diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-04-03 08:59:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-04-03 09:25:58 +0300 |
commit | 973e1f9d9a967132cc76fbbcd485979ac27e10c5 (patch) | |
tree | 8b7c948cbabcbd9435f7fbaa04f4429cd8e0241a /source/blender/draw/intern/DRW_render.h | |
parent | 05dcb007e181c961c0db87c1ce4745ae2d1d0fd0 (diff) |
Cleanup: use term 'attr' instead of 'attrib'
This was already the case in most parts of the GPU API.
Use full name for descriptive-comments.
Diffstat (limited to 'source/blender/draw/intern/DRW_render.h')
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 2d6d6c7d9d0..de4bf0303fe 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -404,11 +404,11 @@ void DRW_shgroup_call_instances(DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint count); -/* Warning: Only use with Shaders that have INSTANCED_ATTRIB defined. */ -void DRW_shgroup_call_instances_with_attribs(DRWShadingGroup *shgroup, - Object *ob, - struct GPUBatch *geom, - struct GPUBatch *inst_attributes); +/* Warning: Only use with Shaders that have INSTANCED_ATTR defined. */ +void DRW_shgroup_call_instances_with_attrs(DRWShadingGroup *shgroup, + Object *ob, + struct GPUBatch *geom, + struct GPUBatch *inst_attributes); void DRW_shgroup_call_sculpt(DRWShadingGroup *sh, Object *ob, bool wire, bool mask, bool vcol); void DRW_shgroup_call_sculpt_with_materials(DRWShadingGroup **sh, Object *ob, bool vcol); |