diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-07-18 01:12:21 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-07-18 12:49:15 +0300 |
commit | 8cd7828792419fb4eac9a2a477968535b4c71535 (patch) | |
tree | 8fc733149fe07b7d9edd4b8b1e709519b4481887 /source/blender/draw/intern/draw_cache.c | |
parent | 247ad2034de2c33a6d9cb7d3b6f1ef7ffa5b859d (diff) |
GWN: Port to GPU module: Replace GWN prefix by GPU
Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r-- | source/blender/draw/intern/draw_cache.c | 1546 |
1 files changed, 759 insertions, 787 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c index d23b9e693ce..bb73a8c1b19 100644 --- a/source/blender/draw/intern/draw_cache.c +++ b/source/blender/draw/intern/draw_cache.c @@ -47,85 +47,85 @@ /* Batch's only (free'd as an array) */ static struct DRWShapeCache { - Gwn_Batch *drw_single_vertice; - Gwn_Batch *drw_cursor; - Gwn_Batch *drw_cursor_only_circle; - Gwn_Batch *drw_fullscreen_quad; - Gwn_Batch *drw_fullscreen_quad_texcoord; - Gwn_Batch *drw_quad; - Gwn_Batch *drw_sphere; - Gwn_Batch *drw_screenspace_circle; - Gwn_Batch *drw_plain_axes; - Gwn_Batch *drw_single_arrow; - Gwn_Batch *drw_cube; - Gwn_Batch *drw_circle; - Gwn_Batch *drw_square; - Gwn_Batch *drw_line; - Gwn_Batch *drw_line_endpoints; - Gwn_Batch *drw_empty_cube; - Gwn_Batch *drw_empty_sphere; - Gwn_Batch *drw_empty_cylinder; - Gwn_Batch *drw_empty_capsule_body; - Gwn_Batch *drw_empty_capsule_cap; - Gwn_Batch *drw_empty_cone; - Gwn_Batch *drw_arrows; - Gwn_Batch *drw_axis_names; - Gwn_Batch *drw_image_plane; - Gwn_Batch *drw_image_plane_wire; - Gwn_Batch *drw_field_wind; - Gwn_Batch *drw_field_force; - Gwn_Batch *drw_field_vortex; - Gwn_Batch *drw_field_tube_limit; - Gwn_Batch *drw_field_cone_limit; - Gwn_Batch *drw_lamp; - Gwn_Batch *drw_lamp_shadows; - Gwn_Batch *drw_lamp_sunrays; - Gwn_Batch *drw_lamp_area_square; - Gwn_Batch *drw_lamp_area_disk; - Gwn_Batch *drw_lamp_hemi; - Gwn_Batch *drw_lamp_spot; - Gwn_Batch *drw_lamp_spot_square; - Gwn_Batch *drw_speaker; - Gwn_Batch *drw_lightprobe_cube; - Gwn_Batch *drw_lightprobe_planar; - Gwn_Batch *drw_lightprobe_grid; - Gwn_Batch *drw_bone_octahedral; - Gwn_Batch *drw_bone_octahedral_wire; - Gwn_Batch *drw_bone_box; - Gwn_Batch *drw_bone_box_wire; - Gwn_Batch *drw_bone_wire_wire; - Gwn_Batch *drw_bone_envelope; - Gwn_Batch *drw_bone_envelope_outline; - Gwn_Batch *drw_bone_point; - Gwn_Batch *drw_bone_point_wire; - Gwn_Batch *drw_bone_stick; - Gwn_Batch *drw_bone_arrows; - Gwn_Batch *drw_camera; - Gwn_Batch *drw_camera_frame; - Gwn_Batch *drw_camera_tria; - Gwn_Batch *drw_camera_focus; - Gwn_Batch *drw_particle_cross; - Gwn_Batch *drw_particle_circle; - Gwn_Batch *drw_particle_axis; + GPUBatch *drw_single_vertice; + GPUBatch *drw_cursor; + GPUBatch *drw_cursor_only_circle; + GPUBatch *drw_fullscreen_quad; + GPUBatch *drw_fullscreen_quad_texcoord; + GPUBatch *drw_quad; + GPUBatch *drw_sphere; + GPUBatch *drw_screenspace_circle; + GPUBatch *drw_plain_axes; + GPUBatch *drw_single_arrow; + GPUBatch *drw_cube; + GPUBatch *drw_circle; + GPUBatch *drw_square; + GPUBatch *drw_line; + GPUBatch *drw_line_endpoints; + GPUBatch *drw_empty_cube; + GPUBatch *drw_empty_sphere; + GPUBatch *drw_empty_cylinder; + GPUBatch *drw_empty_capsule_body; + GPUBatch *drw_empty_capsule_cap; + GPUBatch *drw_empty_cone; + GPUBatch *drw_arrows; + GPUBatch *drw_axis_names; + GPUBatch *drw_image_plane; + GPUBatch *drw_image_plane_wire; + GPUBatch *drw_field_wind; + GPUBatch *drw_field_force; + GPUBatch *drw_field_vortex; + GPUBatch *drw_field_tube_limit; + GPUBatch *drw_field_cone_limit; + GPUBatch *drw_lamp; + GPUBatch *drw_lamp_shadows; + GPUBatch *drw_lamp_sunrays; + GPUBatch *drw_lamp_area_square; + GPUBatch *drw_lamp_area_disk; + GPUBatch *drw_lamp_hemi; + GPUBatch *drw_lamp_spot; + GPUBatch *drw_lamp_spot_square; + GPUBatch *drw_speaker; + GPUBatch *drw_lightprobe_cube; + GPUBatch *drw_lightprobe_planar; + GPUBatch *drw_lightprobe_grid; + GPUBatch *drw_bone_octahedral; + GPUBatch *drw_bone_octahedral_wire; + GPUBatch *drw_bone_box; + GPUBatch *drw_bone_box_wire; + GPUBatch *drw_bone_wire_wire; + GPUBatch *drw_bone_envelope; + GPUBatch *drw_bone_envelope_outline; + GPUBatch *drw_bone_point; + GPUBatch *drw_bone_point_wire; + GPUBatch *drw_bone_stick; + GPUBatch *drw_bone_arrows; + GPUBatch *drw_camera; + GPUBatch *drw_camera_frame; + GPUBatch *drw_camera_tria; + GPUBatch *drw_camera_focus; + GPUBatch *drw_particle_cross; + GPUBatch *drw_particle_circle; + GPUBatch *drw_particle_axis; } SHC = {NULL}; void DRW_shape_cache_free(void) { - uint i = sizeof(SHC) / sizeof(Gwn_Batch *); - Gwn_Batch **batch = (Gwn_Batch **)&SHC; + uint i = sizeof(SHC) / sizeof(GPUBatch *); + GPUBatch **batch = (GPUBatch **)&SHC; while (i--) { - GWN_BATCH_DISCARD_SAFE(*batch); + GPU_BATCH_DISCARD_SAFE(*batch); batch++; } } void DRW_shape_cache_reset(void) { - uint i = sizeof(SHC) / sizeof(Gwn_Batch *); - Gwn_Batch **batch = (Gwn_Batch **)&SHC; + uint i = sizeof(SHC) / sizeof(GPUBatch *); + GPUBatch **batch = (GPUBatch **)&SHC; while (i--) { if (*batch) { - gwn_batch_vao_cache_clear(*batch); + GPU_batch_vao_cache_clear(*batch); } batch++; } @@ -137,22 +137,22 @@ void DRW_shape_cache_reset(void) * \{ */ static void UNUSED_FUNCTION(add_fancy_edge)( - Gwn_VertBuf *vbo, uint pos_id, uint n1_id, uint n2_id, + GPUVertBuf *vbo, uint pos_id, uint n1_id, uint n2_id, uint *v_idx, const float co1[3], const float co2[3], const float n1[3], const float n2[3]) { - GWN_vertbuf_attr_set(vbo, n1_id, *v_idx, n1); - GWN_vertbuf_attr_set(vbo, n2_id, *v_idx, n2); - GWN_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co1); + GPU_vertbuf_attr_set(vbo, n1_id, *v_idx, n1); + GPU_vertbuf_attr_set(vbo, n2_id, *v_idx, n2); + GPU_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co1); - GWN_vertbuf_attr_set(vbo, n1_id, *v_idx, n1); - GWN_vertbuf_attr_set(vbo, n2_id, *v_idx, n2); - GWN_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co2); + GPU_vertbuf_attr_set(vbo, n1_id, *v_idx, n1); + GPU_vertbuf_attr_set(vbo, n2_id, *v_idx, n2); + GPU_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co2); } #if 0 /* UNUSED */ static void add_lat_lon_vert( - Gwn_VertBuf *vbo, uint pos_id, uint nor_id, + GPUVertBuf *vbo, uint pos_id, uint nor_id, uint *v_idx, const float rad, const float lat, const float lon) { float pos[3], nor[3]; @@ -161,23 +161,23 @@ static void add_lat_lon_vert( nor[2] = sinf(lat) * sinf(lon); mul_v3_v3fl(pos, nor, rad); - GWN_vertbuf_attr_set(vbo, nor_id, *v_idx, nor); - GWN_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, pos); + GPU_vertbuf_attr_set(vbo, nor_id, *v_idx, nor); + GPU_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, pos); } #endif -static Gwn_VertBuf *fill_arrows_vbo(const float scale) +static GPUVertBuf *fill_arrows_vbo(const float scale) { /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Line */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 6 * 3); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 6 * 3); float v1[3] = {0.0, 0.0, 0.0}; float v2[3] = {0.0, 0.0, 0.0}; @@ -189,21 +189,21 @@ static Gwn_VertBuf *fill_arrows_vbo(const float scale) v2[axis] = 1.0f; mul_v3_v3fl(vtmp1, v1, scale); mul_v3_v3fl(vtmp2, v2, scale); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 0, vtmp1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 1, vtmp2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 0, vtmp1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 1, vtmp2); v1[axis] = 0.85f; v1[arrow_axis] = -0.08f; mul_v3_v3fl(vtmp1, v1, scale); mul_v3_v3fl(vtmp2, v2, scale); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 2, vtmp1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 3, vtmp2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 2, vtmp1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 3, vtmp2); v1[arrow_axis] = 0.08f; mul_v3_v3fl(vtmp1, v1, scale); mul_v3_v3fl(vtmp2, v2, scale); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 4, vtmp1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 5, vtmp2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 4, vtmp1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 5, vtmp2); /* reset v1 & v2 to zero */ v1[arrow_axis] = v1[axis] = v2[axis] = 0.0f; @@ -212,18 +212,18 @@ static Gwn_VertBuf *fill_arrows_vbo(const float scale) return vbo; } -static Gwn_VertBuf *sphere_wire_vbo(const float rad) +static GPUVertBuf *sphere_wire_vbo(const float rad) { #define NSEGMENTS 32 /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 2 * 3); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 2 * 3); /* a single ring of vertices */ float p[NSEGMENTS][2]; @@ -248,7 +248,7 @@ static Gwn_VertBuf *sphere_wire_vbo(const float rad) else v[0] = 0.0f, v[1] = cv[0], v[2] = cv[1]; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + j + (NSEGMENTS * 2 * axis), v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + j + (NSEGMENTS * 2 * axis), v); } } } @@ -259,7 +259,7 @@ static Gwn_VertBuf *sphere_wire_vbo(const float rad) /* Quads */ /* Use this one for rendering fullscreen passes. For 3D objects use DRW_cache_quad_get(). */ -Gwn_Batch *DRW_cache_fullscreen_quad_get(void) +GPUBatch *DRW_cache_fullscreen_quad_get(void) { if (!SHC.drw_fullscreen_quad) { /* Use a triangle instead of a real quad */ @@ -268,85 +268,57 @@ Gwn_Batch *DRW_cache_fullscreen_quad_get(void) float uvs[3][2] = {{ 0.0f, 0.0f}, { 2.0f, 0.0f}, { 0.0f, 2.0f}}; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, uvs; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.uvs = GWN_vertformat_attr_add(&format, "uvs", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.uvs = GPU_vertformat_attr_add(&format, "uvs", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + GPU_vertformat_alias_add(&format, "texCoord"); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 3); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 3); for (int i = 0; i < 3; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]); - GWN_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]); + GPU_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]); } - SHC.drw_fullscreen_quad = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_fullscreen_quad = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_fullscreen_quad; } -Gwn_Batch *DRW_cache_fullscreen_quad_texcoord_get(void) -{ - if (!SHC.drw_fullscreen_quad_texcoord) { - /* Use a triangle instead of a real quad */ - /* https://www.slideshare.net/DevCentralAMD/vertex-shader-tricks-bill-bilodeau - slide 14 */ - float pos[3][2] = {{-1.0f, -1.0f}, { 3.0f, -1.0f}, {-1.0f, 3.0f}}; - float texCoord[3][2] = {{ 0.0f, 0.0f}, { 2.0f, 0.0f}, { 0.0f, 2.0f}}; - - /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; - static struct { uint pos, texCoord; } attr_id; - if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.texCoord = GWN_vertformat_attr_add(&format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - } - - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 3); - - for (int i = 0; i < 3; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]); - GWN_vertbuf_attr_set(vbo, attr_id.texCoord, i, texCoord[i]); - } - - SHC.drw_fullscreen_quad_texcoord = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); - } - return SHC.drw_fullscreen_quad_texcoord; -} - /* Just a regular quad with 4 vertices. */ -Gwn_Batch *DRW_cache_quad_get(void) +GPUBatch *DRW_cache_quad_get(void) { if (!SHC.drw_quad) { float pos[4][2] = {{-1.0f, -1.0f}, { 1.0f, -1.0f}, {1.0f, 1.0f}, {-1.0f, 1.0f}}; float uvs[4][2] = {{ 0.0f, 0.0f}, { 1.0f, 0.0f}, {1.0f, 1.0f}, { 0.0f, 1.0f}}; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, uvs; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.uvs = GWN_vertformat_attr_add(&format, "uvs", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.uvs = GPU_vertformat_attr_add(&format, "uvs", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 4); for (int i = 0; i < 4; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]); - GWN_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]); + GPU_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]); } - SHC.drw_quad = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_quad = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_quad; } /* Sphere */ -Gwn_Batch *DRW_cache_sphere_get(void) +GPUBatch *DRW_cache_sphere_get(void) { if (!SHC.drw_sphere) { SHC.drw_sphere = gpu_batch_sphere(32, 24); @@ -361,7 +333,7 @@ Gwn_Batch *DRW_cache_sphere_get(void) /** \name Common * \{ */ -Gwn_Batch *DRW_cache_cube_get(void) +GPUBatch *DRW_cache_cube_get(void) { if (!SHC.drw_cube) { const GLfloat verts[8][3] = { @@ -391,25 +363,25 @@ Gwn_Batch *DRW_cache_cube_get(void) }; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 36); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 36); for (int i = 0; i < 36; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]); } - SHC.drw_cube = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_cube = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_cube; } -Gwn_Batch *DRW_cache_empty_cube_get(void) +GPUBatch *DRW_cache_empty_cube_get(void) { if (!SHC.drw_empty_cube) { const GLfloat verts[8][3] = { @@ -426,54 +398,54 @@ Gwn_Batch *DRW_cache_empty_cube_get(void) const GLubyte indices[24] = {0, 1, 1, 3, 3, 2, 2, 0, 0, 4, 4, 5, 5, 7, 7, 6, 6, 4, 1, 5, 3, 7, 2, 6}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 24); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 24); for (int i = 0; i < 24; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]); } - SHC.drw_empty_cube = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_empty_cube = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_empty_cube; } -Gwn_Batch *DRW_cache_circle_get(void) +GPUBatch *DRW_cache_circle_get(void) { #define CIRCLE_RESOL 64 if (!SHC.drw_circle) { float v[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL); for (int a = 0; a < CIRCLE_RESOL; a++) { v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v); } - SHC.drw_circle = GWN_batch_create_ex(GWN_PRIM_LINE_LOOP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_circle = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_circle; #undef CIRCLE_RESOL } -Gwn_Batch *DRW_cache_square_get(void) +GPUBatch *DRW_cache_square_get(void) { if (!SHC.drw_square) { float p[4][3] = {{ 1.0f, 0.0f, 1.0f}, @@ -482,26 +454,26 @@ Gwn_Batch *DRW_cache_square_get(void) {-1.0f, 0.0f, 1.0f}}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 8); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 8); for (int i = 0; i < 4; i++) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 2, p[i % 4]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + 1, p[(i + 1) % 4]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2, p[i % 4]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + 1, p[(i + 1) % 4]); } - SHC.drw_square = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_square; } -Gwn_Batch *DRW_cache_single_line_get(void) +GPUBatch *DRW_cache_single_line_get(void) { /* Z axis line */ if (!SHC.drw_line) { @@ -509,24 +481,24 @@ Gwn_Batch *DRW_cache_single_line_get(void) float v2[3] = {0.0f, 0.0f, 1.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 2); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v2); - SHC.drw_line = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_line = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_line; } -Gwn_Batch *DRW_cache_single_line_endpoints_get(void) +GPUBatch *DRW_cache_single_line_endpoints_get(void) { /* Z axis line */ if (!SHC.drw_line_endpoints) { @@ -534,46 +506,46 @@ Gwn_Batch *DRW_cache_single_line_endpoints_get(void) float v2[3] = {0.0f, 0.0f, 1.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 2); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v2); - SHC.drw_line_endpoints = GWN_batch_create_ex(GWN_PRIM_POINTS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_line_endpoints = GPU_batch_create_ex(GPU_PRIM_POINTS, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_line_endpoints; } -Gwn_Batch *DRW_cache_screenspace_circle_get(void) +GPUBatch *DRW_cache_screenspace_circle_get(void) { #define CIRCLE_RESOL 32 if (!SHC.drw_screenspace_circle) { float v[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL + 1); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL + 1); for (int a = 0; a <= CIRCLE_RESOL; a++) { v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v); } - SHC.drw_screenspace_circle = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_screenspace_circle = GPU_batch_create_ex(GPU_PRIM_LINE_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_screenspace_circle; #undef CIRCLE_RESOL @@ -586,7 +558,7 @@ Gwn_Batch *DRW_cache_screenspace_circle_get(void) /** \name Common Object API * \{ */ -Gwn_Batch *DRW_cache_object_wire_outline_get(Object *ob) +GPUBatch *DRW_cache_object_wire_outline_get(Object *ob) { switch (ob->type) { case OB_MESH: @@ -598,7 +570,7 @@ Gwn_Batch *DRW_cache_object_wire_outline_get(Object *ob) } } -Gwn_Batch *DRW_cache_object_edge_detection_get(Object *ob, bool *r_is_manifold) +GPUBatch *DRW_cache_object_edge_detection_get(Object *ob, bool *r_is_manifold) { switch (ob->type) { case OB_MESH: @@ -622,7 +594,7 @@ void DRW_cache_object_face_wireframe_get( } } -Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob) +GPUBatch *DRW_cache_object_loose_edges_get(struct Object *ob) { switch (ob->type) { case OB_MESH: @@ -634,7 +606,7 @@ Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob) } } -Gwn_Batch *DRW_cache_object_surface_get(Object *ob) +GPUBatch *DRW_cache_object_surface_get(Object *ob) { switch (ob->type) { case OB_MESH: @@ -652,7 +624,7 @@ Gwn_Batch *DRW_cache_object_surface_get(Object *ob) } } -Gwn_Batch **DRW_cache_object_surface_material_get( +GPUBatch **DRW_cache_object_surface_material_get( struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count) { @@ -687,7 +659,7 @@ Gwn_Batch **DRW_cache_object_surface_material_get( /** \name Empties * \{ */ -Gwn_Batch *DRW_cache_plain_axes_get(void) +GPUBatch *DRW_cache_plain_axes_get(void) { if (!SHC.drw_plain_axes) { int axis; @@ -695,46 +667,46 @@ Gwn_Batch *DRW_cache_plain_axes_get(void) float v2[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 6); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 6); for (axis = 0; axis < 3; axis++) { v1[axis] = 1.0f; v2[axis] = -1.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 2, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 2 + 1, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 2, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 2 + 1, v2); /* reset v1 & v2 to zero for next axis */ v1[axis] = v2[axis] = 0.0f; } - SHC.drw_plain_axes = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_plain_axes = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_plain_axes; } -Gwn_Batch *DRW_cache_single_arrow_get(void) +GPUBatch *DRW_cache_single_arrow_get(void) { if (!SHC.drw_single_arrow) { float v1[3] = {0.0f, 0.0f, 1.0f}, v2[3], v3[3]; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Square Pyramid */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 12); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 12); v2[0] = 0.035f; v2[1] = 0.035f; v3[0] = -0.035f; v3[1] = 0.035f; @@ -750,26 +722,26 @@ Gwn_Batch *DRW_cache_single_arrow_get(void) v3[0] = -v3[0]; } - GWN_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 0, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 1, v2); - GWN_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 2, v3); + GPU_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 0, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 1, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 2, v3); } - SHC.drw_single_arrow = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_single_arrow = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_single_arrow; } -Gwn_Batch *DRW_cache_empty_sphere_get(void) +GPUBatch *DRW_cache_empty_sphere_get(void) { if (!SHC.drw_empty_sphere) { - Gwn_VertBuf *vbo = sphere_wire_vbo(1.0f); - SHC.drw_empty_sphere = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + GPUVertBuf *vbo = sphere_wire_vbo(1.0f); + SHC.drw_empty_sphere = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_empty_sphere; } -Gwn_Batch *DRW_cache_empty_cone_get(void) +GPUBatch *DRW_cache_empty_cone_get(void) { #define NSEGMENTS 8 if (!SHC.drw_empty_cone) { @@ -782,14 +754,14 @@ Gwn_Batch *DRW_cache_empty_cone_get(void) } /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 4); for (int i = 0; i < NSEGMENTS; ++i) { float cv[2], v[3]; @@ -798,26 +770,26 @@ Gwn_Batch *DRW_cache_empty_cone_get(void) /* cone sides */ v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1]; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v); v[0] = 0.0f, v[1] = 2.0f, v[2] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v); /* end ring */ v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1]; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v); cv[0] = p[(i + 1) % NSEGMENTS][0]; cv[1] = p[(i + 1) % NSEGMENTS][1]; v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1]; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v); } - SHC.drw_empty_cone = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_empty_cone = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_empty_cone; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_empty_cylinder_get(void) +GPUBatch *DRW_cache_empty_cylinder_get(void) { #define NSEGMENTS 12 if (!SHC.drw_empty_cylinder) { @@ -830,14 +802,14 @@ Gwn_Batch *DRW_cache_empty_cylinder_get(void) } /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 6); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 6); for (int i = 0; i < NSEGMENTS; ++i) { float cv[2], pv[2], v[3]; @@ -848,30 +820,30 @@ Gwn_Batch *DRW_cache_empty_cylinder_get(void) /* cylinder sides */ copy_v3_fl3(v, cv[0], cv[1], -1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6, v); copy_v3_fl3(v, cv[0], cv[1], 1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 1, v); /* top ring */ copy_v3_fl3(v, cv[0], cv[1], 1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 2, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 2, v); copy_v3_fl3(v, pv[0], pv[1], 1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 3, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 3, v); /* bottom ring */ copy_v3_fl3(v, cv[0], cv[1], -1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 4, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 4, v); copy_v3_fl3(v, pv[0], pv[1], -1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 5, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 5, v); } - SHC.drw_empty_cylinder = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_empty_cylinder = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_empty_cylinder; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_empty_capsule_body_get(void) +GPUBatch *DRW_cache_empty_capsule_body_get(void) { if (!SHC.drw_empty_capsule_body) { const float pos[8][3] = { @@ -886,22 +858,22 @@ Gwn_Batch *DRW_cache_empty_capsule_body_get(void) }; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 8); - GWN_vertbuf_attr_fill(vbo, attr_id.pos, pos); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 8); + GPU_vertbuf_attr_fill(vbo, attr_id.pos, pos); - SHC.drw_empty_capsule_body = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_empty_capsule_body = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_empty_capsule_body; } -Gwn_Batch *DRW_cache_empty_capsule_cap_get(void) +GPUBatch *DRW_cache_empty_capsule_cap_get(void) { #define NSEGMENTS 24 /* Must be multiple of 2. */ if (!SHC.drw_empty_capsule_cap) { @@ -914,23 +886,23 @@ Gwn_Batch *DRW_cache_empty_capsule_cap_get(void) } /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (NSEGMENTS * 2) * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (NSEGMENTS * 2) * 2); /* Base circle */ int vidx = 0; for (int i = 0; i < NSEGMENTS; ++i) { float v[3] = {0.0f, 0.0f, 0.0f}; copy_v2_v2(v, p[(i) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); copy_v2_v2(v, p[(i+1) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } for (int i = 0; i < NSEGMENTS / 2; ++i) { @@ -939,149 +911,149 @@ Gwn_Batch *DRW_cache_empty_capsule_cap_get(void) int pi = (i + 1) % NSEGMENTS; /* Y half circle */ copy_v3_fl3(v, p[ci][0], 0.0f, p[ci][1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); copy_v3_fl3(v, p[pi][0], 0.0f, p[pi][1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); /* X half circle */ copy_v3_fl3(v, 0.0f, p[ci][0], p[ci][1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); copy_v3_fl3(v, 0.0f, p[pi][0], p[pi][1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } - SHC.drw_empty_capsule_cap = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_empty_capsule_cap = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_empty_capsule_cap; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_arrows_get(void) +GPUBatch *DRW_cache_arrows_get(void) { if (!SHC.drw_arrows) { - Gwn_VertBuf *vbo = fill_arrows_vbo(1.0f); + GPUVertBuf *vbo = fill_arrows_vbo(1.0f); - SHC.drw_arrows = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_arrows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_arrows; } -Gwn_Batch *DRW_cache_axis_names_get(void) +GPUBatch *DRW_cache_axis_names_get(void) { if (!SHC.drw_axis_names) { const float size = 0.1f; float v1[3], v2[3]; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { /* Using 3rd component as axis indicator */ - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Line */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 14); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 14); /* X */ copy_v3_fl3(v1, -size, size, 0.0f); copy_v3_fl3(v2, size, -size, 0.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v2); copy_v3_fl3(v1, size, size, 0.0f); copy_v3_fl3(v2, -size, -size, 0.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 2, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 3, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 2, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 3, v2); /* Y */ copy_v3_fl3(v1, -size + 0.25f * size, size, 1.0f); copy_v3_fl3(v2, 0.0f, 0.0f, 1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 4, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 5, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 4, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 5, v2); copy_v3_fl3(v1, size - 0.25f * size, size, 1.0f); copy_v3_fl3(v2, -size + 0.25f * size, -size, 1.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 6, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 7, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 6, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 7, v2); /* Z */ copy_v3_fl3(v1, -size, size, 2.0f); copy_v3_fl3(v2, size, size, 2.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 8, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 9, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 8, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 9, v2); copy_v3_fl3(v1, size, size, 2.0f); copy_v3_fl3(v2, -size, -size, 2.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 10, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 11, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 10, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 11, v2); copy_v3_fl3(v1, -size, -size, 2.0f); copy_v3_fl3(v2, size, -size, 2.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 12, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 13, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 12, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 13, v2); - SHC.drw_axis_names = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_axis_names = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_axis_names; } -Gwn_Batch *DRW_cache_image_plane_get(void) +GPUBatch *DRW_cache_image_plane_get(void) { if (!SHC.drw_image_plane) { const float quad[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, texCoords; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.texCoords = GWN_vertformat_attr_add(&format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.texCoords = GPU_vertformat_attr_add(&format, "texCoord", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 4); for (uint j = 0; j < 4; j++) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]); - GWN_vertbuf_attr_set(vbo, attr_id.texCoords, j, quad[j]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]); + GPU_vertbuf_attr_set(vbo, attr_id.texCoords, j, quad[j]); } - SHC.drw_image_plane = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_image_plane = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_image_plane; } -Gwn_Batch *DRW_cache_image_plane_wire_get(void) +GPUBatch *DRW_cache_image_plane_wire_get(void) { if (!SHC.drw_image_plane_wire) { const float quad[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 4); for (uint j = 0; j < 4; j++) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]); } - SHC.drw_image_plane_wire = GWN_batch_create_ex(GWN_PRIM_LINE_LOOP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_image_plane_wire = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_image_plane_wire; } /* Force Field */ -Gwn_Batch *DRW_cache_field_wind_get(void) +GPUBatch *DRW_cache_field_wind_get(void) { #define CIRCLE_RESOL 32 if (!SHC.drw_field_wind) { float v[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 4); for (int i = 0; i < 4; i++) { float z = 0.05f * (float)i; @@ -1089,36 +1061,36 @@ Gwn_Batch *DRW_cache_field_wind_get(void) v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v); v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v); } } - SHC.drw_field_wind = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_field_wind = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_field_wind; #undef CIRCLE_RESOL } -Gwn_Batch *DRW_cache_field_force_get(void) +GPUBatch *DRW_cache_field_force_get(void) { #define CIRCLE_RESOL 32 if (!SHC.drw_field_force) { float v[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 3); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 3); for (int i = 0; i < 3; i++) { float radius = 1.0f + 0.5f * (float)i; @@ -1126,22 +1098,22 @@ Gwn_Batch *DRW_cache_field_force_get(void) v[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[2] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v); v[0] = radius * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[1] = radius * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[2] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v); } } - SHC.drw_field_force = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_field_force = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_field_force; #undef CIRCLE_RESOL } -Gwn_Batch *DRW_cache_field_vortex_get(void) +GPUBatch *DRW_cache_field_vortex_get(void) { #define SPIRAL_RESOL 32 if (!SHC.drw_field_vortex) { @@ -1149,36 +1121,36 @@ Gwn_Batch *DRW_cache_field_vortex_get(void) uint v_idx = 0; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, SPIRAL_RESOL * 2 + 1); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, SPIRAL_RESOL * 2 + 1); for (int a = SPIRAL_RESOL; a > -1; a--) { v[0] = sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL); v[1] = cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); } for (int a = 1; a <= SPIRAL_RESOL; a++) { v[0] = -sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL); v[1] = -cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); } - SHC.drw_field_vortex = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_field_vortex = GPU_batch_create_ex(GPU_PRIM_LINE_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_field_vortex; #undef SPIRAL_RESOL } -Gwn_Batch *DRW_cache_field_tube_limit_get(void) +GPUBatch *DRW_cache_field_tube_limit_get(void) { #define CIRCLE_RESOL 32 if (!SHC.drw_field_tube_limit) { @@ -1186,14 +1158,14 @@ Gwn_Batch *DRW_cache_field_tube_limit_get(void) uint v_idx = 0; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8); /* Caps */ for (int i = 0; i < 2; i++) { @@ -1202,12 +1174,12 @@ Gwn_Batch *DRW_cache_field_tube_limit_get(void) v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); } } /* Side Edges */ @@ -1217,17 +1189,17 @@ Gwn_Batch *DRW_cache_field_tube_limit_get(void) v[0] = sinf((2.0f * M_PI * a) / 4.0f); v[1] = cosf((2.0f * M_PI * a) / 4.0f); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); } } - SHC.drw_field_tube_limit = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_field_tube_limit = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_field_tube_limit; #undef CIRCLE_RESOL } -Gwn_Batch *DRW_cache_field_cone_limit_get(void) +GPUBatch *DRW_cache_field_cone_limit_get(void) { #define CIRCLE_RESOL 32 if (!SHC.drw_field_cone_limit) { @@ -1235,14 +1207,14 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void) uint v_idx = 0; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8); /* Caps */ for (int i = 0; i < 2; i++) { @@ -1251,12 +1223,12 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void) v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); } } /* Side Edges */ @@ -1266,11 +1238,11 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void) v[0] = z * sinf((2.0f * M_PI * a) / 4.0f); v[1] = z * cosf((2.0f * M_PI * a) / 4.0f); v[2] = z; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v); } } - SHC.drw_field_cone_limit = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_field_cone_limit = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_field_cone_limit; #undef CIRCLE_RESOL @@ -1283,84 +1255,84 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void) /** \name Lamps * \{ */ -Gwn_Batch *DRW_cache_lamp_get(void) +GPUBatch *DRW_cache_lamp_get(void) { #define NSEGMENTS 8 if (!SHC.drw_lamp) { float v[2]; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 2); for (int a = 0; a < NSEGMENTS * 2; a += 2) { v[0] = sinf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2)); v[1] = cosf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v); v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2)); v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v); } - SHC.drw_lamp = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_lamp_shadows_get(void) +GPUBatch *DRW_cache_lamp_shadows_get(void) { #define NSEGMENTS 10 if (!SHC.drw_lamp_shadows) { float v[2]; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 2); for (int a = 0; a < NSEGMENTS * 2; a += 2) { v[0] = sinf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2)); v[1] = cosf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v); v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2)); v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v); } - SHC.drw_lamp_shadows = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_shadows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_shadows; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_lamp_sunrays_get(void) +GPUBatch *DRW_cache_lamp_sunrays_get(void) { if (!SHC.drw_lamp_sunrays) { float v[2], v1[2], v2[2]; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 32); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 32); for (int a = 0; a < 8; a++) { v[0] = sinf((2.0f * M_PI * a) / 8.0f); @@ -1368,86 +1340,86 @@ Gwn_Batch *DRW_cache_lamp_sunrays_get(void) mul_v2_v2fl(v1, v, 1.6f); mul_v2_v2fl(v2, v, 1.9f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 1, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 1, v2); mul_v2_v2fl(v1, v, 2.2f); mul_v2_v2fl(v2, v, 2.5f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 2, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 3, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 2, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 3, v2); } - SHC.drw_lamp_sunrays = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_sunrays = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_sunrays; } -Gwn_Batch *DRW_cache_lamp_area_square_get(void) +GPUBatch *DRW_cache_lamp_area_square_get(void) { if (!SHC.drw_lamp_area_square) { float v1[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 8); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 8); v1[0] = v1[1] = 0.5f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); v1[0] = -0.5f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 2, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 2, v1); v1[1] = -0.5f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, 3, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 4, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 3, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 4, v1); v1[0] = 0.5f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, 5, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 6, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 5, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 6, v1); v1[1] = 0.5f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, 7, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 7, v1); - SHC.drw_lamp_area_square = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_area_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_area_square; } -Gwn_Batch *DRW_cache_lamp_area_disk_get(void) +GPUBatch *DRW_cache_lamp_area_disk_get(void) { #define NSEGMENTS 32 if (!SHC.drw_lamp_area_disk) { /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 2 * NSEGMENTS); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 2 * NSEGMENTS); float v[3] = {0.0f, 0.5f, 0.0f}; - GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v); for (int a = 1; a < NSEGMENTS; a++) { v[0] = 0.5f * sinf(2.0f * (float)M_PI * a / NSEGMENTS); v[1] = 0.5f * cosf(2.0f * (float)M_PI * a / NSEGMENTS); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 2 * a - 1, v); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 2 * a, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 2 * a - 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 2 * a, v); } copy_v3_fl3(v, 0.0f, 0.5f, 0.0f); - GWN_vertbuf_attr_set(vbo, attr_id.pos, (2 * NSEGMENTS) - 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, (2 * NSEGMENTS) - 1, v); - SHC.drw_lamp_area_disk = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_area_disk = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_area_disk; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_lamp_hemi_get(void) +GPUBatch *DRW_cache_lamp_hemi_get(void) { #define CIRCLE_RESOL 32 if (!SHC.drw_lamp_hemi) { @@ -1455,26 +1427,26 @@ Gwn_Batch *DRW_cache_lamp_hemi_get(void) int vidx = 0; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 - 6 * 2 * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 - 6 * 2 * 2); /* XZ plane */ for (int a = 3; a < CIRCLE_RESOL / 2 - 3; a++) { v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2); v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f; v[1] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2); v[2] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f; v[1] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } /* XY plane */ @@ -1482,12 +1454,12 @@ Gwn_Batch *DRW_cache_lamp_hemi_get(void) v[2] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)) - 1.0f; v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[0] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); v[2] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)) - 1.0f; v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[0] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } /* YZ plane full circle */ @@ -1496,22 +1468,22 @@ Gwn_Batch *DRW_cache_lamp_hemi_get(void) for (int a = 0; a < CIRCLE_RESOL; a++) { v[1] = rad * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[0] = rad * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); v[1] = rad * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); v[0] = rad * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } - SHC.drw_lamp_hemi = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_hemi = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_hemi; #undef CIRCLE_RESOL } -Gwn_Batch *DRW_cache_lamp_spot_get(void) +GPUBatch *DRW_cache_lamp_spot_get(void) { #define NSEGMENTS 32 if (!SHC.drw_lamp_spot) { @@ -1533,16 +1505,16 @@ Gwn_Batch *DRW_cache_lamp_spot_get(void) } /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, n1, n2; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.n1 = GWN_vertformat_attr_add(&format, "N1", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.n2 = GWN_vertformat_attr_add(&format, "N2", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.n1 = GPU_vertformat_attr_add(&format, "N1", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.n2 = GPU_vertformat_attr_add(&format, "N2", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 4); for (int i = 0; i < NSEGMENTS; ++i) { float cv[2], v[3]; @@ -1551,36 +1523,36 @@ Gwn_Batch *DRW_cache_lamp_spot_get(void) /* cone sides */ v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v); v[0] = 0.0f, v[1] = 0.0f, v[2] = 0.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v); - GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4, n[(i) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 1, n[(i) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4, n[(i + 1) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 1, n[(i + 1) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4, n[(i) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 1, n[(i) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4, n[(i + 1) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 1, n[(i + 1) % NSEGMENTS]); /* end ring */ v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v); cv[0] = p[(i + 1) % NSEGMENTS][0]; cv[1] = p[(i + 1) % NSEGMENTS][1]; v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f; - GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v); - GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 2, n[(i) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 3, n[(i) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 2, neg[(i) % NSEGMENTS]); - GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 3, neg[(i) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 2, n[(i) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 3, n[(i) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 2, neg[(i) % NSEGMENTS]); + GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 3, neg[(i) % NSEGMENTS]); } - SHC.drw_lamp_spot = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_spot = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_spot; #undef NSEGMENTS } -Gwn_Batch *DRW_cache_lamp_spot_square_get(void) +GPUBatch *DRW_cache_lamp_spot_square_get(void) { if (!SHC.drw_lamp_spot_square) { float p[5][3] = {{ 0.0f, 0.0f, 0.0f}, @@ -1592,25 +1564,25 @@ Gwn_Batch *DRW_cache_lamp_spot_square_get(void) uint v_idx = 0; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 16); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 16); /* piramid sides */ for (int i = 1; i <= 4; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[0]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[i]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[0]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[i]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[(i % 4) + 1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[((i + 1) % 4) + 1]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[(i % 4) + 1]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[((i + 1) % 4) + 1]); } - SHC.drw_lamp_spot_square = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lamp_spot_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lamp_spot_square; } @@ -1622,7 +1594,7 @@ Gwn_Batch *DRW_cache_lamp_spot_square_get(void) /** \name Speaker * \{ */ -Gwn_Batch *DRW_cache_speaker_get(void) +GPUBatch *DRW_cache_speaker_get(void) { if (!SHC.drw_speaker) { float v[3]; @@ -1630,30 +1602,30 @@ Gwn_Batch *DRW_cache_speaker_get(void) int vidx = 0; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 3 * segments * 2 + 4 * 4); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 3 * segments * 2 + 4 * 4); for (int j = 0; j < 3; j++) { float z = 0.25f * j - 0.125f; float r = (j == 0 ? 0.5f : 0.25f); copy_v3_fl3(v, r, 0.0f, z); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); for (int i = 1; i < segments; i++) { float x = cosf(2.f * (float)M_PI * i / segments) * r; float y = sinf(2.f * (float)M_PI * i / segments) * r; copy_v3_fl3(v, x, y, z); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } copy_v3_fl3(v, r, 0.0f, z); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } for (int j = 0; j < 4; j++) { @@ -1667,14 +1639,14 @@ Gwn_Batch *DRW_cache_speaker_get(void) float z = 0.25f * i - 0.125f; copy_v3_fl3(v, x, y, z); - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); if (i == 1) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v); } } } - SHC.drw_speaker = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_speaker = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_speaker; } @@ -1686,7 +1658,7 @@ Gwn_Batch *DRW_cache_speaker_get(void) /** \name Probe * \{ */ -Gwn_Batch *DRW_cache_lightprobe_cube_get(void) +GPUBatch *DRW_cache_lightprobe_cube_get(void) { if (!SHC.drw_lightprobe_cube) { int v_idx = 0; @@ -1703,35 +1675,35 @@ Gwn_Batch *DRW_cache_lightprobe_cube_get(void) }; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (6 + 3) * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (6 + 3) * 2); for (int i = 0; i < 6; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 6]); } - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); - SHC.drw_lightprobe_cube = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lightprobe_cube = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lightprobe_cube; } -Gwn_Batch *DRW_cache_lightprobe_grid_get(void) +GPUBatch *DRW_cache_lightprobe_grid_get(void) { if (!SHC.drw_lightprobe_grid) { int v_idx = 0; @@ -1748,47 +1720,47 @@ Gwn_Batch *DRW_cache_lightprobe_grid_get(void) }; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (6 * 2 + 3) * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (6 * 2 + 3) * 2); for (int i = 0; i < 6; ++i) { float tmp_v1[3], tmp_v2[3], tmp_tr[3]; copy_v3_v3(tmp_v1, v[i]); copy_v3_v3(tmp_v2, v[(i + 1) % 6]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2); /* Internal wires. */ for (int j = 1; j < 2; ++j) { mul_v3_v3fl(tmp_tr, v[(i / 2) * 2 + 1], -0.5f * j); add_v3_v3v3(tmp_v1, v[i], tmp_tr); add_v3_v3v3(tmp_v2, v[(i + 1) % 6], tmp_tr); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2); } } - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]); - SHC.drw_lightprobe_grid = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lightprobe_grid = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lightprobe_grid; } -Gwn_Batch *DRW_cache_lightprobe_planar_get(void) +GPUBatch *DRW_cache_lightprobe_planar_get(void) { if (!SHC.drw_lightprobe_planar) { int v_idx = 0; @@ -1801,21 +1773,21 @@ Gwn_Batch *DRW_cache_lightprobe_planar_get(void) }; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 4 * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 4 * 2); for (int i = 0; i < 4; ++i) { - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 4]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 4]); } - SHC.drw_lightprobe_planar = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_lightprobe_planar = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_lightprobe_planar; } @@ -1924,45 +1896,45 @@ static const float bone_octahedral_solid_normals[8][3] = { { 0.00000000f, 0.11043154f, 0.99388373f} }; -Gwn_Batch *DRW_cache_bone_octahedral_get(void) +GPUBatch *DRW_cache_bone_octahedral_get(void) { if (!SHC.drw_bone_octahedral) { uint v_idx = 0; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, nor, snor; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.snor = GWN_vertformat_attr_add(&format, "snor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.snor = GPU_vertformat_attr_add(&format, "snor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 24); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 24); for (int i = 0; i < 8; i++) { for (int j = 0; j < 3; ++j) { - GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]); - GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][j]]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][j]]); + GPU_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]); + GPU_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][j]]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][j]]); } } - SHC.drw_bone_octahedral = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, - GWN_BATCH_OWNS_VBO); + SHC.drw_bone_octahedral = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, + GPU_BATCH_OWNS_VBO); } return SHC.drw_bone_octahedral; } -Gwn_Batch *DRW_cache_bone_octahedral_wire_get(void) +GPUBatch *DRW_cache_bone_octahedral_wire_get(void) { if (!SHC.drw_bone_octahedral_wire) { - Gwn_IndexBufBuilder elb; - GWN_indexbuf_init(&elb, GWN_PRIM_LINES_ADJ, 12, 24); + GPUIndexBufBuilder elb; + GPU_indexbuf_init(&elb, GPU_PRIM_LINES_ADJ, 12, 24); for (int i = 0; i < 12; i++) { - GWN_indexbuf_add_line_adj_verts(&elb, + GPU_indexbuf_add_line_adj_verts(&elb, bone_octahedral_wire_lines_adjacency[i][0], bone_octahedral_wire_lines_adjacency[i][1], bone_octahedral_wire_lines_adjacency[i][2], @@ -1970,10 +1942,10 @@ Gwn_Batch *DRW_cache_bone_octahedral_wire_get(void) } /* HACK Reuse vertex buffer. */ - Gwn_Batch *pos_nor_batch = DRW_cache_bone_octahedral_get(); + GPUBatch *pos_nor_batch = DRW_cache_bone_octahedral_get(); - SHC.drw_bone_octahedral_wire = GWN_batch_create_ex(GWN_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GWN_indexbuf_build(&elb), - GWN_BATCH_OWNS_INDEX); + SHC.drw_bone_octahedral_wire = GPU_batch_create_ex(GPU_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GPU_indexbuf_build(&elb), + GPU_BATCH_OWNS_INDEX); } return SHC.drw_bone_octahedral_wire; } @@ -2090,45 +2062,45 @@ static const float bone_box_solid_normals[12][3] = { { 0.0f, 1.0f, 0.0f}, }; -Gwn_Batch *DRW_cache_bone_box_get(void) +GPUBatch *DRW_cache_bone_box_get(void) { if (!SHC.drw_bone_box) { uint v_idx = 0; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, nor, snor; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.snor = GWN_vertformat_attr_add(&format, "snor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.snor = GPU_vertformat_attr_add(&format, "snor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 36); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 36); for (int i = 0; i < 12; i++) { for (int j = 0; j < 3; j++) { - GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_box_solid_normals[i]); - GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_box_smooth_normals[bone_box_solid_tris[i][j]]); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_box_verts[bone_box_solid_tris[i][j]]); + GPU_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_box_solid_normals[i]); + GPU_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_box_smooth_normals[bone_box_solid_tris[i][j]]); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_box_verts[bone_box_solid_tris[i][j]]); } } - SHC.drw_bone_box = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, - GWN_BATCH_OWNS_VBO); + SHC.drw_bone_box = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, + GPU_BATCH_OWNS_VBO); } return SHC.drw_bone_box; } -Gwn_Batch *DRW_cache_bone_box_wire_get(void) +GPUBatch *DRW_cache_bone_box_wire_get(void) { if (!SHC.drw_bone_box_wire) { - Gwn_IndexBufBuilder elb; - GWN_indexbuf_init(&elb, GWN_PRIM_LINES_ADJ, 12, 36); + GPUIndexBufBuilder elb; + GPU_indexbuf_init(&elb, GPU_PRIM_LINES_ADJ, 12, 36); for (int i = 0; i < 12; i++) { - GWN_indexbuf_add_line_adj_verts(&elb, + GPU_indexbuf_add_line_adj_verts(&elb, bone_box_wire_lines_adjacency[i][0], bone_box_wire_lines_adjacency[i][1], bone_box_wire_lines_adjacency[i][2], @@ -2136,10 +2108,10 @@ Gwn_Batch *DRW_cache_bone_box_wire_get(void) } /* HACK Reuse vertex buffer. */ - Gwn_Batch *pos_nor_batch = DRW_cache_bone_box_get(); + GPUBatch *pos_nor_batch = DRW_cache_bone_box_get(); - SHC.drw_bone_box_wire = GWN_batch_create_ex(GWN_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GWN_indexbuf_build(&elb), - GWN_BATCH_OWNS_INDEX); + SHC.drw_bone_box_wire = GPU_batch_create_ex(GPU_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GPU_indexbuf_build(&elb), + GPU_BATCH_OWNS_INDEX); } return SHC.drw_bone_box_wire; } @@ -2153,7 +2125,7 @@ static void benv_lat_lon_to_co(const float lat, const float lon, float r_nor[3]) r_nor[2] = cosf(lat); } -Gwn_Batch *DRW_cache_bone_envelope_solid_get(void) +GPUBatch *DRW_cache_bone_envelope_solid_get(void) { if (!SHC.drw_bone_envelope) { const int lon_res = 24; @@ -2162,15 +2134,15 @@ Gwn_Batch *DRW_cache_bone_envelope_solid_get(void) const float lat_inc = M_PI / lat_res; uint v_idx = 0; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, ((lat_res + 1) * 2) * lon_res * 1); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, ((lat_res + 1) * 2) * lon_res * 1); float lon = 0.0f; for (int i = 0; i < lon_res; i++, lon += lon_inc) { @@ -2184,24 +2156,24 @@ Gwn_Batch *DRW_cache_bone_envelope_solid_get(void) benv_lat_lon_to_co(lat, lon, co1); benv_lat_lon_to_co(lat, lon + lon_inc, co2); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2); } /* Closing the loop */ benv_lat_lon_to_co(M_PI, lon, co1); benv_lat_lon_to_co(M_PI, lon + lon_inc, co2); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2); } - SHC.drw_bone_envelope = GWN_batch_create_ex(GWN_PRIM_TRI_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_bone_envelope = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_bone_envelope; } -Gwn_Batch *DRW_cache_bone_envelope_outline_get(void) +GPUBatch *DRW_cache_bone_envelope_outline_get(void) { if (!SHC.drw_bone_envelope_outline) { # define CIRCLE_RESOL 64 @@ -2209,16 +2181,16 @@ Gwn_Batch *DRW_cache_bone_envelope_outline_get(void) const float radius = 1.0f; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos0, pos1, pos2; } attr_id; if (format.attr_len == 0) { - attr_id.pos0 = GWN_vertformat_attr_add(&format, "pos0", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.pos1 = GWN_vertformat_attr_add(&format, "pos1", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.pos2 = GWN_vertformat_attr_add(&format, "pos2", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos0 = GPU_vertformat_attr_add(&format, "pos0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.pos1 = GPU_vertformat_attr_add(&format, "pos1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.pos2 = GPU_vertformat_attr_add(&format, "pos2", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2); v0[0] = radius * sinf((2.0f * M_PI * -2) / ((float)CIRCLE_RESOL)); v0[1] = radius * cosf((2.0f * M_PI * -2) / ((float)CIRCLE_RESOL)); @@ -2230,31 +2202,31 @@ Gwn_Batch *DRW_cache_bone_envelope_outline_get(void) for (int a = 0; a < CIRCLE_RESOL; a++) { v2[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v2[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); copy_v2_v2(v0, v1); copy_v2_v2(v1, v2); } v2[0] = 0.0f; v2[1] = radius; - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); - - SHC.drw_bone_envelope_outline = GWN_batch_create_ex(GWN_PRIM_TRI_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2); + + SHC.drw_bone_envelope_outline = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); # undef CIRCLE_RESOL } return SHC.drw_bone_envelope_outline; } -Gwn_Batch *DRW_cache_bone_point_get(void) +GPUBatch *DRW_cache_bone_point_get(void) { if (!SHC.drw_bone_point) { #if 0 /* old style geometry sphere */ @@ -2265,16 +2237,16 @@ Gwn_Batch *DRW_cache_bone_point_get(void) const float lat_inc = M_PI / lat_res; uint v_idx = 0; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, nor; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (lat_res - 1) * lon_res * 6); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (lat_res - 1) * lon_res * 6); float lon = 0.0f; for (int i = 0; i < lon_res; i++, lon += lon_inc) { @@ -2294,56 +2266,56 @@ Gwn_Batch *DRW_cache_bone_point_get(void) } } - SHC.drw_bone_point = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_bone_point = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO); #else # define CIRCLE_RESOL 64 float v[2]; const float radius = 0.05f; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL); for (int a = 0; a < CIRCLE_RESOL; a++) { v[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v); + GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v); } - SHC.drw_bone_point = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_bone_point = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, NULL, GPU_BATCH_OWNS_VBO); # undef CIRCLE_RESOL #endif } return SHC.drw_bone_point; } -Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void) +GPUBatch *DRW_cache_bone_point_wire_outline_get(void) { if (!SHC.drw_bone_point_wire) { #if 0 /* old style geometry sphere */ - Gwn_VertBuf *vbo = sphere_wire_vbo(0.05f); - SHC.drw_bone_point_wire = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + GPUVertBuf *vbo = sphere_wire_vbo(0.05f); + SHC.drw_bone_point_wire = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); #else # define CIRCLE_RESOL 64 float v0[2], v1[2]; const float radius = 0.05f; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos0, pos1; } attr_id; if (format.attr_len == 0) { - attr_id.pos0 = GWN_vertformat_attr_add(&format, "pos0", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.pos1 = GWN_vertformat_attr_add(&format, "pos1", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); + attr_id.pos0 = GPU_vertformat_attr_add(&format, "pos0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.pos1 = GPU_vertformat_attr_add(&format, "pos1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2); v0[0] = radius * sinf((2.0f * M_PI * -1) / ((float)CIRCLE_RESOL)); v0[1] = radius * cosf((2.0f * M_PI * -1) / ((float)CIRCLE_RESOL)); @@ -2352,20 +2324,20 @@ Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void) for (int a = 0; a < CIRCLE_RESOL; a++) { v1[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v1[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); copy_v2_v2(v0, v1); } v1[0] = 0.0f; v1[1] = radius; - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); - GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); - GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0); + GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1); - SHC.drw_bone_point_wire = GWN_batch_create_ex(GWN_PRIM_TRI_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_bone_point_wire = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); # undef CIRCLE_RESOL #endif } @@ -2382,7 +2354,7 @@ Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void) #define POS_TAIL (1 << 5) #define POS_BONE (1 << 6) -Gwn_Batch *DRW_cache_bone_stick_get(void) +GPUBatch *DRW_cache_bone_stick_get(void) { if (!SHC.drw_bone_stick) { #define CIRCLE_RESOL 12 @@ -2392,20 +2364,20 @@ Gwn_Batch *DRW_cache_bone_stick_get(void) float pos[2]; /* Position Only 2D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, flag; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.flag = GWN_vertformat_attr_add(&format, "flag", GWN_COMP_U32, 1, GWN_FETCH_INT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.flag = GPU_vertformat_attr_add(&format, "flag", GPU_COMP_U32, 1, GPU_FETCH_INT); } const uint vcount = (CIRCLE_RESOL + 1) * 2 + 6; - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, vcount); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, vcount); - Gwn_IndexBufBuilder elb; - GWN_indexbuf_init_ex(&elb, GWN_PRIM_TRI_FAN, (CIRCLE_RESOL + 2) * 2 + 6 + 2, vcount, true); + GPUIndexBufBuilder elb; + GPU_indexbuf_init_ex(&elb, GPU_PRIM_TRI_FAN, (CIRCLE_RESOL + 2) * 2 + 6 + 2, vcount, true); /* head/tail points */ for (int i = 0; i < 2; ++i) { @@ -2413,22 +2385,22 @@ Gwn_Batch *DRW_cache_bone_stick_get(void) copy_v2_fl(pos, 0.0f); flag = (i == 0) ? POS_HEAD : POS_TAIL; flag |= (i == 0) ? COL_HEAD : COL_TAIL; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, pos); - GWN_vertbuf_attr_set(vbo, attr_id.flag, v, &flag); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos); + GPU_vertbuf_attr_set(vbo, attr_id.flag, v, &flag); + GPU_indexbuf_add_generic_vert(&elb, v++); /* circle vertices */ flag |= COL_WIRE; for (int a = 0; a < CIRCLE_RESOL; a++) { pos[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); pos[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, pos); - GWN_vertbuf_attr_set(vbo, attr_id.flag, v, &flag); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos); + GPU_vertbuf_attr_set(vbo, attr_id.flag, v, &flag); + GPU_indexbuf_add_generic_vert(&elb, v++); } /* Close the circle */ - GWN_indexbuf_add_generic_vert(&elb, v - CIRCLE_RESOL); + GPU_indexbuf_add_generic_vert(&elb, v - CIRCLE_RESOL); - GWN_indexbuf_add_primitive_restart(&elb); + GPU_indexbuf_add_primitive_restart(&elb); } /* Bone rectangle */ @@ -2437,25 +2409,25 @@ Gwn_Batch *DRW_cache_bone_stick_get(void) pos[1] = (i == 0 || i == 3) ? 0.0f : ((i < 3) ? 1.0f : -1.0f); flag = ((i < 2 || i > 4) ? POS_HEAD : POS_TAIL) | ((i == 0 || i == 3) ? 0 : COL_WIRE) | COL_BONE | POS_BONE; - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, pos); - GWN_vertbuf_attr_set(vbo, attr_id.flag, v, &flag); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos); + GPU_vertbuf_attr_set(vbo, attr_id.flag, v, &flag); + GPU_indexbuf_add_generic_vert(&elb, v++); } - SHC.drw_bone_stick = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, GWN_indexbuf_build(&elb), - GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX); + SHC.drw_bone_stick = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, GPU_indexbuf_build(&elb), + GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX); #undef CIRCLE_RESOL } return SHC.drw_bone_stick; } static void set_bone_axis_vert( - Gwn_VertBuf *vbo, uint axis, uint pos, uint col, + GPUVertBuf *vbo, uint axis, uint pos, uint col, uint *v, const float *a, const float *p, const float *c) { - GWN_vertbuf_attr_set(vbo, axis, *v, a); - GWN_vertbuf_attr_set(vbo, pos, *v, p); - GWN_vertbuf_attr_set(vbo, col, *v, c); + GPU_vertbuf_attr_set(vbo, axis, *v, a); + GPU_vertbuf_attr_set(vbo, pos, *v, p); + GPU_vertbuf_attr_set(vbo, col, *v, c); *v += 1; } @@ -2530,21 +2502,21 @@ static float axis_name_shadow[8][2] = { #undef S_X #undef S_Y -Gwn_Batch *DRW_cache_bone_arrows_get(void) +GPUBatch *DRW_cache_bone_arrows_get(void) { if (!SHC.drw_bone_arrows) { /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint axis, pos, col; } attr_id; if (format.attr_len == 0) { - attr_id.axis = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_F32, 1, GWN_FETCH_FLOAT); - attr_id.pos = GWN_vertformat_attr_add(&format, "screenPos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.col = GWN_vertformat_attr_add(&format, "colorAxis", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.axis = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "screenPos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.col = GPU_vertformat_attr_add(&format, "colorAxis", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } /* Line */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, (2 + MARKER_LEN * MARKER_FILL_LAYER) * 3 + + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, (2 + MARKER_LEN * MARKER_FILL_LAYER) * 3 + (X_LEN + Y_LEN + Z_LEN) * (1 + SHADOW_RES)); uint v = 0; @@ -2607,7 +2579,7 @@ Gwn_Batch *DRW_cache_bone_arrows_get(void) } } - SHC.drw_bone_arrows = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_bone_arrows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_bone_arrows; } @@ -2642,52 +2614,52 @@ static const float camera_coords_frame_tri[3] = { /** Draw a loop of lines. */ static void camera_fill_lines_loop_fl_v1( - Gwn_VertBufRaw *pos_step, + GPUVertBufRaw *pos_step, const float *coords, const uint coords_len) { for (uint i = 0, i_prev = coords_len - 1; i < coords_len; i_prev = i++) { - *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i_prev]; - *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i]; + *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i_prev]; + *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i]; } } /** Fan lines out from the first vertex. */ static void camera_fill_lines_fan_fl_v1( - Gwn_VertBufRaw *pos_step, + GPUVertBufRaw *pos_step, const float *coords, const uint coords_len) { for (uint i = 1; i < coords_len; i++) { - *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[0]; - *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i]; + *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[0]; + *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i]; } } /** Simply fill the array. */ static void camera_fill_array_fl_v1( - Gwn_VertBufRaw *pos_step, + GPUVertBufRaw *pos_step, const float *coords, const uint coords_len) { for (uint i = 0; i < coords_len; i++) { - *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i]; + *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i]; } } -Gwn_Batch *DRW_cache_camera_get(void) +GPUBatch *DRW_cache_camera_get(void) { if (!SHC.drw_camera) { - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 1, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); const int vbo_len_capacity = 22; - GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); - Gwn_VertBufRaw pos_step; - GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); + GPU_vertbuf_data_alloc(vbo, vbo_len_capacity); + GPUVertBufRaw pos_step; + GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); /* camera cone (from center to frame) */ camera_fill_lines_fan_fl_v1(&pos_step, camera_coords_frame_bounds, ARRAY_SIZE(camera_coords_frame_bounds)); @@ -2698,62 +2670,62 @@ Gwn_Batch *DRW_cache_camera_get(void) /* camera triangle (above the frame) */ camera_fill_lines_loop_fl_v1(&pos_step, camera_coords_frame_tri, ARRAY_SIZE(camera_coords_frame_tri)); - BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step)); + BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step)); - SHC.drw_camera = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_camera = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_camera; } -Gwn_Batch *DRW_cache_camera_frame_get(void) +GPUBatch *DRW_cache_camera_frame_get(void) { if (!SHC.drw_camera_frame) { - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 1, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); const int vbo_len_capacity = 8; - GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); - Gwn_VertBufRaw pos_step; - GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); + GPU_vertbuf_data_alloc(vbo, vbo_len_capacity); + GPUVertBufRaw pos_step; + GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); /* camera frame (skip center) */ camera_fill_lines_loop_fl_v1(&pos_step, &camera_coords_frame_bounds[1], ARRAY_SIZE(camera_coords_frame_bounds) - 1); - BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step)); + BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step)); - SHC.drw_camera_frame = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_camera_frame = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_camera_frame; } -Gwn_Batch *DRW_cache_camera_tria_get(void) +GPUBatch *DRW_cache_camera_tria_get(void) { if (!SHC.drw_camera_tria) { - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 1, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); } /* Vertices */ - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); const int vbo_len_capacity = 3; - GWN_vertbuf_data_alloc(vbo, vbo_len_capacity); - Gwn_VertBufRaw pos_step; - GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); + GPU_vertbuf_data_alloc(vbo, vbo_len_capacity); + GPUVertBufRaw pos_step; + GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step); /* camera triangle (above the frame) */ camera_fill_array_fl_v1(&pos_step, camera_coords_frame_tri, ARRAY_SIZE(camera_coords_frame_tri)); - BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step)); + BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step)); - SHC.drw_camera_tria = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_camera_tria = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_camera_tria; } @@ -2766,24 +2738,24 @@ Gwn_Batch *DRW_cache_camera_tria_get(void) * \{ */ /* Object Center */ -Gwn_Batch *DRW_cache_single_vert_get(void) +GPUBatch *DRW_cache_single_vert_get(void) { if (!SHC.drw_single_vertice) { float v1[3] = {0.0f, 0.0f, 0.0f}; /* Position Only 3D format */ - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 1); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 1); - GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); + GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1); - SHC.drw_single_vertice = GWN_batch_create_ex(GWN_PRIM_POINTS, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_single_vertice = GPU_batch_create_ex(GPU_PRIM_POINTS, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_single_vertice; } @@ -2795,7 +2767,7 @@ Gwn_Batch *DRW_cache_single_vert_get(void) /** \name Meshes * \{ */ -Gwn_Batch *DRW_cache_mesh_surface_overlay_get(Object *ob) +GPUBatch *DRW_cache_mesh_surface_overlay_get(Object *ob) { BLI_assert(ob->type == OB_MESH); Mesh *me = ob->data; @@ -2804,7 +2776,7 @@ Gwn_Batch *DRW_cache_mesh_surface_overlay_get(Object *ob) void DRW_cache_mesh_wire_overlay_get( Object *ob, - Gwn_Batch **r_tris, Gwn_Batch **r_ledges, Gwn_Batch **r_lverts) + GPUBatch **r_tris, GPUBatch **r_ledges, GPUBatch **r_lverts) { BLI_assert(ob->type == OB_MESH); @@ -2817,7 +2789,7 @@ void DRW_cache_mesh_wire_overlay_get( void DRW_cache_mesh_normals_overlay_get( Object *ob, - Gwn_Batch **r_tris, Gwn_Batch **r_ledges, Gwn_Batch **r_lverts) + GPUBatch **r_tris, GPUBatch **r_ledges, GPUBatch **r_lverts) { BLI_assert(ob->type == OB_MESH); @@ -2828,7 +2800,7 @@ void DRW_cache_mesh_normals_overlay_get( *r_lverts = DRW_mesh_batch_cache_get_overlay_loose_verts(me); } -Gwn_Batch *DRW_cache_face_centers_get(Object *ob) +GPUBatch *DRW_cache_face_centers_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2837,7 +2809,7 @@ Gwn_Batch *DRW_cache_face_centers_get(Object *ob) return DRW_mesh_batch_cache_get_overlay_facedots(me); } -Gwn_Batch *DRW_cache_mesh_wire_outline_get(Object *ob) +GPUBatch *DRW_cache_mesh_wire_outline_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2845,7 +2817,7 @@ Gwn_Batch *DRW_cache_mesh_wire_outline_get(Object *ob) return DRW_mesh_batch_cache_get_fancy_edges(me); } -Gwn_Batch *DRW_cache_mesh_edge_detection_get(Object *ob, bool *r_is_manifold) +GPUBatch *DRW_cache_mesh_edge_detection_get(Object *ob, bool *r_is_manifold) { BLI_assert(ob->type == OB_MESH); @@ -2853,7 +2825,7 @@ Gwn_Batch *DRW_cache_mesh_edge_detection_get(Object *ob, bool *r_is_manifold) return DRW_mesh_batch_cache_get_edge_detection(me, r_is_manifold); } -Gwn_Batch *DRW_cache_mesh_surface_get(Object *ob) +GPUBatch *DRW_cache_mesh_surface_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2861,7 +2833,7 @@ Gwn_Batch *DRW_cache_mesh_surface_get(Object *ob) return DRW_mesh_batch_cache_get_triangles_with_normals(me); } -Gwn_Batch *DRW_cache_mesh_loose_edges_get(Object *ob) +GPUBatch *DRW_cache_mesh_loose_edges_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2869,7 +2841,7 @@ Gwn_Batch *DRW_cache_mesh_loose_edges_get(Object *ob) return DRW_mesh_batch_cache_get_loose_edges_with_normals(me); } -Gwn_Batch *DRW_cache_mesh_surface_weights_get(Object *ob) +GPUBatch *DRW_cache_mesh_surface_weights_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2877,7 +2849,7 @@ Gwn_Batch *DRW_cache_mesh_surface_weights_get(Object *ob) return DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(me, ob->actdef - 1); } -Gwn_Batch *DRW_cache_mesh_surface_vert_colors_get(Object *ob) +GPUBatch *DRW_cache_mesh_surface_vert_colors_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2886,7 +2858,7 @@ Gwn_Batch *DRW_cache_mesh_surface_vert_colors_get(Object *ob) } /* Return list of batches */ -Gwn_Batch **DRW_cache_mesh_surface_shaded_get( +GPUBatch **DRW_cache_mesh_surface_shaded_get( Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count) { @@ -2898,7 +2870,7 @@ Gwn_Batch **DRW_cache_mesh_surface_shaded_get( } /* Return list of batches */ -Gwn_Batch **DRW_cache_mesh_surface_texpaint_get(Object *ob) +GPUBatch **DRW_cache_mesh_surface_texpaint_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2906,7 +2878,7 @@ Gwn_Batch **DRW_cache_mesh_surface_texpaint_get(Object *ob) return DRW_mesh_batch_cache_get_surface_texpaint(me); } -Gwn_Batch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob) +GPUBatch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2914,7 +2886,7 @@ Gwn_Batch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob) return DRW_mesh_batch_cache_get_surface_texpaint_single(me); } -Gwn_Batch *DRW_cache_mesh_surface_verts_get(Object *ob) +GPUBatch *DRW_cache_mesh_surface_verts_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2922,7 +2894,7 @@ Gwn_Batch *DRW_cache_mesh_surface_verts_get(Object *ob) return DRW_mesh_batch_cache_get_points_with_normals(me); } -Gwn_Batch *DRW_cache_mesh_edges_get(Object *ob) +GPUBatch *DRW_cache_mesh_edges_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2930,7 +2902,7 @@ Gwn_Batch *DRW_cache_mesh_edges_get(Object *ob) return DRW_mesh_batch_cache_get_all_edges(me); } -Gwn_Batch *DRW_cache_mesh_verts_get(Object *ob) +GPUBatch *DRW_cache_mesh_verts_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2938,7 +2910,7 @@ Gwn_Batch *DRW_cache_mesh_verts_get(Object *ob) return DRW_mesh_batch_cache_get_all_verts(me); } -Gwn_Batch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, bool use_sel) +GPUBatch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, bool use_sel) { BLI_assert(ob->type == OB_MESH); @@ -2946,7 +2918,7 @@ Gwn_Batch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, boo return DRW_mesh_batch_cache_get_weight_overlay_edges(me, use_wire, use_sel); } -Gwn_Batch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob) +GPUBatch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2954,7 +2926,7 @@ Gwn_Batch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob) return DRW_mesh_batch_cache_get_weight_overlay_faces(me); } -Gwn_Batch *DRW_cache_mesh_verts_weight_overlay_get(Object *ob) +GPUBatch *DRW_cache_mesh_verts_weight_overlay_get(Object *ob) { BLI_assert(ob->type == OB_MESH); @@ -2977,7 +2949,7 @@ void DRW_cache_mesh_sculpt_coords_ensure(Object *ob) /** \name Curve * \{ */ -Gwn_Batch *DRW_cache_curve_edge_wire_get(Object *ob) +GPUBatch *DRW_cache_curve_edge_wire_get(Object *ob) { BLI_assert(ob->type == OB_CURVE); @@ -2985,7 +2957,7 @@ Gwn_Batch *DRW_cache_curve_edge_wire_get(Object *ob) return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache); } -Gwn_Batch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size) +GPUBatch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size) { BLI_assert(ob->type == OB_CURVE); @@ -2993,7 +2965,7 @@ Gwn_Batch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size) return DRW_curve_batch_cache_get_normal_edge(cu, ob->curve_cache, normal_size); } -Gwn_Batch *DRW_cache_curve_edge_overlay_get(Object *ob) +GPUBatch *DRW_cache_curve_edge_overlay_get(Object *ob) { BLI_assert(ob->type == OB_CURVE); @@ -3001,7 +2973,7 @@ Gwn_Batch *DRW_cache_curve_edge_overlay_get(Object *ob) return DRW_curve_batch_cache_get_overlay_edges(cu); } -Gwn_Batch *DRW_cache_curve_vert_overlay_get(Object *ob) +GPUBatch *DRW_cache_curve_vert_overlay_get(Object *ob) { BLI_assert(ob->type == OB_CURVE); @@ -3009,7 +2981,7 @@ Gwn_Batch *DRW_cache_curve_vert_overlay_get(Object *ob) return DRW_curve_batch_cache_get_overlay_verts(cu); } -Gwn_Batch *DRW_cache_curve_surface_get(Object *ob) +GPUBatch *DRW_cache_curve_surface_get(Object *ob) { BLI_assert(ob->type == OB_CURVE); @@ -3018,7 +2990,7 @@ Gwn_Batch *DRW_cache_curve_surface_get(Object *ob) } /* Return list of batches */ -Gwn_Batch **DRW_cache_curve_surface_shaded_get( +GPUBatch **DRW_cache_curve_surface_shaded_get( Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len) { BLI_assert(ob->type == OB_CURVE); @@ -3034,13 +3006,13 @@ Gwn_Batch **DRW_cache_curve_surface_shaded_get( /** \name MetaBall * \{ */ -Gwn_Batch *DRW_cache_mball_surface_get(Object *ob) +GPUBatch *DRW_cache_mball_surface_get(Object *ob) { BLI_assert(ob->type == OB_MBALL); return DRW_metaball_batch_cache_get_triangles_with_normals(ob); } -Gwn_Batch **DRW_cache_mball_surface_shaded_get( +GPUBatch **DRW_cache_mball_surface_shaded_get( Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len) { BLI_assert(ob->type == OB_MBALL); @@ -3055,7 +3027,7 @@ Gwn_Batch **DRW_cache_mball_surface_shaded_get( /** \name Font * \{ */ -Gwn_Batch *DRW_cache_text_edge_wire_get(Object *ob) +GPUBatch *DRW_cache_text_edge_wire_get(Object *ob) { BLI_assert(ob->type == OB_FONT); @@ -3063,7 +3035,7 @@ Gwn_Batch *DRW_cache_text_edge_wire_get(Object *ob) return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache); } -Gwn_Batch *DRW_cache_text_surface_get(Object *ob) +GPUBatch *DRW_cache_text_surface_get(Object *ob) { BLI_assert(ob->type == OB_FONT); struct Curve *cu = ob->data; @@ -3073,7 +3045,7 @@ Gwn_Batch *DRW_cache_text_surface_get(Object *ob) return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache); } -Gwn_Batch **DRW_cache_text_surface_shaded_get( +GPUBatch **DRW_cache_text_surface_shaded_get( Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len) { BLI_assert(ob->type == OB_FONT); @@ -3084,14 +3056,14 @@ Gwn_Batch **DRW_cache_text_surface_shaded_get( return DRW_curve_batch_cache_get_surface_shaded(cu, ob->curve_cache, gpumat_array, gpumat_array_len); } -Gwn_Batch *DRW_cache_text_cursor_overlay_get(Object *ob) +GPUBatch *DRW_cache_text_cursor_overlay_get(Object *ob) { BLI_assert(ob->type == OB_FONT); struct Curve *cu = ob->data; return DRW_curve_batch_cache_get_overlay_cursor(cu); } -Gwn_Batch *DRW_cache_text_select_overlay_get(Object *ob) +GPUBatch *DRW_cache_text_select_overlay_get(Object *ob) { BLI_assert(ob->type == OB_FONT); struct Curve *cu = ob->data; @@ -3105,7 +3077,7 @@ Gwn_Batch *DRW_cache_text_select_overlay_get(Object *ob) /** \name Surface * \{ */ -Gwn_Batch *DRW_cache_surf_surface_get(Object *ob) +GPUBatch *DRW_cache_surf_surface_get(Object *ob) { BLI_assert(ob->type == OB_SURF); @@ -3114,7 +3086,7 @@ Gwn_Batch *DRW_cache_surf_surface_get(Object *ob) } /* Return list of batches */ -Gwn_Batch **DRW_cache_surf_surface_shaded_get( +GPUBatch **DRW_cache_surf_surface_shaded_get( Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len) { BLI_assert(ob->type == OB_SURF); @@ -3130,7 +3102,7 @@ Gwn_Batch **DRW_cache_surf_surface_shaded_get( /** \name Lattice * \{ */ -Gwn_Batch *DRW_cache_lattice_verts_get(Object *ob) +GPUBatch *DRW_cache_lattice_verts_get(Object *ob) { BLI_assert(ob->type == OB_LATTICE); @@ -3138,7 +3110,7 @@ Gwn_Batch *DRW_cache_lattice_verts_get(Object *ob) return DRW_lattice_batch_cache_get_all_verts(lt); } -Gwn_Batch *DRW_cache_lattice_wire_get(Object *ob, bool use_weight) +GPUBatch *DRW_cache_lattice_wire_get(Object *ob, bool use_weight) { BLI_assert(ob->type == OB_LATTICE); @@ -3152,7 +3124,7 @@ Gwn_Batch *DRW_cache_lattice_wire_get(Object *ob, bool use_weight) return DRW_lattice_batch_cache_get_all_edges(lt, use_weight, actdef); } -Gwn_Batch *DRW_cache_lattice_vert_overlay_get(Object *ob) +GPUBatch *DRW_cache_lattice_vert_overlay_get(Object *ob) { BLI_assert(ob->type == OB_LATTICE); @@ -3167,17 +3139,17 @@ Gwn_Batch *DRW_cache_lattice_vert_overlay_get(Object *ob) /** \name Particles * \{ */ -Gwn_Batch *DRW_cache_particles_get_hair(Object *object, ParticleSystem *psys, ModifierData *md) +GPUBatch *DRW_cache_particles_get_hair(Object *object, ParticleSystem *psys, ModifierData *md) { return DRW_particles_batch_cache_get_hair(object, psys, md); } -Gwn_Batch *DRW_cache_particles_get_dots(Object *object, ParticleSystem *psys) +GPUBatch *DRW_cache_particles_get_dots(Object *object, ParticleSystem *psys) { return DRW_particles_batch_cache_get_dots(object, psys); } -Gwn_Batch *DRW_cache_particles_get_edit_strands( +GPUBatch *DRW_cache_particles_get_edit_strands( Object *object, ParticleSystem *psys, struct PTCacheEdit *edit) @@ -3185,7 +3157,7 @@ Gwn_Batch *DRW_cache_particles_get_edit_strands( return DRW_particles_batch_cache_get_edit_strands(object, psys, edit); } -Gwn_Batch *DRW_cache_particles_get_edit_inner_points( +GPUBatch *DRW_cache_particles_get_edit_inner_points( Object *object, ParticleSystem *psys, struct PTCacheEdit *edit) @@ -3193,7 +3165,7 @@ Gwn_Batch *DRW_cache_particles_get_edit_inner_points( return DRW_particles_batch_cache_get_edit_inner_points(object, psys, edit); } -Gwn_Batch *DRW_cache_particles_get_edit_tip_points( +GPUBatch *DRW_cache_particles_get_edit_tip_points( Object *object, ParticleSystem *psys, struct PTCacheEdit *edit) @@ -3201,100 +3173,100 @@ Gwn_Batch *DRW_cache_particles_get_edit_tip_points( return DRW_particles_batch_cache_get_edit_tip_points(object, psys, edit); } -Gwn_Batch *DRW_cache_particles_get_prim(int type) +GPUBatch *DRW_cache_particles_get_prim(int type) { switch (type) { case PART_DRAW_CROSS: if (!SHC.drw_particle_cross) { - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static uint pos_id, axis_id; if (format.attr_len == 0) { - pos_id = GWN_vertformat_attr_add(&format, "inst_pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - axis_id = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_I32, 1, GWN_FETCH_INT); + pos_id = GPU_vertformat_attr_add(&format, "inst_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + axis_id = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_I32, 1, GPU_FETCH_INT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 6); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 6); /* X axis */ float co[3] = {-1.0f, 0.0f, 0.0f}; int axis = -1; - GWN_vertbuf_attr_set(vbo, pos_id, 0, co); - GWN_vertbuf_attr_set(vbo, axis_id, 0, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 0, co); + GPU_vertbuf_attr_set(vbo, axis_id, 0, &axis); co[0] = 1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 1, co); - GWN_vertbuf_attr_set(vbo, axis_id, 1, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 1, co); + GPU_vertbuf_attr_set(vbo, axis_id, 1, &axis); /* Y axis */ co[0] = 0.0f; co[1] = -1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 2, co); - GWN_vertbuf_attr_set(vbo, axis_id, 2, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 2, co); + GPU_vertbuf_attr_set(vbo, axis_id, 2, &axis); co[1] = 1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 3, co); - GWN_vertbuf_attr_set(vbo, axis_id, 3, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 3, co); + GPU_vertbuf_attr_set(vbo, axis_id, 3, &axis); /* Z axis */ co[1] = 0.0f; co[2] = -1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 4, co); - GWN_vertbuf_attr_set(vbo, axis_id, 4, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 4, co); + GPU_vertbuf_attr_set(vbo, axis_id, 4, &axis); co[2] = 1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 5, co); - GWN_vertbuf_attr_set(vbo, axis_id, 5, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 5, co); + GPU_vertbuf_attr_set(vbo, axis_id, 5, &axis); - SHC.drw_particle_cross = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_particle_cross = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_particle_cross; case PART_DRAW_AXIS: if (!SHC.drw_particle_axis) { - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static uint pos_id, axis_id; if (format.attr_len == 0) { - pos_id = GWN_vertformat_attr_add(&format, "inst_pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - axis_id = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_I32, 1, GWN_FETCH_INT); + pos_id = GPU_vertformat_attr_add(&format, "inst_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + axis_id = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_I32, 1, GPU_FETCH_INT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, 6); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, 6); /* X axis */ float co[3] = {0.0f, 0.0f, 0.0f}; int axis = 0; - GWN_vertbuf_attr_set(vbo, pos_id, 0, co); - GWN_vertbuf_attr_set(vbo, axis_id, 0, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 0, co); + GPU_vertbuf_attr_set(vbo, axis_id, 0, &axis); co[0] = 1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 1, co); - GWN_vertbuf_attr_set(vbo, axis_id, 1, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 1, co); + GPU_vertbuf_attr_set(vbo, axis_id, 1, &axis); /* Y axis */ co[0] = 0.0f; axis = 1; - GWN_vertbuf_attr_set(vbo, pos_id, 2, co); - GWN_vertbuf_attr_set(vbo, axis_id, 2, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 2, co); + GPU_vertbuf_attr_set(vbo, axis_id, 2, &axis); co[1] = 1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 3, co); - GWN_vertbuf_attr_set(vbo, axis_id, 3, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 3, co); + GPU_vertbuf_attr_set(vbo, axis_id, 3, &axis); /* Z axis */ co[1] = 0.0f; axis = 2; - GWN_vertbuf_attr_set(vbo, pos_id, 4, co); - GWN_vertbuf_attr_set(vbo, axis_id, 4, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 4, co); + GPU_vertbuf_attr_set(vbo, axis_id, 4, &axis); co[2] = 1.0f; - GWN_vertbuf_attr_set(vbo, pos_id, 5, co); - GWN_vertbuf_attr_set(vbo, axis_id, 5, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, 5, co); + GPU_vertbuf_attr_set(vbo, axis_id, 5, &axis); - SHC.drw_particle_axis = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_particle_axis = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_particle_axis; @@ -3304,26 +3276,26 @@ Gwn_Batch *DRW_cache_particles_get_prim(int type) float v[3] = {0.0f, 0.0f, 0.0f}; int axis = -1; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static uint pos_id, axis_id; if (format.attr_len == 0) { - pos_id = GWN_vertformat_attr_add(&format, "inst_pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT); - axis_id = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_I32, 1, GWN_FETCH_INT); + pos_id = GPU_vertformat_attr_add(&format, "inst_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + axis_id = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_I32, 1, GPU_FETCH_INT); } - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL); for (int a = 0; a < CIRCLE_RESOL; a++) { v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)); v[2] = 0.0f; - GWN_vertbuf_attr_set(vbo, pos_id, a, v); - GWN_vertbuf_attr_set(vbo, axis_id, a, &axis); + GPU_vertbuf_attr_set(vbo, pos_id, a, v); + GPU_vertbuf_attr_set(vbo, axis_id, a, &axis); } - SHC.drw_particle_circle = GWN_batch_create_ex(GWN_PRIM_LINE_LOOP, vbo, NULL, GWN_BATCH_OWNS_VBO); + SHC.drw_particle_circle = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO); } return SHC.drw_particle_circle; @@ -3337,9 +3309,9 @@ Gwn_Batch *DRW_cache_particles_get_prim(int type) } /* 3D cursor */ -Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines) +GPUBatch *DRW_cache_cursor_get(bool crosshair_lines) { - Gwn_Batch **drw_cursor = crosshair_lines ? &SHC.drw_cursor : &SHC.drw_cursor_only_circle; + GPUBatch **drw_cursor = crosshair_lines ? &SHC.drw_cursor : &SHC.drw_cursor_only_circle; if (*drw_cursor == NULL) { const float f5 = 0.25f; @@ -3353,18 +3325,18 @@ Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines) uchar red[3] = {255, 0, 0}; uchar white[3] = {255, 255, 255}; - static Gwn_VertFormat format = { 0 }; + static GPUVertFormat format = { 0 }; static struct { uint pos, color; } attr_id; if (format.attr_len == 0) { - attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - attr_id.color = GWN_vertformat_attr_add(&format, "color", GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT); + attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + attr_id.color = GPU_vertformat_attr_add(&format, "color", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT); } - Gwn_IndexBufBuilder elb; - GWN_indexbuf_init_ex(&elb, GWN_PRIM_LINE_STRIP, index_len, vert_len, true); + GPUIndexBufBuilder elb; + GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, index_len, vert_len, true); - Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format); - GWN_vertbuf_data_alloc(vbo, vert_len); + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format); + GPU_vertbuf_data_alloc(vbo, vert_len); int v = 0; for (int i = 0; i < segments; ++i) { @@ -3373,59 +3345,59 @@ Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines) float y = f10 * sinf(angle); if (i % 2 == 0) - GWN_vertbuf_attr_set(vbo, attr_id.color, v, red); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, red); else - GWN_vertbuf_attr_set(vbo, attr_id.color, v, white); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, white); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){x, y}); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){x, y}); + GPU_indexbuf_add_generic_vert(&elb, v++); } - GWN_indexbuf_add_generic_vert(&elb, 0); + GPU_indexbuf_add_generic_vert(&elb, 0); if (crosshair_lines) { uchar crosshair_color[3]; UI_GetThemeColor3ubv(TH_VIEW_OVERLAY, crosshair_color); - GWN_indexbuf_add_primitive_restart(&elb); + GPU_indexbuf_add_primitive_restart(&elb); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f20, 0}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f5, 0}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f20, 0}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f5, 0}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); - GWN_indexbuf_add_primitive_restart(&elb); + GPU_indexbuf_add_primitive_restart(&elb); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f5, 0}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f20, 0}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f5, 0}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f20, 0}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); - GWN_indexbuf_add_primitive_restart(&elb); + GPU_indexbuf_add_primitive_restart(&elb); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f20}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f5}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f20}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f5}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); - GWN_indexbuf_add_primitive_restart(&elb); + GPU_indexbuf_add_primitive_restart(&elb); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f5}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); - GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f20}); - GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); - GWN_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f5}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); + GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f20}); + GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color); + GPU_indexbuf_add_generic_vert(&elb, v++); } - Gwn_IndexBuf *ibo = GWN_indexbuf_build(&elb); + GPUIndexBuf *ibo = GPU_indexbuf_build(&elb); - *drw_cursor = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, ibo, GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX); + *drw_cursor = GPU_batch_create_ex(GPU_PRIM_LINE_STRIP, vbo, ibo, GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX); } return *drw_cursor; } |