diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-08-02 21:35:35 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2022-08-02 22:53:17 +0300 |
commit | 24a0015dbd8871636856dcd06cdf7eb48b01f684 (patch) | |
tree | 6dd04d66d4af842c3d95ad8c945047c3775a7396 /source/blender/draw/intern/draw_cache.c | |
parent | 9a52f1f72035ffdd40ef56e938dcb540086b3463 (diff) |
DRW: Add `DRW_shgroup_call_procedural_indirect()`
Replaces `DRW_shgroup_call_procedural_triangles_indirect`.
This makes the indirect drawing more flexible.
Not all primitive types are supported but it is just a matter of adding
them.
Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r-- | source/blender/draw/intern/draw_cache.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c index f846251c66b..4c0f025e934 100644 --- a/source/blender/draw/intern/draw_cache.c +++ b/source/blender/draw/intern/draw_cache.c @@ -90,6 +90,7 @@ static struct DRWShapeCache { GPUBatch *drw_procedural_verts; GPUBatch *drw_procedural_lines; GPUBatch *drw_procedural_tris; + GPUBatch *drw_procedural_tri_strips; GPUBatch *drw_cursor; GPUBatch *drw_cursor_only_circle; GPUBatch *drw_fullscreen_quad; @@ -208,6 +209,21 @@ GPUBatch *drw_cache_procedural_triangles_get(void) return SHC.drw_procedural_tris; } +GPUBatch *drw_cache_procedural_triangle_strips_get() +{ + if (!SHC.drw_procedural_tri_strips) { + /* TODO(fclem): get rid of this dummy VBO. */ + GPUVertFormat format = {0}; + GPU_vertformat_attr_add(&format, "dummy", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 1); + + SHC.drw_procedural_tri_strips = GPU_batch_create_ex( + GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); + } + return SHC.drw_procedural_tri_strips; +} + /** \} */ /* -------------------------------------------------------------------- */ |