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authorClément Foucault <foucault.clem@gmail.com>2018-04-22 22:55:05 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-05-02 21:49:38 +0300
commit77b481fd5ae2e8b503aed714ae3335ba637c84b6 (patch)
treeaa94bb5edd2591db4d1f4c8be67200a88fadb2b2 /source/blender/draw/intern/draw_cache.c
parent0c47a83fb9d416370cfccd61065499c1a4e1cae6 (diff)
DRW: Add Adjacency info for bone shapes.
Only for cube and octahedral shapes for now.
Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r--source/blender/draw/intern/draw_cache.c104
1 files changed, 99 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 110e986f652..439809139c9 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -1535,6 +1535,22 @@ static const float bone_octahedral_verts[6][3] = {
{ 0.0f, 1.0f, 0.0f}
};
+static const float bone_octahedral_smooth_normals[6][3] = {
+ { 0.0f, -1.0f, 0.0f},
+#if 0 /* creates problems for outlines when scaled */
+ { 0.943608f * M_SQRT1_2, -0.331048f, 0.943608f * M_SQRT1_2},
+ { 0.943608f * M_SQRT1_2, -0.331048f, -0.943608f * M_SQRT1_2},
+ {-0.943608f * M_SQRT1_2, -0.331048f, -0.943608f * M_SQRT1_2},
+ {-0.943608f * M_SQRT1_2, -0.331048f, 0.943608f * M_SQRT1_2},
+#else
+ { M_SQRT1_2, 0.0f, M_SQRT1_2},
+ { M_SQRT1_2, 0.0f, -M_SQRT1_2},
+ {-M_SQRT1_2, 0.0f, -M_SQRT1_2},
+ {-M_SQRT1_2, 0.0f, M_SQRT1_2},
+#endif
+ { 0.0f, 1.0f, 0.0f}
+};
+
static const unsigned int bone_octahedral_wire[24] = {
0, 1, 1, 5, 5, 3, 3, 0,
0, 4, 4, 5, 5, 2, 2, 0,
@@ -1561,6 +1577,29 @@ static const unsigned int bone_octahedral_solid_tris[8][3] = {
{5, 4, 1}
};
+/**
+ * Store indices of generated verts from bone_octahedral_solid_tris to define adjacency infos.
+ * Example: triangle {2, 1, 0} is adjacent to {3, 2, 0}, {1, 4, 0} and {5, 1, 2}.
+ * {2, 1, 0} becomes {0, 1, 2}
+ * {3, 2, 0} becomes {3, 4, 5}
+ * {1, 4, 0} becomes {9, 10, 11}
+ * {5, 1, 2} becomes {12, 13, 14}
+ * According to opengl specification it becomes (starting from
+ * the first vertex of the first face aka. vertex 2):
+ * {0, 12, 1, 10, 2, 3}
+ **/
+static const unsigned int bone_octahedral_solid_tris_adjacency[8][6] = {
+ { 0, 12, 1, 10, 2, 3},
+ { 3, 15, 4, 1, 5, 6},
+ { 6, 18, 7, 4, 8, 9},
+ { 9, 21, 10, 7, 11, 0},
+
+ {12, 22, 13, 2, 14, 17},
+ {15, 13, 16, 5, 17, 20},
+ {18, 16, 19, 8, 20, 23},
+ {21, 19, 22, 11, 23, 14},
+};
+
/* aligned with bone_octahedral_solid_tris */
static const float bone_octahedral_solid_normals[8][3] = {
{ M_SQRT1_2, -M_SQRT1_2, 0.00000000f},
@@ -1579,26 +1618,37 @@ Gwn_Batch *DRW_cache_bone_octahedral_get(void)
unsigned int v_idx = 0;
static Gwn_VertFormat format = { 0 };
- static struct { uint pos, nor; } attr_id;
+ static struct { uint pos, nor, snor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.snor = GWN_vertformat_attr_add(&format, "snor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
}
/* Vertices */
Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
GWN_vertbuf_data_alloc(vbo, 24);
+ Gwn_IndexBufBuilder elb;
+ GWN_indexbuf_init_ex(&elb, GWN_PRIM_TRIS_ADJ, 6 * 8, 24, false);
+
for (int i = 0; i < 8; i++) {
GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
+ GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][0]]);
GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][0]]);
GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
+ GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][1]]);
GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][1]]);
GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
+ GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][2]]);
GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][2]]);
+ for (int j = 0; j < 6; ++j) {
+ GWN_indexbuf_add_generic_vert(&elb, bone_octahedral_solid_tris_adjacency[i][j]);
+ }
}
- SHC.drw_bone_octahedral = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_octahedral = GWN_batch_create_ex(GWN_PRIM_TRIS_ADJ, vbo, GWN_indexbuf_build(&elb),
+ GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
}
return SHC.drw_bone_octahedral;
}
@@ -1646,6 +1696,17 @@ static const float bone_box_verts[8][3] = {
{-1.0f, 1.0f, 1.0f}
};
+static const float bone_box_smooth_normals[8][3] = {
+ { M_SQRT3, -M_SQRT3, M_SQRT3},
+ { M_SQRT3, -M_SQRT3, -M_SQRT3},
+ {-M_SQRT3, -M_SQRT3, -M_SQRT3},
+ {-M_SQRT3, -M_SQRT3, M_SQRT3},
+ { M_SQRT3, M_SQRT3, M_SQRT3},
+ { M_SQRT3, M_SQRT3, -M_SQRT3},
+ {-M_SQRT3, M_SQRT3, -M_SQRT3},
+ {-M_SQRT3, M_SQRT3, M_SQRT3},
+};
+
static const unsigned int bone_box_wire[24] = {
0, 1, 1, 2, 2, 3, 3, 0,
4, 5, 5, 6, 6, 7, 7, 4,
@@ -1680,7 +1741,31 @@ static const unsigned int bone_box_solid_tris[12][3] = {
{4, 6, 7},
};
-/* aligned with bone_octahedral_solid_tris */
+/**
+ * Store indices of generated verts from bone_box_solid_tris to define adjacency infos.
+ * See bone_octahedral_solid_tris for more infos.
+ **/
+static const unsigned int bone_box_solid_tris_adjacency[12][6] = {
+ { 0, 8, 1, 14, 2, 5},
+ { 3, 1, 4, 20, 5, 26},
+
+ { 6, 2, 7, 16, 8, 11},
+ { 9, 7, 10, 32, 11, 24},
+
+ {12, 0, 13, 22, 14, 17},
+ {15, 13, 16, 30, 17, 6},
+
+ {18, 3, 19, 28, 20, 23},
+ {21, 19, 22, 33, 23, 12},
+
+ {24, 4, 25, 10, 26, 29},
+ {27, 25, 28, 34, 29, 18},
+
+ {30, 9, 31, 15, 32, 35},
+ {33, 31, 34, 21, 35, 27},
+};
+
+/* aligned with bone_box_solid_tris */
static const float bone_box_solid_normals[12][3] = {
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f},
@@ -1707,24 +1792,33 @@ Gwn_Batch *DRW_cache_bone_box_get(void)
unsigned int v_idx = 0;
static Gwn_VertFormat format = { 0 };
- static struct { uint pos, nor; } attr_id;
+ static struct { uint pos, nor, snor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.snor = GWN_vertformat_attr_add(&format, "snor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
}
/* Vertices */
Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
GWN_vertbuf_data_alloc(vbo, 36);
+ Gwn_IndexBufBuilder elb;
+ GWN_indexbuf_init_ex(&elb, GWN_PRIM_TRIS_ADJ, 6 * 12, 36, false);
+
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 3; j++) {
GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_box_solid_normals[i]);
+ GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_box_smooth_normals[bone_box_solid_tris[i][j]]);
GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_box_verts[bone_box_solid_tris[i][j]]);
}
+ for (int j = 0; j < 6; ++j) {
+ GWN_indexbuf_add_generic_vert(&elb, bone_box_solid_tris_adjacency[i][j]);
+ }
}
- SHC.drw_bone_box = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_box = GWN_batch_create_ex(GWN_PRIM_TRIS_ADJ, vbo, GWN_indexbuf_build(&elb),
+ GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
}
return SHC.drw_bone_box;
}