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author | Philipp Oeser <info@graphics-engineer.com> | 2022-10-25 13:14:39 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2022-10-25 15:06:02 +0300 |
commit | fb424db2b7bb95a6d917d1aa562609682123274a (patch) | |
tree | 509363644919bca0cbf6e92177e3945875ef037b /source/blender/draw/intern/draw_cache.h | |
parent | 2240ca3e7bbf07c1d417f288af3ab3fa2ef68df9 (diff) |
Fix T99603: node body colors colormanagement issue
This led to the color actually looking different on the node body itself
vs. in the panel, also using the colorpicker gave unexpected results.
UI colors should use PROP_COLOR_GAMMA to avoid being affected by scene
color management (clarification by @brecht).
Maniphest Tasks: T99603
Differential Revision: https://developer.blender.org/D16334
Diffstat (limited to 'source/blender/draw/intern/draw_cache.h')
0 files changed, 0 insertions, 0 deletions