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authorGermano Cavalcante <germano.costa@ig.com.br>2021-08-23 18:33:12 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-08-23 19:41:03 +0300
commit6e51ef953168743a1023712b4180e7f97ea8d1c5 (patch)
tree9ad8c1ea70b222794406f50ba4bba80aa7c55d8f /source/blender/draw/intern/draw_cache_extract.h
parentebdae7573618637c60e836bbc00618f65a7a7c4f (diff)
Cleanup: rename 'MeshBufferCache' to 'MeshBufferList'
`MeshBufferList` is more specific and can avoid confusion with `MeshBufferExtractionCache`.
Diffstat (limited to 'source/blender/draw/intern/draw_cache_extract.h')
-rw-r--r--source/blender/draw/intern/draw_cache_extract.h25
1 files changed, 13 insertions, 12 deletions
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index a6f5e57e1ba..246a2a6ee7e 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -101,7 +101,7 @@ BLI_INLINE int mesh_render_mat_len_get(const Mesh *me)
return MAX2(1, me->totcol);
}
-typedef struct MeshBufferCache {
+typedef struct MeshBufferList {
/* Every VBO below contains at least enough
* data for every loops in the mesh (except fdots and skin roots).
* For some VBOs, it extends to (in this exact order) :
@@ -152,7 +152,7 @@ typedef struct MeshBufferCache {
GPUIndexBuf *edituv_points;
GPUIndexBuf *edituv_fdots;
} ibo;
-} MeshBufferCache;
+} MeshBufferList;
/**
* Data that are kept around between extractions to reduce rebuilding time.
@@ -174,15 +174,16 @@ typedef struct MeshBufferExtractionCache {
} poly_sorted;
} MeshBufferExtractionCache;
-#define FOREACH_MESH_BUFFER_CACHE(batch_cache, mbc) \
- for (MeshBufferCache *mbc = &batch_cache->final; \
- mbc == &batch_cache->final || mbc == &batch_cache->cage || mbc == &batch_cache->uv_cage; \
- mbc = (mbc == &batch_cache->final) ? \
- &batch_cache->cage : \
- ((mbc == &batch_cache->cage) ? &batch_cache->uv_cage : NULL))
+#define FOREACH_MESH_BUFFER_CACHE(batch_cache, mbuflist) \
+ for (MeshBufferList *mbuflist = &batch_cache->final; \
+ mbuflist == &batch_cache->final || mbuflist == &batch_cache->cage || \
+ mbuflist == &batch_cache->uv_cage; \
+ mbuflist = (mbuflist == &batch_cache->final) ? \
+ &batch_cache->cage : \
+ ((mbuflist == &batch_cache->cage) ? &batch_cache->uv_cage : NULL))
typedef struct MeshBatchCache {
- MeshBufferCache final, cage, uv_cage;
+ MeshBufferList final, cage, uv_cage;
MeshBufferExtractionCache final_extraction_cache;
MeshBufferExtractionCache cage_extraction_cache;
@@ -261,8 +262,8 @@ typedef struct MeshBatchCache {
} MeshBatchCache;
#define MBC_BATCH_LEN (sizeof(((MeshBatchCache){0}).batch) / sizeof(void *))
-#define MBC_VBO_LEN (sizeof(((MeshBufferCache){0}).vbo) / sizeof(void *))
-#define MBC_IBO_LEN (sizeof(((MeshBufferCache){0}).ibo) / sizeof(void *))
+#define MBC_VBO_LEN (sizeof(((MeshBufferList){0}).vbo) / sizeof(void *))
+#define MBC_IBO_LEN (sizeof(((MeshBufferList){0}).ibo) / sizeof(void *))
#define MBC_BATCH_INDEX(batch_name) \
((offsetof(MeshBatchCache, batch_name) - offsetof(MeshBatchCache, batch)) / sizeof(void *))
@@ -307,7 +308,7 @@ BLI_STATIC_ASSERT(MBC_BATCH_INDEX(surface_per_mat) < 32,
void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
- MeshBufferCache *mbc,
+ MeshBufferList *mbuflist,
MeshBufferExtractionCache *extraction_cache,
Mesh *me,
const bool is_editmode,