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authorAntonio Vazquez <blendergit@gmail.com>2019-10-02 14:15:37 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-10-02 14:15:37 +0300
commit386ba094988fc793f8e060d15438566e5e2d2cae (patch)
tree4cbde50b5d1d7a45c89ee99c29dd1b86d1d97b59 /source/blender/draw/intern/draw_cache_impl_mesh.c
parent6129e20cec4639aebf335ff13b2ba0c59670662d (diff)
parentf97a64aa9b7b384f8221a1ef4f2eef9cde1238db (diff)
Merge branch 'master' into temp-gpencil-drw-engine
Conflicts: source/blender/draw/engines/gpencil/gpencil_engine.c
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c126
1 files changed, 85 insertions, 41 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 884d39343c6..4a69aa3e008 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -55,7 +55,6 @@
#include "bmesh.h"
#include "GPU_batch.h"
-#include "GPU_extensions.h"
#include "GPU_material.h"
#include "DRW_render.h"
@@ -502,14 +501,17 @@ static void mesh_batch_cache_discard_uvedit(MeshBatchCache *cache)
GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_points);
GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_fdots);
}
- GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_strech_area);
- GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_strech_angle);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_stretch_area);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_stretch_angle);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_edges);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_verts);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_fdots);
GPU_BATCH_DISCARD_SAFE(cache->batch.wire_loops_uvs);
+ cache->tot_area = 0.0f;
+ cache->tot_uv_area = 0.0f;
+
cache->batch_ready &= ~MBC_EDITUV;
}
@@ -549,6 +551,7 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, int mode)
{
GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.lines_paint_mask);
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.pos_nor);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.lnor);
}
GPU_BATCH_DISCARD_SAFE(cache->batch.surface);
GPU_BATCH_DISCARD_SAFE(cache->batch.wire_loops);
@@ -576,8 +579,8 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, int mode)
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edituv_data);
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_edituv_data);
}
- GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_strech_area);
- GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_strech_angle);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_stretch_area);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_stretch_angle);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_edges);
GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_verts);
@@ -599,14 +602,14 @@ static void mesh_batch_cache_clear(Mesh *me)
{
GPUVertBuf **vbos = (GPUVertBuf **)&mbufcache->vbo;
GPUIndexBuf **ibos = (GPUIndexBuf **)&mbufcache->ibo;
- for (int i = 0; i < sizeof(mbufcache->vbo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(mbufcache->vbo) / sizeof(void *); i++) {
GPU_VERTBUF_DISCARD_SAFE(vbos[i]);
}
- for (int i = 0; i < sizeof(mbufcache->ibo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(mbufcache->ibo) / sizeof(void *); i++) {
GPU_INDEXBUF_DISCARD_SAFE(ibos[i]);
}
}
- for (int i = 0; i < sizeof(cache->batch) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->batch) / sizeof(void *); i++) {
GPUBatch **batch = (GPUBatch **)&cache->batch;
GPU_BATCH_DISCARD_SAFE(batch[i]);
}
@@ -752,7 +755,7 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
*auto_layer_is_srgb = cache->auto_layer_is_srgb;
*auto_layer_count = cache->auto_layer_len;
}
- for (int i = 0; i < cache->mat_len; ++i) {
+ for (int i = 0; i < cache->mat_len; i++) {
DRW_batch_request(&cache->surface_per_mat[i]);
}
return cache->surface_per_mat;
@@ -763,7 +766,7 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(Mesh *me)
MeshBatchCache *cache = mesh_batch_cache_get(me);
mesh_batch_cache_add_request(cache, MBC_SURF_PER_MAT);
texpaint_request_active_uv(cache, me);
- for (int i = 0; i < cache->mat_len; ++i) {
+ for (int i = 0; i < cache->mat_len; i++) {
DRW_batch_request(&cache->surface_per_mat[i]);
}
return cache->surface_per_mat;
@@ -873,20 +876,34 @@ GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(Mesh *me)
/** \name UV Image editor API
* \{ */
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_strech_area(Mesh *me)
+/* Creates the GPUBatch for drawing the UV Stretching Area Overlay.
+ * Optional retrieves the total area or total uv area of the mesh.
+ *
+ * The `cache->tot_area` and cache->tot_uv_area` update are calculation are
+ * only valid after calling `DRW_mesh_batch_cache_create_requested`. */
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
+ float **tot_area,
+ float **tot_uv_area)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
texpaint_request_active_uv(cache, me);
- mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRECH_AREA);
- return DRW_batch_request(&cache->batch.edituv_faces_strech_area);
+ mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_AREA);
+
+ if (tot_area != NULL) {
+ *tot_area = &cache->tot_area;
+ }
+ if (tot_uv_area != NULL) {
+ *tot_uv_area = &cache->tot_uv_area;
+ }
+ return DRW_batch_request(&cache->batch.edituv_faces_stretch_area);
}
-GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_strech_angle(Mesh *me)
+GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
texpaint_request_active_uv(cache, me);
- mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRECH_ANGLE);
- return DRW_batch_request(&cache->batch.edituv_faces_strech_angle);
+ mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_ANGLE);
+ return DRW_batch_request(&cache->batch.edituv_faces_stretch_angle);
}
GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Mesh *me)
@@ -999,12 +1016,37 @@ void DRW_mesh_batch_cache_create_requested(
}
}
+ /* HACK: if MBC_SURF_PER_MAT is requested and ibo.tris is already available, it won't have it's
+ * index ranges initialized. So discard ibo.tris in order to recreate it.
+ * This needs to happen before saved_elem_ranges is populated. */
+ if ((batch_requested & MBC_SURF_PER_MAT) != 0 && (cache->batch_ready & MBC_SURF_PER_MAT) == 0) {
+ FOREACH_MESH_BUFFER_CACHE(cache, mbuffercache)
+ {
+ GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.tris);
+ }
+ /* Clear all batches that reference ibo.tris. */
+ GPU_BATCH_CLEAR_SAFE(cache->batch.surface);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.surface_weights);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_mesh_analysis);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_triangles);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_lnor);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edit_selection_faces);
+ for (int i = 0; i < cache->mat_len; i++) {
+ GPU_BATCH_CLEAR_SAFE(cache->surface_per_mat[i]);
+ }
+
+ cache->batch_ready &= ~(MBC_SURFACE | MBC_SURFACE_WEIGHTS | MBC_EDIT_MESH_ANALYSIS |
+ MBC_EDIT_TRIANGLES | MBC_EDIT_LNOR | MBC_EDIT_SELECTION_FACES);
+ }
+
if (batch_requested &
- (MBC_SURFACE | MBC_SURF_PER_MAT | MBC_WIRE_LOOPS_UVS | MBC_EDITUV_FACES_STRECH_AREA |
- MBC_EDITUV_FACES_STRECH_ANGLE | MBC_EDITUV_FACES | MBC_EDITUV_EDGES | MBC_EDITUV_VERTS)) {
+ (MBC_SURFACE | MBC_SURF_PER_MAT | MBC_WIRE_LOOPS_UVS | MBC_EDITUV_FACES_STRETCH_AREA |
+ MBC_EDITUV_FACES_STRETCH_ANGLE | MBC_EDITUV_FACES | MBC_EDITUV_EDGES | MBC_EDITUV_VERTS)) {
/* Modifiers will only generate an orco layer if the mesh is deformed. */
if (cache->cd_needed.orco != 0) {
- if (CustomData_get_layer(&me->vdata, CD_ORCO) == NULL) {
+ /* Orco is always extracted from final mesh. */
+ Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ if (CustomData_get_layer(&me_final->vdata, CD_ORCO) == NULL) {
/* Skip orco calculation */
cache->cd_needed.orco = 0;
}
@@ -1036,7 +1078,7 @@ void DRW_mesh_batch_cache_create_requested(
* This is only if the cd_needed changes so it is ok to keep them.*/
if (cache->surface_per_mat[0] && cache->surface_per_mat[0]->elem) {
saved_elem_ranges = MEM_callocN(sizeof(saved_elem_ranges) * cache->mat_len, __func__);
- for (int i = 0; i < cache->mat_len; ++i) {
+ for (int i = 0; i < cache->mat_len; i++) {
saved_elem_ranges[i] = cache->surface_per_mat[i]->elem;
/* Avoid deletion as the batch is owner. */
cache->surface_per_mat[i]->elem = NULL;
@@ -1045,7 +1087,7 @@ void DRW_mesh_batch_cache_create_requested(
}
/* We can't discard batches at this point as they have been
* referenced for drawing. Just clear them in place. */
- for (int i = 0; i < cache->mat_len; ++i) {
+ for (int i = 0; i < cache->mat_len; i++) {
GPU_BATCH_CLEAR_SAFE(cache->surface_per_mat[i]);
}
GPU_BATCH_CLEAR_SAFE(cache->batch.surface);
@@ -1077,8 +1119,8 @@ void DRW_mesh_batch_cache_create_requested(
/* We only clear the batches as they may already have been
* referenced. */
GPU_BATCH_CLEAR_SAFE(cache->batch.wire_loops_uvs);
- GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_faces_strech_area);
- GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_faces_strech_angle);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_faces_stretch_area);
+ GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_faces_stretch_angle);
GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_faces);
GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_edges);
GPU_BATCH_CLEAR_SAFE(cache->batch.edituv_verts);
@@ -1140,6 +1182,8 @@ void DRW_mesh_batch_cache_create_requested(
}
if (DRW_batch_requested(cache->batch.wire_loops, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.wire_loops, &mbufcache->ibo.lines_paint_mask);
+ /* Order matters. First ones override latest vbos' attribs. */
+ DRW_vbo_request(cache->batch.wire_loops, &mbufcache->vbo.lnor);
DRW_vbo_request(cache->batch.wire_loops, &mbufcache->vbo.pos_nor);
}
if (DRW_batch_requested(cache->batch.wire_edges, GPU_PRIM_LINES)) {
@@ -1161,7 +1205,7 @@ void DRW_mesh_batch_cache_create_requested(
}
/* Per Material */
- for (int i = 0; i < cache->mat_len; ++i) {
+ for (int i = 0; i < cache->mat_len; i++) {
if (DRW_batch_requested(cache->surface_per_mat[i], GPU_PRIM_TRIS)) {
if (saved_elem_ranges && saved_elem_ranges[i]) {
/* XXX assign old element buffer range (it did not change).*/
@@ -1258,17 +1302,17 @@ void DRW_mesh_batch_cache_create_requested(
DRW_vbo_request(cache->batch.edituv_faces, &mbufcache->vbo.uv);
DRW_vbo_request(cache->batch.edituv_faces, &mbufcache->vbo.edituv_data);
}
- if (DRW_batch_requested(cache->batch.edituv_faces_strech_area, GPU_PRIM_TRIS)) {
- DRW_ibo_request(cache->batch.edituv_faces_strech_area, &mbufcache->ibo.edituv_tris);
- DRW_vbo_request(cache->batch.edituv_faces_strech_area, &mbufcache->vbo.uv);
- DRW_vbo_request(cache->batch.edituv_faces_strech_area, &mbufcache->vbo.edituv_data);
- DRW_vbo_request(cache->batch.edituv_faces_strech_area, &mbufcache->vbo.stretch_area);
+ if (DRW_batch_requested(cache->batch.edituv_faces_stretch_area, GPU_PRIM_TRIS)) {
+ DRW_ibo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->ibo.edituv_tris);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.uv);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.edituv_data);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_area, &mbufcache->vbo.stretch_area);
}
- if (DRW_batch_requested(cache->batch.edituv_faces_strech_angle, GPU_PRIM_TRIS)) {
- DRW_ibo_request(cache->batch.edituv_faces_strech_angle, &mbufcache->ibo.edituv_tris);
- DRW_vbo_request(cache->batch.edituv_faces_strech_angle, &mbufcache->vbo.uv);
- DRW_vbo_request(cache->batch.edituv_faces_strech_angle, &mbufcache->vbo.edituv_data);
- DRW_vbo_request(cache->batch.edituv_faces_strech_angle, &mbufcache->vbo.stretch_angle);
+ if (DRW_batch_requested(cache->batch.edituv_faces_stretch_angle, GPU_PRIM_TRIS)) {
+ DRW_ibo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->ibo.edituv_tris);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.uv);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.edituv_data);
+ DRW_vbo_request(cache->batch.edituv_faces_stretch_angle, &mbufcache->vbo.stretch_angle);
}
if (DRW_batch_requested(cache->batch.edituv_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.edituv_edges, &mbufcache->ibo.edituv_lines);
@@ -1305,25 +1349,25 @@ void DRW_mesh_batch_cache_create_requested(
#ifdef DEBUG
check:
/* Make sure all requested batches have been setup. */
- for (int i = 0; i < sizeof(cache->batch) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->batch) / sizeof(void *); i++) {
BLI_assert(!DRW_batch_requested(((GPUBatch **)&cache->batch)[i], 0));
}
- for (int i = 0; i < sizeof(cache->final.vbo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->final.vbo) / sizeof(void *); i++) {
BLI_assert(!DRW_vbo_requested(((GPUVertBuf **)&cache->final.vbo)[i]));
}
- for (int i = 0; i < sizeof(cache->final.ibo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->final.ibo) / sizeof(void *); i++) {
BLI_assert(!DRW_ibo_requested(((GPUIndexBuf **)&cache->final.ibo)[i]));
}
- for (int i = 0; i < sizeof(cache->cage.vbo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->cage.vbo) / sizeof(void *); i++) {
BLI_assert(!DRW_vbo_requested(((GPUVertBuf **)&cache->cage.vbo)[i]));
}
- for (int i = 0; i < sizeof(cache->cage.ibo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->cage.ibo) / sizeof(void *); i++) {
BLI_assert(!DRW_ibo_requested(((GPUIndexBuf **)&cache->cage.ibo)[i]));
}
- for (int i = 0; i < sizeof(cache->uv_cage.vbo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->uv_cage.vbo) / sizeof(void *); i++) {
BLI_assert(!DRW_vbo_requested(((GPUVertBuf **)&cache->uv_cage.vbo)[i]));
}
- for (int i = 0; i < sizeof(cache->uv_cage.ibo) / sizeof(void *); ++i) {
+ for (int i = 0; i < sizeof(cache->uv_cage.ibo) / sizeof(void *); i++) {
BLI_assert(!DRW_ibo_requested(((GPUIndexBuf **)&cache->uv_cage.ibo)[i]));
}
#endif