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authorHans Goudey <h.goudey@me.com>2022-07-26 16:37:08 +0300
committerHans Goudey <h.goudey@me.com>2022-07-26 16:37:38 +0300
commit1998269b109f65373336087da7f9751a3c3317f3 (patch)
tree5aa1123e516fd2874fa6626dcba193aec88cacde /source/blender/draw/intern/draw_cache_impl_mesh.cc
parent5945a90df99b919229c876c2fd294f035e24831a (diff)
Refactor: Extract color attributes as generic attributes
Previously there was a special extraction process for "vertex colors" that copied the color data to the GPU with a special format. Instead, this patch replaces this with use of the generic attribute extraction. This reduces the number of code paths, allowing easier optimization in the future. To make it possible to use the generic extraction system for attributes but also assign aliases for use by shaders, some changes are necessary. First, the GPU material attribute can now store whether it actually refers to the default color attribute, rather than a specific name. This replaces the hack to use `CD_MCOL` in the color attribute shader node. Second, the extraction code checks the names against the default and active names and assigns aliases if the request corresponds to a special active attribute. Finally, support for byte color attributes was added to the generic attribute extraction. Differential Revision: https://developer.blender.org/D15205
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.cc')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.cc325
1 files changed, 70 insertions, 255 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.cc b/source/blender/draw/intern/draw_cache_impl_mesh.cc
index e93b1a66b66..d3d9db13005 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.cc
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.cc
@@ -21,6 +21,7 @@
#include "BLI_math_vector.h"
#include "BLI_span.hh"
#include "BLI_string.h"
+#include "BLI_string_ref.hh"
#include "BLI_task.h"
#include "BLI_utildefines.h"
@@ -67,6 +68,7 @@
using blender::IndexRange;
using blender::Map;
using blender::Span;
+using blender::StringRefNull;
/* ---------------------------------------------------------------------- */
/** \name Dependencies between buffer and batch
@@ -115,8 +117,6 @@ static constexpr DRWBatchFlag batches_that_use_buffer(const int buffer_index)
MBC_SURFACE_PER_MAT;
case BUFFER_INDEX(vbo.tan):
return MBC_SURFACE_PER_MAT;
- case BUFFER_INDEX(vbo.vcol):
- return MBC_SURFACE | MBC_SURFACE_PER_MAT;
case BUFFER_INDEX(vbo.sculpt_data):
return MBC_SCULPT_OVERLAYS;
case BUFFER_INDEX(vbo.orco):
@@ -236,87 +236,11 @@ BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
*((uint32_t *)a) = 0;
}
-BLI_INLINE const Mesh *editmesh_final_or_this(const Object *object, const Mesh *me)
-{
- if (me->edit_mesh != nullptr) {
- Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(object);
- if (editmesh_eval_final != nullptr) {
- return editmesh_eval_final;
- }
- }
-
- return me;
-}
-
static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *cd_used)
{
cd_used->edit_uv = 1;
}
-BLI_INLINE const CustomData *mesh_cd_ldata_get_from_mesh(const Mesh *me)
-{
- switch ((eMeshWrapperType)me->runtime.wrapper_type) {
- case ME_WRAPPER_TYPE_SUBD:
- case ME_WRAPPER_TYPE_MDATA:
- return &me->ldata;
- break;
- case ME_WRAPPER_TYPE_BMESH:
- return &me->edit_mesh->bm->ldata;
- break;
- }
-
- BLI_assert(0);
- return &me->ldata;
-}
-
-BLI_INLINE const CustomData *mesh_cd_pdata_get_from_mesh(const Mesh *me)
-{
- switch ((eMeshWrapperType)me->runtime.wrapper_type) {
- case ME_WRAPPER_TYPE_SUBD:
- case ME_WRAPPER_TYPE_MDATA:
- return &me->pdata;
- break;
- case ME_WRAPPER_TYPE_BMESH:
- return &me->edit_mesh->bm->pdata;
- break;
- }
-
- BLI_assert(0);
- return &me->pdata;
-}
-
-BLI_INLINE const CustomData *mesh_cd_edata_get_from_mesh(const Mesh *me)
-{
- switch ((eMeshWrapperType)me->runtime.wrapper_type) {
- case ME_WRAPPER_TYPE_SUBD:
- case ME_WRAPPER_TYPE_MDATA:
- return &me->edata;
- break;
- case ME_WRAPPER_TYPE_BMESH:
- return &me->edit_mesh->bm->edata;
- break;
- }
-
- BLI_assert(0);
- return &me->edata;
-}
-
-BLI_INLINE const CustomData *mesh_cd_vdata_get_from_mesh(const Mesh *me)
-{
- switch ((eMeshWrapperType)me->runtime.wrapper_type) {
- case ME_WRAPPER_TYPE_SUBD:
- case ME_WRAPPER_TYPE_MDATA:
- return &me->vdata;
- break;
- case ME_WRAPPER_TYPE_BMESH:
- return &me->edit_mesh->bm->vdata;
- break;
- }
-
- BLI_assert(0);
- return &me->vdata;
-}
-
static void mesh_cd_calc_active_uv_layer(const Object *object,
const Mesh *me,
DRW_MeshCDMask *cd_used)
@@ -341,75 +265,6 @@ static void mesh_cd_calc_active_mask_uv_layer(const Object *object,
}
}
-static void mesh_cd_calc_active_mloopcol_layer(const Object *object,
- const Mesh *me,
- DRW_MeshCDMask *cd_used)
-{
- const Mesh *me_final = editmesh_final_or_this(object, me);
- Mesh me_query = blender::dna::shallow_zero_initialize();
-
- const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
- const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
-
- BKE_id_attribute_copy_domains_temp(
- ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
-
- const CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me_query.id);
- int layer_i = BKE_id_attribute_to_index(
- &me_query.id, layer, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
-
- if (layer_i != -1) {
- cd_used->vcol |= (1UL << (uint)layer_i);
- }
-}
-
-static uint mesh_cd_calc_gpu_layers_vcol_used(const Mesh *me_query,
- const CustomData *cd_vdata,
- const CustomData *cd_ldata,
- const char name[])
-{
- const CustomDataLayer *layer = nullptr;
- eAttrDomain domain;
-
- if (name[0]) {
- int layer_i = 0;
-
- domain = ATTR_DOMAIN_POINT;
- layer_i = CustomData_get_named_layer_index(cd_vdata, CD_PROP_COLOR, name);
- layer_i = layer_i == -1 ?
- CustomData_get_named_layer_index(cd_vdata, CD_PROP_BYTE_COLOR, name) :
- layer_i;
-
- if (layer_i == -1) {
- domain = ATTR_DOMAIN_CORNER;
- layer_i = layer_i == -1 ? CustomData_get_named_layer_index(cd_ldata, CD_PROP_COLOR, name) :
- layer_i;
- layer_i = layer_i == -1 ?
- CustomData_get_named_layer_index(cd_ldata, CD_PROP_BYTE_COLOR, name) :
- layer_i;
- }
-
- /* NOTE: this is not the same as the layer_i below. */
- if (layer_i != -1) {
- layer = (domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata)->layers + layer_i;
- }
- }
- else {
- layer = BKE_id_attributes_render_color_get(&me_query->id);
- }
-
- if (!layer) {
- return -1;
- }
-
- /* NOTE: this is the logical index into the color attribute list,
- * not the customdata index. */
- int vcol_i = BKE_id_attribute_to_index(
- (ID *)me_query, layer, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
-
- return vcol_i;
-}
-
static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
const Mesh *me,
struct GPUMaterial **gpumat_array,
@@ -433,6 +288,9 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
DRW_MeshCDMask cd_used;
mesh_cd_layers_type_clear(&cd_used);
+ const CustomDataLayer *default_color = BKE_id_attributes_render_color_get(&me_query.id);
+ const StringRefNull default_color_name = default_color ? default_color->name : "";
+
for (int i = 0; i < gpumat_array_len; i++) {
GPUMaterial *gpumat = gpumat_array[i];
if (gpumat) {
@@ -443,6 +301,10 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
int layer = -1;
std::optional<eAttrDomain> domain;
+ if (gpu_attr->is_default_color) {
+ name = default_color_name.c_str();
+ }
+
if (type == CD_AUTO_FROM_NAME) {
/* We need to deduce what exact layer is used.
*
@@ -452,38 +314,6 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
layer = CustomData_get_named_layer(cd_ldata, CD_MLOOPUV, name);
type = CD_MTFACE;
- if (layer == -1) {
- layer = CustomData_get_named_layer(cd_vdata, CD_PROP_COLOR, name);
- if (layer != -1) {
- type = CD_PROP_COLOR;
- domain = ATTR_DOMAIN_POINT;
- }
- }
-
- if (layer == -1) {
- layer = CustomData_get_named_layer(cd_ldata, CD_PROP_COLOR, name);
- if (layer != -1) {
- type = CD_PROP_COLOR;
- domain = ATTR_DOMAIN_CORNER;
- }
- }
-
- if (layer == -1) {
- layer = CustomData_get_named_layer(cd_vdata, CD_PROP_BYTE_COLOR, name);
- if (layer != -1) {
- type = CD_PROP_BYTE_COLOR;
- domain = ATTR_DOMAIN_POINT;
- }
- }
-
- if (layer == -1) {
- layer = CustomData_get_named_layer(cd_ldata, CD_PROP_BYTE_COLOR, name);
- if (layer != -1) {
- type = CD_PROP_BYTE_COLOR;
- domain = ATTR_DOMAIN_CORNER;
- }
- }
-
#if 0 /* Tangents are always from UV's - this will never happen. */
if (layer == -1) {
layer = CustomData_get_named_layer(cd_ldata, CD_TANGENT, name);
@@ -556,28 +386,8 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
cd_used.orco = 1;
break;
}
-
- /* NOTE: attr->type will always be CD_PROP_COLOR even for
- * CD_PROP_BYTE_COLOR layers, see node_shader_gpu_vertex_color in
- * node_shader_vertex_color.cc.
- */
- case CD_MCOL:
case CD_PROP_BYTE_COLOR:
- case CD_PROP_COLOR: {
- /* First check Color attributes, when not found check mesh attributes. Geometry nodes
- * can generate those layers. */
- int vcol_bit = mesh_cd_calc_gpu_layers_vcol_used(&me_query, cd_vdata, cd_ldata, name);
-
- if (vcol_bit != -1) {
- cd_used.vcol |= 1UL << (uint)vcol_bit;
- break;
- }
-
- if (layer != -1 && domain.has_value()) {
- drw_attributes_add_request(attributes, name, type, layer, *domain);
- }
- break;
- }
+ case CD_PROP_COLOR:
case CD_PROP_FLOAT3:
case CD_PROP_BOOL:
case CD_PROP_INT8:
@@ -863,10 +673,9 @@ static void mesh_batch_cache_discard_shaded_tri(MeshBatchCache *cache)
FOREACH_MESH_BUFFER_CACHE (cache, mbc) {
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.uv);
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.tan);
- GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.vcol);
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.orco);
}
- DRWBatchFlag batch_map = BATCH_MAP(vbo.uv, vbo.tan, vbo.vcol, vbo.orco);
+ DRWBatchFlag batch_map = BATCH_MAP(vbo.uv, vbo.tan, vbo.orco);
mesh_batch_cache_discard_batch(cache, batch_map);
mesh_cd_layers_type_clear(&cache->cd_used);
}
@@ -1070,42 +879,35 @@ static void texpaint_request_active_uv(MeshBatchCache *cache, Object *object, Me
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
}
-static void texpaint_request_active_vcol(MeshBatchCache *cache, Object *object, Mesh *me)
-{
- DRW_MeshCDMask cd_needed;
- mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_mloopcol_layer(object, me, &cd_needed);
-
- BLI_assert(cd_needed.vcol != 0 &&
- "No MLOOPCOL layer available in vertpaint, but batches requested anyway!");
-
- mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
-}
-
-static void sculpt_request_active_vcol(MeshBatchCache *cache, Object *object, Mesh *me)
+static void request_active_and_default_color_attributes(const Object &object,
+ const Mesh &mesh,
+ DRW_Attributes &attributes)
{
- const Mesh *me_final = editmesh_final_or_this(object, me);
+ const Mesh *me_final = editmesh_final_or_this(&object, &mesh);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
+ /* Necessary because which attributes are active/default is stored in #CustomData. */
Mesh me_query = blender::dna::shallow_zero_initialize();
BKE_id_attribute_copy_domains_temp(
ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
- const CustomDataLayer *active = BKE_id_attributes_active_color_get(&me_query.id);
- const CustomDataLayer *render = BKE_id_attributes_render_color_get(&me_query.id);
-
- int active_i = BKE_id_attribute_to_index(
- &me_query.id, active, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
- int render_i = BKE_id_attribute_to_index(
- &me_query.id, render, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
+ auto request_color_attribute = [&](const char *name) {
+ int layer_index;
+ eCustomDataType type;
+ if (drw_custom_data_match_attribute(cd_vdata, name, &layer_index, &type)) {
+ drw_attributes_add_request(&attributes, name, type, layer_index, ATTR_DOMAIN_POINT);
+ }
+ else if (drw_custom_data_match_attribute(cd_ldata, name, &layer_index, &type)) {
+ drw_attributes_add_request(&attributes, name, type, layer_index, ATTR_DOMAIN_CORNER);
+ }
+ };
- if (active_i >= 0) {
- cache->cd_needed.vcol |= 1UL << (uint)active_i;
+ if (const CustomDataLayer *active = BKE_id_attributes_active_color_get(&me_query.id)) {
+ request_color_attribute(active->name);
}
-
- if (render_i >= 0) {
- cache->cd_needed.vcol |= 1UL << (uint)render_i;
+ if (const CustomDataLayer *render = BKE_id_attributes_render_color_get(&me_query.id)) {
+ request_color_attribute(render->name);
}
}
@@ -1214,7 +1016,13 @@ GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(Object *object, Mesh
GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_vcol(cache, object, me);
+
+ DRW_Attributes attrs_needed{};
+ request_active_and_default_color_attributes(*object, *me, attrs_needed);
+
+ ThreadMutex *mesh_render_mutex = (ThreadMutex *)me->runtime.render_mutex;
+ drw_attributes_merge(&cache->attr_needed, &attrs_needed, mesh_render_mutex);
+
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
@@ -1222,7 +1030,13 @@ GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(Object *object, Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_surface_sculpt(Object *object, Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- sculpt_request_active_vcol(cache, object, me);
+
+ DRW_Attributes attrs_needed{};
+ request_active_and_default_color_attributes(*object, *me, attrs_needed);
+
+ ThreadMutex *mesh_render_mutex = (ThreadMutex *)me->runtime.render_mutex;
+ drw_attributes_merge(&cache->attr_needed, &attrs_needed, mesh_render_mutex);
+
mesh_batch_cache_request_surface_batches(cache);
return cache->batch.surface;
}
@@ -1621,9 +1435,6 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if (cache->cd_used.sculpt_overlays != cache->cd_needed.sculpt_overlays) {
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.sculpt_data);
}
- if ((cache->cd_used.vcol & cache->cd_needed.vcol) != cache->cd_needed.vcol) {
- GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.vcol);
- }
if (!drw_attributes_overlap(&cache->attr_used, &cache->attr_needed)) {
for (int i = 0; i < GPU_MAX_ATTR; i++) {
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.attr[i]);
@@ -1710,15 +1521,26 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
MeshBufferList *mbuflist = &cache->final.buff;
/* Initialize batches and request VBO's & IBO's. */
- assert_deps_valid(
- MBC_SURFACE,
- {BUFFER_INDEX(ibo.tris), BUFFER_INDEX(vbo.lnor), BUFFER_INDEX(vbo.pos_nor),
- BUFFER_INDEX(vbo.uv), BUFFER_INDEX(vbo.vcol), BUFFER_INDEX(vbo.attr[0]),
- BUFFER_INDEX(vbo.attr[1]), BUFFER_INDEX(vbo.attr[2]), BUFFER_INDEX(vbo.attr[3]),
- BUFFER_INDEX(vbo.attr[4]), BUFFER_INDEX(vbo.attr[5]), BUFFER_INDEX(vbo.attr[6]),
- BUFFER_INDEX(vbo.attr[7]), BUFFER_INDEX(vbo.attr[8]), BUFFER_INDEX(vbo.attr[9]),
- BUFFER_INDEX(vbo.attr[10]), BUFFER_INDEX(vbo.attr[11]), BUFFER_INDEX(vbo.attr[12]),
- BUFFER_INDEX(vbo.attr[13]), BUFFER_INDEX(vbo.attr[14])});
+ assert_deps_valid(MBC_SURFACE,
+ {BUFFER_INDEX(ibo.tris),
+ BUFFER_INDEX(vbo.lnor),
+ BUFFER_INDEX(vbo.pos_nor),
+ BUFFER_INDEX(vbo.uv),
+ BUFFER_INDEX(vbo.attr[0]),
+ BUFFER_INDEX(vbo.attr[1]),
+ BUFFER_INDEX(vbo.attr[2]),
+ BUFFER_INDEX(vbo.attr[3]),
+ BUFFER_INDEX(vbo.attr[4]),
+ BUFFER_INDEX(vbo.attr[5]),
+ BUFFER_INDEX(vbo.attr[6]),
+ BUFFER_INDEX(vbo.attr[7]),
+ BUFFER_INDEX(vbo.attr[8]),
+ BUFFER_INDEX(vbo.attr[9]),
+ BUFFER_INDEX(vbo.attr[10]),
+ BUFFER_INDEX(vbo.attr[11]),
+ BUFFER_INDEX(vbo.attr[12]),
+ BUFFER_INDEX(vbo.attr[13]),
+ BUFFER_INDEX(vbo.attr[14])});
if (DRW_batch_requested(cache->batch.surface, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.surface, &mbuflist->ibo.tris);
/* Order matters. First ones override latest VBO's attributes. */
@@ -1727,9 +1549,6 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if (cache->cd_used.uv != 0) {
DRW_vbo_request(cache->batch.surface, &mbuflist->vbo.uv);
}
- if (cache->cd_used.vcol != 0) {
- DRW_vbo_request(cache->batch.surface, &mbuflist->vbo.vcol);
- }
drw_add_attributes_vbo(cache->batch.surface, mbuflist, &cache->attr_used);
}
assert_deps_valid(MBC_ALL_VERTS, {BUFFER_INDEX(vbo.pos_nor)});
@@ -1807,12 +1626,12 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
assert_deps_valid(
MBC_SURFACE_PER_MAT,
{BUFFER_INDEX(vbo.lnor), BUFFER_INDEX(vbo.pos_nor), BUFFER_INDEX(vbo.uv),
- BUFFER_INDEX(vbo.tan), BUFFER_INDEX(vbo.vcol), BUFFER_INDEX(vbo.orco),
- BUFFER_INDEX(vbo.attr[0]), BUFFER_INDEX(vbo.attr[1]), BUFFER_INDEX(vbo.attr[2]),
- BUFFER_INDEX(vbo.attr[3]), BUFFER_INDEX(vbo.attr[4]), BUFFER_INDEX(vbo.attr[5]),
- BUFFER_INDEX(vbo.attr[6]), BUFFER_INDEX(vbo.attr[7]), BUFFER_INDEX(vbo.attr[8]),
- BUFFER_INDEX(vbo.attr[9]), BUFFER_INDEX(vbo.attr[10]), BUFFER_INDEX(vbo.attr[11]),
- BUFFER_INDEX(vbo.attr[12]), BUFFER_INDEX(vbo.attr[13]), BUFFER_INDEX(vbo.attr[14])});
+ BUFFER_INDEX(vbo.tan), BUFFER_INDEX(vbo.orco), BUFFER_INDEX(vbo.attr[0]),
+ BUFFER_INDEX(vbo.attr[1]), BUFFER_INDEX(vbo.attr[2]), BUFFER_INDEX(vbo.attr[3]),
+ BUFFER_INDEX(vbo.attr[4]), BUFFER_INDEX(vbo.attr[5]), BUFFER_INDEX(vbo.attr[6]),
+ BUFFER_INDEX(vbo.attr[7]), BUFFER_INDEX(vbo.attr[8]), BUFFER_INDEX(vbo.attr[9]),
+ BUFFER_INDEX(vbo.attr[10]), BUFFER_INDEX(vbo.attr[11]), BUFFER_INDEX(vbo.attr[12]),
+ BUFFER_INDEX(vbo.attr[13]), BUFFER_INDEX(vbo.attr[14])});
assert_deps_valid(MBC_SURFACE_PER_MAT, {TRIS_PER_MAT_INDEX});
for (int i = 0; i < cache->mat_len; i++) {
if (DRW_batch_requested(cache->surface_per_mat[i], GPU_PRIM_TRIS)) {
@@ -1826,9 +1645,6 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if ((cache->cd_used.tan != 0) || (cache->cd_used.tan_orco != 0)) {
DRW_vbo_request(cache->surface_per_mat[i], &mbuflist->vbo.tan);
}
- if (cache->cd_used.vcol != 0) {
- DRW_vbo_request(cache->surface_per_mat[i], &mbuflist->vbo.vcol);
- }
if (cache->cd_used.orco != 0) {
DRW_vbo_request(cache->surface_per_mat[i], &mbuflist->vbo.orco);
}
@@ -1994,7 +1810,6 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
assert_final_deps_valid(BUFFER_INDEX(vbo.lnor));
assert_final_deps_valid(BUFFER_INDEX(vbo.pos_nor));
assert_final_deps_valid(BUFFER_INDEX(vbo.uv));
- assert_final_deps_valid(BUFFER_INDEX(vbo.vcol));
assert_final_deps_valid(BUFFER_INDEX(vbo.sculpt_data));
assert_final_deps_valid(BUFFER_INDEX(vbo.weights));
assert_final_deps_valid(BUFFER_INDEX(vbo.edge_fac));