diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-29 13:18:07 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-03-29 13:18:07 +0300 |
commit | 0cbf747ffaa64e8e91f7b919d463382aee490169 (patch) | |
tree | b9854f9db20761c33a9ae75f51eaa8c790f7c42f /source/blender/draw/intern/DRW_render.h | |
parent | 317702310412454bdad8a942f4e02e1ff93c6aa1 (diff) |
Draw manager: Make evaluation context a part of context state
This way we don't have to re-initialize the full evaluation
context in every area we need it.
Diffstat (limited to 'source/blender/draw/intern/DRW_render.h')
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index dc2e61b564b..60e855108f9 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -57,6 +57,8 @@ #include "RE_engine.h" +#include "DEG_depsgraph.h" + struct rcti; struct bContext; struct GPUFrameBuffer; @@ -504,6 +506,7 @@ typedef struct DRWContextState { struct RenderEngineType *engine_type; + EvaluationContext eval_ctx; struct Depsgraph *depsgraph; eObjectMode object_mode; |