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authorCampbell Barton <ideasman42@gmail.com>2019-02-27 04:02:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-27 04:26:49 +0300
commit1079742db92576d79ec89a28d95336aff847a82a (patch)
tree2e440e498c20d3205c2a64eedf4f84bf57abcb84 /source/blender/draw/intern/draw_cache.c
parent918941483f7ec5fc6320d345c755e953b963c710 (diff)
Cleanup: rename lamp -> light
Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r--source/blender/draw/intern/draw_cache.c102
1 files changed, 51 insertions, 51 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 72729cdd8cc..845cab620bd 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -78,16 +78,16 @@ static struct DRWShapeCache {
GPUBatch *drw_field_vortex;
GPUBatch *drw_field_tube_limit;
GPUBatch *drw_field_cone_limit;
- GPUBatch *drw_lamp;
- GPUBatch *drw_lamp_shadows;
- GPUBatch *drw_lamp_sunrays;
- GPUBatch *drw_lamp_area_square;
- GPUBatch *drw_lamp_area_disk;
- GPUBatch *drw_lamp_hemi;
- GPUBatch *drw_lamp_spot;
- GPUBatch *drw_lamp_spot_volume;
- GPUBatch *drw_lamp_spot_square;
- GPUBatch *drw_lamp_spot_square_volume;
+ GPUBatch *drw_light;
+ GPUBatch *drw_light_shadows;
+ GPUBatch *drw_light_sunrays;
+ GPUBatch *drw_light_area_square;
+ GPUBatch *drw_light_area_disk;
+ GPUBatch *drw_light_hemi;
+ GPUBatch *drw_light_spot;
+ GPUBatch *drw_light_spot_volume;
+ GPUBatch *drw_light_spot_square;
+ GPUBatch *drw_light_spot_square_volume;
GPUBatch *drw_speaker;
GPUBatch *drw_lightprobe_cube;
GPUBatch *drw_lightprobe_planar;
@@ -1295,13 +1295,13 @@ GPUBatch *DRW_cache_field_cone_limit_get(void)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Lamps
+/** \name Lights
* \{ */
-GPUBatch *DRW_cache_lamp_get(void)
+GPUBatch *DRW_cache_light_get(void)
{
#define NSEGMENTS 8
- if (!SHC.drw_lamp) {
+ if (!SHC.drw_light) {
float v[2];
/* Position Only 3D format */
@@ -1324,16 +1324,16 @@ GPUBatch *DRW_cache_lamp_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v);
}
- SHC.drw_lamp = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp;
+ return SHC.drw_light;
#undef NSEGMENTS
}
-GPUBatch *DRW_cache_lamp_shadows_get(void)
+GPUBatch *DRW_cache_light_shadows_get(void)
{
#define NSEGMENTS 10
- if (!SHC.drw_lamp_shadows) {
+ if (!SHC.drw_light_shadows) {
float v[2];
/* Position Only 3D format */
@@ -1356,15 +1356,15 @@ GPUBatch *DRW_cache_lamp_shadows_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v);
}
- SHC.drw_lamp_shadows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_shadows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_shadows;
+ return SHC.drw_light_shadows;
#undef NSEGMENTS
}
-GPUBatch *DRW_cache_lamp_sunrays_get(void)
+GPUBatch *DRW_cache_light_sunrays_get(void)
{
- if (!SHC.drw_lamp_sunrays) {
+ if (!SHC.drw_light_sunrays) {
float v[2], v1[2], v2[2];
/* Position Only 2D format */
@@ -1392,14 +1392,14 @@ GPUBatch *DRW_cache_lamp_sunrays_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 3, v2);
}
- SHC.drw_lamp_sunrays = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_sunrays = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_sunrays;
+ return SHC.drw_light_sunrays;
}
-GPUBatch *DRW_cache_lamp_area_square_get(void)
+GPUBatch *DRW_cache_light_area_square_get(void)
{
- if (!SHC.drw_lamp_area_square) {
+ if (!SHC.drw_light_area_square) {
float v1[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
@@ -1426,15 +1426,15 @@ GPUBatch *DRW_cache_lamp_area_square_get(void)
v1[1] = 0.5f;
GPU_vertbuf_attr_set(vbo, attr_id.pos, 7, v1);
- SHC.drw_lamp_area_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_area_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_area_square;
+ return SHC.drw_light_area_square;
}
-GPUBatch *DRW_cache_lamp_area_disk_get(void)
+GPUBatch *DRW_cache_light_area_disk_get(void)
{
#define NSEGMENTS 32
- if (!SHC.drw_lamp_area_disk) {
+ if (!SHC.drw_light_area_disk) {
/* Position Only 3D format */
static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
@@ -1456,16 +1456,16 @@ GPUBatch *DRW_cache_lamp_area_disk_get(void)
copy_v3_fl3(v, 0.0f, 0.5f, 0.0f);
GPU_vertbuf_attr_set(vbo, attr_id.pos, (2 * NSEGMENTS) - 1, v);
- SHC.drw_lamp_area_disk = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_area_disk = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_area_disk;
+ return SHC.drw_light_area_disk;
#undef NSEGMENTS
}
-GPUBatch *DRW_cache_lamp_hemi_get(void)
+GPUBatch *DRW_cache_light_hemi_get(void)
{
#define CIRCLE_RESOL 32
- if (!SHC.drw_lamp_hemi) {
+ if (!SHC.drw_light_hemi) {
float v[3];
int vidx = 0;
@@ -1519,17 +1519,17 @@ GPUBatch *DRW_cache_lamp_hemi_get(void)
}
- SHC.drw_lamp_hemi = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_hemi = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_hemi;
+ return SHC.drw_light_hemi;
#undef CIRCLE_RESOL
}
-GPUBatch *DRW_cache_lamp_spot_get(void)
+GPUBatch *DRW_cache_light_spot_get(void)
{
#define NSEGMENTS 32
- if (!SHC.drw_lamp_spot) {
+ if (!SHC.drw_light_spot) {
/* a single ring of vertices */
float p[NSEGMENTS][2];
float n[NSEGMENTS][3];
@@ -1588,16 +1588,16 @@ GPUBatch *DRW_cache_lamp_spot_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 3, neg[(i) % NSEGMENTS]);
}
- SHC.drw_lamp_spot = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_spot = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_spot;
+ return SHC.drw_light_spot;
#undef NSEGMENTS
}
-GPUBatch *DRW_cache_lamp_spot_volume_get(void)
+GPUBatch *DRW_cache_light_spot_volume_get(void)
{
#define NSEGMENTS 32
- if (!SHC.drw_lamp_spot_volume) {
+ if (!SHC.drw_light_spot_volume) {
/* a single ring of vertices */
float p[NSEGMENTS][2];
for (int i = 0; i < NSEGMENTS; ++i) {
@@ -1633,15 +1633,15 @@ GPUBatch *DRW_cache_lamp_spot_volume_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
- SHC.drw_lamp_spot_volume = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_spot_volume = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_spot_volume;
+ return SHC.drw_light_spot_volume;
#undef NSEGMENTS
}
-GPUBatch *DRW_cache_lamp_spot_square_get(void)
+GPUBatch *DRW_cache_light_spot_square_get(void)
{
- if (!SHC.drw_lamp_spot_square) {
+ if (!SHC.drw_light_spot_square) {
float p[5][3] = {
{ 0.0f, 0.0f, 0.0f},
{ 1.0f, 1.0f, -1.0f},
@@ -1670,14 +1670,14 @@ GPUBatch *DRW_cache_lamp_spot_square_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[((i + 1) % 4) + 1]);
}
- SHC.drw_lamp_spot_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_spot_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_spot_square;
+ return SHC.drw_light_spot_square;
}
-GPUBatch *DRW_cache_lamp_spot_square_volume_get(void)
+GPUBatch *DRW_cache_light_spot_square_volume_get(void)
{
- if (!SHC.drw_lamp_spot_square_volume) {
+ if (!SHC.drw_light_spot_square_volume) {
float p[5][3] = {
{ 0.0f, 0.0f, 0.0f},
{ 1.0f, 1.0f, -1.0f},
@@ -1704,9 +1704,9 @@ GPUBatch *DRW_cache_lamp_spot_square_volume_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[(i % 4) + 1]);
}
- SHC.drw_lamp_spot_square_volume = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ SHC.drw_light_spot_square_volume = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
- return SHC.drw_lamp_spot_square_volume;
+ return SHC.drw_light_spot_square_volume;
}
/** \} */