Ethan-Hall <Ethan1080> | 2022-04-14 12:41:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-04-14 12:46:49 +0300 |
commit | d62f443f2d0b464131f77f770f9aa19d81164f0c (patch) | |
tree | 2ac967cb47b4a47eb59e738fed42ab4f1694dcef /source/blender/draw/engines | |
parent | f1ae6952a86ba1b74e0b4a9d50e83d41b2019d1a (diff) |
GPUTexture: Fixed typo where wrong enum was used
This patch fixes a typo in commit e59f754c169d which incorrectly uses `GPU_TEXTURE_ARRAY` instead of `GPU_FORMAT_COMPRESSED`.
`GPU_FORMAT_COMPRESSED` and `GPU_TEXTURE_ARRAY` both currently evaluate to 16, so this patch does not change anything functionally; however, this patch will prevent issues from arising in the future.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D14384
Diffstat (limited to 'source/blender/draw/engines')
0 files changed, 0 insertions, 0 deletions