Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-06-03 11:29:32 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-06-03 12:02:56 +0300
commit3e4c8d48aab3de9211652d43f4275576dae146ce (patch)
tree0a0daffcd1a630deceb19fded3b67caafef7ea5f /source/blender/draw/intern/DRW_render.h
parent55f8758b8757bc5af7d3aaae0436d8730e0342ba (diff)
Cleanup: DRW: Remove builtin 3D only shader usage
Diffstat (limited to 'source/blender/draw/intern/DRW_render.h')
-rw-r--r--source/blender/draw/intern/DRW_render.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index cde4035eaf1..e7dd9e449b7 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -210,10 +210,7 @@ struct GPUShader *DRW_shader_create_with_transform_feedback(const char *vert,
const eGPUShaderTFBType prim_type,
const char **varying_names,
const int varying_count);
-struct GPUShader *DRW_shader_create_2d(const char *frag, const char *defines);
-struct GPUShader *DRW_shader_create_3d(const char *frag, const char *defines);
struct GPUShader *DRW_shader_create_fullscreen(const char *frag, const char *defines);
-struct GPUShader *DRW_shader_create_3d_depth_only(eGPUShaderConfig slot);
struct GPUMaterial *DRW_shader_find_from_world(struct World *wo,
const void *engine_type,
const int options,