diff options
author | Hans Goudey <h.goudey@me.com> | 2021-07-02 07:03:09 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-07-02 07:03:27 +0300 |
commit | 9f5c0ffb5ec293af2e4f003c2178d21e20805b47 (patch) | |
tree | eb5b5c98fae3402da6ad98472ad5f5ea1cfbacd0 /source/blender/draw/intern/draw_cache_impl_mesh.c | |
parent | 016a2707f573efe113f89ced1870912de19a16a1 (diff) |
Cleanup: Use const variables for object's evaluated mesh
Generally the evaluated mesh should not be changed, since that is the
job of the modifier stack. Current code is far from const correct in
that regard. This commit uses a const variable for the reult of
`BKE_object_get_evaluated_mesh` in some cases. The most common
remaining case is retrieving a BVH tree from the mesh.
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 33f8ec38a54..2fcbce2440e 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -1052,7 +1052,7 @@ GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(Mesh *me) return cache->batch.surface; } -int DRW_mesh_material_count_get(Mesh *me) +int DRW_mesh_material_count_get(const Mesh *me) { return mesh_render_mat_len_get(me); } |