diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-05-26 21:32:05 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2021-05-26 21:32:05 +0300 |
commit | 2c607ec2f6b9df98da5150ca49e4405385dd4e27 (patch) | |
tree | ced69bddf1e755419aed95a4d2e9833616c079ae /source/blender/draw/intern/DRW_render.h | |
parent | 7438f0c6c0513dec73c0b91e62c5fc52bbcde3dd (diff) |
Revert "DrawManager: Use Compute Shader to Update Hair."
This reverts commit 8f9599d17e80254928d2d72081a4c7e0dee64038.
Mac seems to have an error with this change.
```
ERROR: /Users/blender/git/blender-vdev/blender.git/source/blender/draw/intern/draw_hair.c:115:44: error: use of undeclared identifier 'shader_src'
ERROR: /Users/blender/git/blender-vdev/blender.git/source/blender/draw/intern/draw_hair.c:123:13: error: use of undeclared identifier 'shader_src'
ERROR: make[2]: *** [source/blender/draw/CMakeFiles/bf_draw.dir/intern/draw_hair.c.o] Error 1
ERROR: make[1]: *** [source/blender/draw/CMakeFiles/bf_draw.dir/all] Error 2
ERROR: make: *** [all] Error 2
```
Diffstat (limited to 'source/blender/draw/intern/DRW_render.h')
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 5071658fd82..2545cfa65dc 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -438,10 +438,6 @@ void DRW_shgroup_call_range( void DRW_shgroup_call_instance_range( DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint i_sta, uint i_ct); -void DRW_shgroup_call_compute(DRWShadingGroup *shgroup, - int groups_x_len, - int groups_y_len, - int groups_z_len); void DRW_shgroup_call_procedural_points(DRWShadingGroup *sh, Object *ob, uint point_count); void DRW_shgroup_call_procedural_lines(DRWShadingGroup *sh, Object *ob, uint line_count); void DRW_shgroup_call_procedural_triangles(DRWShadingGroup *sh, Object *ob, uint tri_count); @@ -579,9 +575,6 @@ void DRW_shgroup_uniform_vec4_array_copy(DRWShadingGroup *shgroup, const char *name, const float (*value)[4], int arraysize); -void DRW_shgroup_vertex_buffer(DRWShadingGroup *shgroup, - const char *name, - struct GPUVertBuf *vertex_buffer); bool DRW_shgroup_is_empty(DRWShadingGroup *shgroup); |