diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-12-07 07:32:59 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-12-07 07:33:53 +0300 |
commit | 0c6d5232a3999770accf0433b436a3bdf5f6f7a8 (patch) | |
tree | eb38360a78eb403f6d664643db16f4693f57d521 /source/blender/draw/intern/draw_cache.h | |
parent | e929cad7067875bb2f1815a01daae32e441f99b7 (diff) |
DRW: Remove the use of GPUTexture buffers for edit wire rendering
See previous commit for detail as why.
Diffstat (limited to 'source/blender/draw/intern/draw_cache.h')
-rw-r--r-- | source/blender/draw/intern/draw_cache.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h index 87021360108..e69c29a7375 100644 --- a/source/blender/draw/intern/draw_cache.h +++ b/source/blender/draw/intern/draw_cache.h @@ -128,8 +128,7 @@ struct GPUBatch *DRW_cache_bone_dof_lines_get(void); struct GPUBatch *DRW_cache_mesh_surface_overlay_get(struct Object *ob); void DRW_cache_mesh_wire_overlay_get( struct Object *ob, - struct GPUBatch **r_tris, struct GPUBatch **r_ledges, struct GPUBatch **r_lverts, - struct GPUTexture **r_data_tex); + struct GPUBatch **r_tris, struct GPUBatch **r_ledges, struct GPUBatch **r_lverts); void DRW_cache_mesh_normals_overlay_get( struct Object *ob, struct GPUBatch **r_tris, struct GPUBatch **r_tris_lnor, |