Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <jbakker>2021-05-31 18:11:01 +0300
committerJeroen Bakker <jeroen@blender.org>2021-05-31 18:11:25 +0300
commit44d2479dc36fe3409afc660eea369bea8a517987 (patch)
tree6f22a9983ca211c6759c352b8ff2ccd946e7dc23 /source/blender/draw/intern/draw_cache_impl_displist.c
parentaebeb85fe013a671f71f47d6f210c192598f408f (diff)
Refactor: DRW Mesh Extractor: Join the extractors in a same loop
This patch replaces / redoes the entire MeshExtractors system. Although they were useful and facilitated the addition of new buffers, they made it difficult to control the threads and added a lot of threading overhead. Part of the problem was in traversing the same loop type in different threads. The concurrent access of the BMesh Elements slowed the reading. This patch simplifies the use of threads by merging all the old callbacks from the extracts into a single series of iteration functions. The type of extraction can be chosen using flags. This optimized the process by around 34%. Initial idea and implementation By @mano-wii. Fine-tuning, cleanup by @atmind. MASTER: large_mesh_editing: - rdata 9ms iter 50ms (frame 155ms) - Average: 6.462874 FPS PATCH: large_mesh_editing: - rdata 9ms iter 34ms (frame 136ms) - Average: 7.379491 FPS Differential Revision: https://developer.blender.org/D11425
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_displist.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_displist.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index d606f70db9e..ee16cb1a022 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -532,6 +532,8 @@ void DRW_displist_vertbuf_create_loop_pos_and_nor_and_uv_and_tan(ListBase *lb,
GPUVertBufRaw uv_step = {0};
GPUVertBufRaw tan_step = {0};
+#define DRW_TEST_ASSIGN_VBO(v) (v = (DRW_vbo_requested(v) ? (v) : NULL))
+
if (DRW_TEST_ASSIGN_VBO(vbo_pos_nor)) {
GPU_vertbuf_init_with_format(vbo_pos_nor,
do_hq_normals ? &format_pos_nor_hq : &format_pos_nor);
@@ -550,6 +552,8 @@ void DRW_displist_vertbuf_create_loop_pos_and_nor_and_uv_and_tan(ListBase *lb,
GPU_vertbuf_attr_get_raw_data(vbo_tan, tan_id, &tan_step);
}
+#undef DRW_TEST_ASSIGN_VBO
+
BKE_displist_normals_add(lb);
LISTBASE_FOREACH (const DispList *, dl, lb) {