diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-02-27 01:44:05 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2019-02-27 19:46:17 +0300 |
commit | fe5d26807b44e78800ccca0cc43b265801a37a25 (patch) | |
tree | e4cd291683f4dbfd24c8d70928f7168b19cbc72e /source/blender/draw/intern/draw_armature.c | |
parent | 4243c2946393cd7c5c5e7f27249042fb0597bd19 (diff) |
Armature: Force Transparent bone in wireframe display type/mode
This makes the bones transparent when the object or the viewport display
type is Wireframe. This is in order to make things consistent.
In object mode all bones are fully transparent to not create more visual
noise if the scene is complex.
Another small addition is that the Bounding Box draw mode now works as
expected on armatures.
Diffstat (limited to 'source/blender/draw/intern/draw_armature.c')
-rw-r--r-- | source/blender/draw/intern/draw_armature.c | 57 |
1 files changed, 40 insertions, 17 deletions
diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c index f22350113e7..ac0b254c1ab 100644 --- a/source/blender/draw/intern/draw_armature.c +++ b/source/blender/draw/intern/draw_armature.c @@ -126,14 +126,17 @@ static void drw_shgroup_bone_octahedral( g_data.bone_octahedral_outline = shgroup_instance_bone_shape_outline( g_data.passes.bone_outline, geom, sh_cfg); } - if (g_data.bone_octahedral_solid == NULL) { + if (g_data.bone_octahedral_solid == NULL && + g_data.passes.bone_solid != NULL) { struct GPUBatch *geom = DRW_cache_bone_octahedral_get(); g_data.bone_octahedral_solid = shgroup_instance_bone_shape_solid( g_data.passes.bone_solid, geom, g_data.transparent, sh_cfg); } float final_bonemat[4][4]; mul_m4_m4m4(final_bonemat, g_data.ob->obmat, bone_mat); - DRW_shgroup_call_dynamic_add(g_data.bone_octahedral_solid, final_bonemat, bone_color, hint_color); + if (g_data.bone_octahedral_solid != NULL) { + DRW_shgroup_call_dynamic_add(g_data.bone_octahedral_solid, final_bonemat, bone_color, hint_color); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add(g_data.bone_octahedral_outline, final_bonemat, outline_color); } @@ -150,14 +153,18 @@ static void drw_shgroup_bone_box( g_data.bone_box_outline = shgroup_instance_bone_shape_outline( g_data.passes.bone_outline, geom, sh_cfg); } - if (g_data.bone_box_solid == NULL) { + if (g_data.bone_box_solid == NULL && + g_data.passes.bone_solid != NULL) + { struct GPUBatch *geom = DRW_cache_bone_box_get(); g_data.bone_box_solid = shgroup_instance_bone_shape_solid( g_data.passes.bone_solid, geom, g_data.transparent, sh_cfg); } float final_bonemat[4][4]; mul_m4_m4m4(final_bonemat, g_data.ob->obmat, bone_mat); - DRW_shgroup_call_dynamic_add(g_data.bone_box_solid, final_bonemat, bone_color, hint_color); + if (g_data.bone_box_solid != NULL) { + DRW_shgroup_call_dynamic_add(g_data.bone_box_solid, final_bonemat, bone_color, hint_color); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add(g_data.bone_box_outline, final_bonemat, outline_color); } @@ -229,13 +236,17 @@ static void drw_shgroup_bone_envelope( if (g_data.bone_point_wire == NULL) { g_data.bone_point_wire = shgroup_instance_bone_sphere_outline(g_data.passes.bone_wire); } - if (g_data.bone_point_solid == NULL) { + if (g_data.bone_point_solid == NULL && + g_data.passes.bone_solid != NULL) + { g_data.bone_point_solid = shgroup_instance_bone_sphere_solid(g_data.passes.bone_solid, g_data.transparent); } if (g_data.bone_envelope_wire == NULL) { g_data.bone_envelope_wire = shgroup_instance_bone_envelope_outline(g_data.passes.bone_wire); } - if (g_data.bone_envelope_solid == NULL) { + if (g_data.bone_envelope_solid == NULL && + g_data.passes.bone_solid != NULL) + { g_data.bone_envelope_solid = shgroup_instance_bone_envelope_solid(g_data.passes.bone_solid, g_data.transparent); /* We can have a lot of overdraw if we don't do this. Also envelope are not subject to * inverted matrix. */ @@ -256,7 +267,9 @@ static void drw_shgroup_bone_envelope( tmp[0][0] = tmp[1][1] = tmp[2][2] = tail_sphere[3] / PT_DEFAULT_RAD; tmp[3][3] = 1.0f; copy_v3_v3(tmp[3], tail_sphere); - DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, tmp, bone_color, hint_color); + if (g_data.bone_point_solid != NULL) { + DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, tmp, bone_color, hint_color); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add(g_data.bone_point_wire, tmp, outline_color); } @@ -267,7 +280,9 @@ static void drw_shgroup_bone_envelope( tmp[0][0] = tmp[1][1] = tmp[2][2] = head_sphere[3] / PT_DEFAULT_RAD; tmp[3][3] = 1.0f; copy_v3_v3(tmp[3], head_sphere); - DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, tmp, bone_color, hint_color); + if (g_data.bone_point_solid != NULL) { + DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, tmp, bone_color, hint_color); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add(g_data.bone_point_wire, tmp, outline_color); } @@ -285,8 +300,10 @@ static void drw_shgroup_bone_envelope( copy_v4_v4(tmp_sphere, head_sphere); interp_v4_v4v4(head_sphere, tail_sphere, head_sphere, fac_head); interp_v4_v4v4(tail_sphere, tmp_sphere, tail_sphere, fac_tail); - DRW_shgroup_call_dynamic_add( - g_data.bone_envelope_solid, head_sphere, tail_sphere, bone_color, hint_color, final_bonemat[0]); + if (g_data.bone_envelope_solid != NULL) { + DRW_shgroup_call_dynamic_add( + g_data.bone_envelope_solid, head_sphere, tail_sphere, bone_color, hint_color, final_bonemat[0]); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add( g_data.bone_envelope_wire, head_sphere, tail_sphere, outline_color, final_bonemat[0]); @@ -299,7 +316,9 @@ static void drw_shgroup_bone_envelope( tmp[0][0] = tmp[1][1] = tmp[2][2] = tmp_sphere[3] / PT_DEFAULT_RAD; tmp[3][3] = 1.0f; copy_v3_v3(tmp[3], tmp_sphere); - DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, tmp, bone_color, hint_color); + if (g_data.bone_point_solid != NULL) { + DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, tmp, bone_color, hint_color); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add(g_data.bone_point_wire, tmp, outline_color); } @@ -329,7 +348,7 @@ static void drw_shgroup_bone_custom_solid( mul_m4_m4m4(final_bonemat, g_data.ob->obmat, bone_mat); } - if (surf) { + if (surf && g_data.passes.bone_solid != NULL) { DRWShadingGroup *shgrp_geom_solid = shgroup_instance_bone_shape_solid( g_data.passes.bone_solid, surf, g_data.transparent, sh_cfg); DRW_shgroup_call_dynamic_add(shgrp_geom_solid, final_bonemat, bone_color, hint_color); @@ -378,12 +397,16 @@ static void drw_shgroup_bone_point( if (g_data.bone_point_wire == NULL) { g_data.bone_point_wire = shgroup_instance_bone_sphere_outline(g_data.passes.bone_wire); } - if (g_data.bone_point_solid == NULL) { + if (g_data.bone_point_solid == NULL && + g_data.passes.bone_solid != NULL) + { g_data.bone_point_solid = shgroup_instance_bone_sphere_solid(g_data.passes.bone_solid, g_data.transparent); } float final_bonemat[4][4]; mul_m4_m4m4(final_bonemat, g_data.ob->obmat, bone_mat); - DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, final_bonemat, bone_color, hint_color); + if (g_data.bone_point_solid != NULL) { + DRW_shgroup_call_dynamic_add(g_data.bone_point_solid, final_bonemat, bone_color, hint_color); + } if (outline_color[3] > 0.0f) { DRW_shgroup_call_dynamic_add(g_data.bone_point_wire, final_bonemat, outline_color); } @@ -737,7 +760,7 @@ static void update_color(const Object *ob, const float const_color[4]) g_theme.const_color = const_color; g_theme.const_wire = ( ((ob->base_flag & BASE_SELECTED) || - (arm->drawtype == ARM_WIRE)) ? 1.5f : 0.0f); + (arm->drawtype == ARM_WIRE)) ? 1.5f : ((g_data.transparent) ? 1.0f : 0.0f)); #define NO_ALPHA(c) (((c)[3] = 1.0f), (c)) @@ -1901,12 +1924,12 @@ static void drw_shgroup_armature(Object *ob, DRWArmaturePasses passes, bool tran memset(&g_color, 0x0, sizeof(g_color)); } -void DRW_shgroup_armature_object(Object *ob, ViewLayer *view_layer, DRWArmaturePasses passes) +void DRW_shgroup_armature_object(Object *ob, ViewLayer *view_layer, DRWArmaturePasses passes, bool transp) { float *color; DRW_object_wire_theme_get(ob, view_layer, &color); passes.bone_envelope = NULL; /* Don't do envelope distance in object mode. */ - drw_shgroup_armature(ob, passes, false); + drw_shgroup_armature(ob, passes, transp); draw_armature_pose(ob, color); } |