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authorHans Goudey <h.goudey@me.com>2022-04-14 06:07:31 +0300
committerHans Goudey <h.goudey@me.com>2022-04-14 06:07:31 +0300
commitf31c3f8114616bb8964c8e7e67cbcb79e269ffef (patch)
treee7b52d08710a991226253245436fd1ba068d91c8 /source/blender/draw/engines
parentf84f9eb8ed439e5d3409f15109bdb67cd87b7fcf (diff)
Curves: Split curve EEVEE/workbench functions from particle hair
The GPU evaluation for curves will have to change significantly from the current particle hair drawing code, due to its more general use cases and support for more curve types. To simplify that process and avoid introducing regressions for the rendering of hair particle systems, this commit splits drawing functions for the curves object and particle hair. The changes are just inlining of functions and copying code where necessary. Differential Revision: https://developer.blender.org/D14576
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r--source/blender/draw/engines/eevee/eevee_data.c15
-rw-r--r--source/blender/draw/engines/eevee/eevee_engine.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_materials.c78
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c51
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h13
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_engine.c3
7 files changed, 122 insertions, 42 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_data.c b/source/blender/draw/engines/eevee/eevee_data.c
index ee70cebcfd2..b846480182b 100644
--- a/source/blender/draw/engines/eevee/eevee_data.c
+++ b/source/blender/draw/engines/eevee/eevee_data.c
@@ -160,7 +160,7 @@ EEVEE_HairMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_ObjectMotionData *mb
{
if (mb_data->hair_data == NULL) {
/* Ugly, we allocate for each modifiers and just fill based on modifier index in the list. */
- int psys_len = (ob->type != OB_CURVES) ? BLI_listbase_count(&ob->modifiers) : 1;
+ int psys_len = BLI_listbase_count(&ob->modifiers);
EEVEE_HairMotionData *hair_step = MEM_callocN(
sizeof(EEVEE_HairMotionData) + sizeof(hair_step->psys[0]) * psys_len, __func__);
hair_step->psys_len = psys_len;
@@ -170,6 +170,19 @@ EEVEE_HairMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_ObjectMotionData *mb
return mb_data->hair_data;
}
+EEVEE_HairMotionData *EEVEE_motion_blur_curves_data_get(EEVEE_ObjectMotionData *mb_data,
+ Object *ob)
+{
+ if (mb_data->hair_data == NULL) {
+ EEVEE_HairMotionData *hair_step = MEM_callocN(
+ sizeof(EEVEE_HairMotionData) + sizeof(hair_step->psys[0]), __func__);
+ hair_step->psys_len = 1;
+ hair_step->type = EEVEE_MOTION_DATA_HAIR;
+ mb_data->hair_data = hair_step;
+ }
+ return mb_data->hair_data;
+}
+
/* View Layer data. */
void EEVEE_view_layer_data_free(void *storage)
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index 6cd1a31085f..0729b2078a8 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -111,7 +111,7 @@ void EEVEE_cache_populate(void *vedata, Object *ob)
EEVEE_materials_cache_populate(vedata, sldata, ob, &cast_shadow);
}
else if (ob->type == OB_CURVES) {
- EEVEE_object_hair_cache_populate(vedata, sldata, ob, &cast_shadow);
+ EEVEE_object_curves_cache_populate(vedata, sldata, ob, &cast_shadow);
}
else if (ob->type == OB_VOLUME) {
EEVEE_volumes_cache_object_add(sldata, vedata, draw_ctx->scene, ob);
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 4b9ad693971..c3f9a606dd0 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -740,34 +740,6 @@ BLI_INLINE EeveeMaterialCache eevee_material_cache_get(
return matcache;
}
-static void eevee_hair_cache_populate(EEVEE_Data *vedata,
- EEVEE_ViewLayerData *sldata,
- Object *ob,
- ParticleSystem *psys,
- ModifierData *md,
- int matnr,
- bool *cast_shadow)
-{
- EeveeMaterialCache matcache = eevee_material_cache_get(vedata, sldata, ob, matnr - 1, true);
-
- if (matcache.depth_grp) {
- *matcache.depth_grp_p = DRW_shgroup_hair_create_sub(ob, psys, md, matcache.depth_grp, NULL);
- DRW_shgroup_add_material_resources(*matcache.depth_grp_p, matcache.shading_gpumat);
- }
- if (matcache.shading_grp) {
- *matcache.shading_grp_p = DRW_shgroup_hair_create_sub(
- ob, psys, md, matcache.shading_grp, matcache.shading_gpumat);
- DRW_shgroup_add_material_resources(*matcache.shading_grp_p, matcache.shading_gpumat);
- }
- if (matcache.shadow_grp) {
- *matcache.shadow_grp_p = DRW_shgroup_hair_create_sub(ob, psys, md, matcache.shadow_grp, NULL);
- DRW_shgroup_add_material_resources(*matcache.shadow_grp_p, matcache.shading_gpumat);
- *cast_shadow = true;
- }
-
- EEVEE_motion_blur_hair_cache_populate(sldata, vedata, ob, psys, md);
-}
-
#define ADD_SHGROUP_CALL(shgrp, ob, geom, oedata) \
do { \
if (oedata) { \
@@ -899,18 +871,56 @@ void EEVEE_particle_hair_cache_populate(EEVEE_Data *vedata,
if (draw_as != PART_DRAW_PATH) {
continue;
}
- eevee_hair_cache_populate(vedata, sldata, ob, psys, md, part->omat, cast_shadow);
+ EeveeMaterialCache matcache = eevee_material_cache_get(
+ vedata, sldata, ob, part->omat - 1, true);
+
+ if (matcache.depth_grp) {
+ *matcache.depth_grp_p = DRW_shgroup_hair_create_sub(
+ ob, psys, md, matcache.depth_grp, NULL);
+ DRW_shgroup_add_material_resources(*matcache.depth_grp_p, matcache.shading_gpumat);
+ }
+ if (matcache.shading_grp) {
+ *matcache.shading_grp_p = DRW_shgroup_hair_create_sub(
+ ob, psys, md, matcache.shading_grp, matcache.shading_gpumat);
+ DRW_shgroup_add_material_resources(*matcache.shading_grp_p, matcache.shading_gpumat);
+ }
+ if (matcache.shadow_grp) {
+ *matcache.shadow_grp_p = DRW_shgroup_hair_create_sub(
+ ob, psys, md, matcache.shadow_grp, NULL);
+ DRW_shgroup_add_material_resources(*matcache.shadow_grp_p, matcache.shading_gpumat);
+ *cast_shadow = true;
+ }
+
+ EEVEE_motion_blur_hair_cache_populate(sldata, vedata, ob, psys, md);
}
}
}
}
-void EEVEE_object_hair_cache_populate(EEVEE_Data *vedata,
- EEVEE_ViewLayerData *sldata,
- Object *ob,
- bool *cast_shadow)
+void EEVEE_object_curves_cache_populate(EEVEE_Data *vedata,
+ EEVEE_ViewLayerData *sldata,
+ Object *ob,
+ bool *cast_shadow)
{
- eevee_hair_cache_populate(vedata, sldata, ob, NULL, NULL, CURVES_MATERIAL_NR, cast_shadow);
+ EeveeMaterialCache matcache = eevee_material_cache_get(
+ vedata, sldata, ob, CURVES_MATERIAL_NR - 1, true);
+
+ if (matcache.depth_grp) {
+ *matcache.depth_grp_p = DRW_shgroup_curves_create_sub(ob, matcache.depth_grp, NULL);
+ DRW_shgroup_add_material_resources(*matcache.depth_grp_p, matcache.shading_gpumat);
+ }
+ if (matcache.shading_grp) {
+ *matcache.shading_grp_p = DRW_shgroup_curves_create_sub(
+ ob, matcache.shading_grp, matcache.shading_gpumat);
+ DRW_shgroup_add_material_resources(*matcache.shading_grp_p, matcache.shading_gpumat);
+ }
+ if (matcache.shadow_grp) {
+ *matcache.shadow_grp_p = DRW_shgroup_curves_create_sub(ob, matcache.shadow_grp, NULL);
+ DRW_shgroup_add_material_resources(*matcache.shadow_grp_p, matcache.shading_gpumat);
+ *cast_shadow = true;
+ }
+
+ EEVEE_motion_blur_curves_cache_populate(sldata, vedata, ob);
}
void EEVEE_materials_cache_finish(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata)
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index fbc19a01a8b..0ef2e11131e 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -270,6 +270,57 @@ void EEVEE_motion_blur_hair_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
}
}
+void EEVEE_motion_blur_curves_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
+ EEVEE_Data *vedata,
+ Object *ob)
+{
+ EEVEE_PassList *psl = vedata->psl;
+ EEVEE_StorageList *stl = vedata->stl;
+ EEVEE_EffectsInfo *effects = stl->effects;
+
+ if (!DRW_state_is_scene_render() || psl->velocity_hair == NULL) {
+ return;
+ }
+
+ /* For now we assume curves objects are always moving. */
+ EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(&effects->motion_blur, ob);
+ if (mb_data == NULL) {
+ return;
+ }
+
+ int mb_step = effects->motion_blur_step;
+ /* Store transform. */
+ copy_m4_m4(mb_data->obmat[mb_step], ob->obmat);
+
+ EEVEE_HairMotionData *mb_curves = EEVEE_motion_blur_curves_data_get(mb_data, ob);
+
+ if (mb_step == MB_CURR) {
+ /* Fill missing matrices if the object was hidden in previous or next frame. */
+ if (is_zero_m4(mb_data->obmat[MB_PREV])) {
+ copy_m4_m4(mb_data->obmat[MB_PREV], mb_data->obmat[MB_CURR]);
+ }
+ if (is_zero_m4(mb_data->obmat[MB_NEXT])) {
+ copy_m4_m4(mb_data->obmat[MB_NEXT], mb_data->obmat[MB_CURR]);
+ }
+
+ GPUTexture *tex_prev = mb_curves->psys[0].step_data[MB_PREV].hair_pos_tx;
+ GPUTexture *tex_next = mb_curves->psys[0].step_data[MB_NEXT].hair_pos_tx;
+
+ DRWShadingGroup *grp = DRW_shgroup_curves_create_sub(ob, effects->motion_blur.hair_grp, NULL);
+ DRW_shgroup_uniform_mat4(grp, "prevModelMatrix", mb_data->obmat[MB_PREV]);
+ DRW_shgroup_uniform_mat4(grp, "currModelMatrix", mb_data->obmat[MB_CURR]);
+ DRW_shgroup_uniform_mat4(grp, "nextModelMatrix", mb_data->obmat[MB_NEXT]);
+ DRW_shgroup_uniform_texture(grp, "prvBuffer", tex_prev);
+ DRW_shgroup_uniform_texture(grp, "nxtBuffer", tex_next);
+ DRW_shgroup_uniform_bool(grp, "useDeform", &mb_curves->use_deform, 1);
+ }
+ else {
+ /* Store vertex position buffer. */
+ mb_curves->psys[0].step_data[mb_step].hair_pos = DRW_curves_pos_buffer_get(ob);
+ mb_curves->use_deform = true;
+ }
+}
+
void EEVEE_motion_blur_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
EEVEE_Data *vedata,
Object *ob)
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 5220bac4e3f..f58c2339c82 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -1095,6 +1095,8 @@ EEVEE_ObjectEngineData *EEVEE_object_data_ensure(Object *ob);
EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *mb, Object *ob);
EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_ObjectMotionData *mb_data);
EEVEE_HairMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_ObjectMotionData *mb_data, Object *ob);
+EEVEE_HairMotionData *EEVEE_motion_blur_curves_data_get(EEVEE_ObjectMotionData *mb_data,
+ Object *ob);
EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_get(Object *ob);
EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_ensure(Object *ob);
EEVEE_LightEngineData *EEVEE_light_data_get(Object *ob);
@@ -1120,10 +1122,10 @@ void EEVEE_particle_hair_cache_populate(EEVEE_Data *vedata,
EEVEE_ViewLayerData *sldata,
Object *ob,
bool *cast_shadow);
-void EEVEE_object_hair_cache_populate(EEVEE_Data *vedata,
- EEVEE_ViewLayerData *sldata,
- Object *ob,
- bool *cast_shadow);
+void EEVEE_object_curves_cache_populate(EEVEE_Data *vedata,
+ EEVEE_ViewLayerData *sldata,
+ Object *ob,
+ bool *cast_shadow);
void EEVEE_materials_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
void EEVEE_materials_free(void);
void EEVEE_update_noise(EEVEE_PassList *psl, EEVEE_FramebufferList *fbl, const double offsets[3]);
@@ -1463,6 +1465,9 @@ void EEVEE_motion_blur_hair_cache_populate(EEVEE_ViewLayerData *sldata,
Object *ob,
struct ParticleSystem *psys,
struct ModifierData *md);
+void EEVEE_motion_blur_curves_cache_populate(EEVEE_ViewLayerData *sldata,
+ EEVEE_Data *vedata,
+ Object *ob);
void EEVEE_motion_blur_swap_data(EEVEE_Data *vedata);
void EEVEE_motion_blur_cache_finish(EEVEE_Data *vedata);
void EEVEE_motion_blur_draw(EEVEE_Data *vedata);
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index e971edbaa44..47e2b95f367 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -230,7 +230,7 @@ void EEVEE_render_cache(void *vedata,
}
}
else if (ob->type == OB_CURVES) {
- EEVEE_object_hair_cache_populate(vedata, sldata, ob, &cast_shadow);
+ EEVEE_object_curves_cache_populate(vedata, sldata, ob, &cast_shadow);
if (do_cryptomatte) {
EEVEE_cryptomatte_object_curves_cache_populate(data, sldata, ob);
}
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c
index 85c8f9c420a..566fd30096d 100644
--- a/source/blender/draw/engines/workbench/workbench_engine.c
+++ b/source/blender/draw/engines/workbench/workbench_engine.c
@@ -425,7 +425,8 @@ void workbench_cache_populate(void *ved, Object *ob)
}
else if (ob->type == OB_CURVES) {
int color_type = workbench_color_type_get(wpd, ob, NULL, NULL, NULL);
- workbench_cache_hair_populate(wpd, ob, NULL, NULL, color_type, false, CURVES_MATERIAL_NR);
+ DRWShadingGroup *grp = workbench_material_hair_setup(wpd, ob, CURVES_MATERIAL_NR, color_type);
+ DRW_shgroup_curves_create_sub(ob, grp, NULL);
}
else if (ob->type == OB_VOLUME) {
if (wpd->shading.type != OB_WIRE) {