diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-12-17 23:24:43 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-12-18 04:19:52 +0300 |
commit | 6a1315d6e72689907207a1202b6372402ace59af (patch) | |
tree | 8938905d8d8d8e43cbb6ff0f7341873183d46e58 /source/blender/draw/intern/draw_cache_impl.h | |
parent | 4fceaf3848b6ff926a8f0ffdb8f5a7b1537da57b (diff) |
Weight Paint Overlay: Refactor wire drawing
This reduce the number of batch/data needed. Stores a select/visiblee
flag inside the vert/loop normals.
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl.h')
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h index ffaa99b9d4e..b5aa31f95a6 100644 --- a/source/blender/draw/intern/draw_cache_impl.h +++ b/source/blender/draw/intern/draw_cache_impl.h @@ -130,7 +130,6 @@ struct GPUBatch *DRW_mesh_batch_cache_get_wire_loops(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_weight_overlay_faces(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_weight_overlay_verts(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_all_triangles(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(struct Mesh *me, const struct DRW_MeshWeightState *wstate); struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals_and_vert_colors(struct Mesh *me); |