diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-02-06 08:10:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-06 10:03:28 +0300 |
commit | 28dfc47cf0b068d0103986424f79eeea59f2039b (patch) | |
tree | 5be77cc019cb6deda3416e0dc2385b48eac1232a /source/blender/draw/engines | |
parent | 1c600cc643306c12f2bc652b2ea921ecbb3cfadf (diff) |
Object Mode: Add to EvaluationContext & DRWContextState
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r-- | source/blender/draw/engines/clay/clay_engine.c | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 2 | ||||
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_motion_blur.c | 1 |
3 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/draw/engines/clay/clay_engine.c b/source/blender/draw/engines/clay/clay_engine.c index d2bf164efdc..b9a372f802d 100644 --- a/source/blender/draw/engines/clay/clay_engine.c +++ b/source/blender/draw/engines/clay/clay_engine.c @@ -820,7 +820,7 @@ static void clay_cache_populate(void *vedata, Object *ob) if (geom) { IDProperty *ces_mode_ob = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_OBJECT, ""); const bool do_cull = BKE_collection_engine_property_value_get_bool(ces_mode_ob, "show_backface_culling"); - const bool is_sculpt_mode = is_active && (ob->mode & OB_MODE_SCULPT) != 0; + const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0; const bool is_default_mode_shader = is_sculpt_mode; /* Depth Prepass */ diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 88caaf2a75c..9754bfbd78b 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -1241,7 +1241,7 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld IDProperty *ces_mode_ob = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_OBJECT, ""); const bool do_cull = BKE_collection_engine_property_value_get_bool(ces_mode_ob, "show_backface_culling"); const bool is_active = (ob == draw_ctx->obact); - const bool is_sculpt_mode = is_active && (ob->mode & OB_MODE_SCULPT) != 0; + const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0; #if 0 const bool is_sculpt_mode_draw = is_sculpt_mode && (draw_ctx->v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE) == 0; #else diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index 037bbe3b6c9..53fff5de50e 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -79,6 +79,7 @@ static void eevee_motion_blur_camera_get_matrix_at_time( scene, draw_ctx->view_layer, draw_ctx->engine_type, + draw_ctx->object_mode, DAG_EVAL_VIEWPORT); eval_ctx.ctime = time; |