diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-06-13 21:22:10 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-06-13 21:26:13 +0300 |
commit | 0b40af97f41137b083dedbf64b0685f9f0fb1987 (patch) | |
tree | aab5ffe9d12c147be22af84c454cd955cc1606d4 /source/blender/draw/intern/draw_cache_impl_mesh.c | |
parent | 45145e746d0b414b0d9d2db6182e26f226950efa (diff) |
Fix T59275: generated texture coordinates don't stick to mesh for shape keys
No need for this optimization in Eevee anymore, instead the modifier stack will
only compute CD_ORCO when needed.
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl_mesh.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 17c680bbcde..961602625f0 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -4931,10 +4931,9 @@ void DRW_mesh_batch_cache_create_requested( } if (batch_requested & (MBC_SURFACE | MBC_SURF_PER_MAT | MBC_WIRE_LOOPS_UVS)) { - /* Optimization : Only create orco layer if mesh is deformed. */ + /* Modifiers will only generate an orco layer if the mesh is deformed. */ if (cache->cd_needed.orco != 0) { - CustomData *cd_vdata = (me->edit_mesh) ? &me->edit_mesh->bm->vdata : &me->vdata; - if (CustomData_get_layer(cd_vdata, CD_ORCO) != NULL && ob->modifiers.first != NULL) { + if (CustomData_get_layer(&me->vdata, CD_ORCO) != NULL) { /* Orco layer is needed. */ } else if (cache->cd_needed.tan_orco == 0) { |