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authorJacques Lucke <jacques@blender.org>2020-07-27 17:42:04 +0300
committerJacques Lucke <jacques@blender.org>2020-07-27 17:42:04 +0300
commitc7ee66e517b2ae54f1304ae9b0085e6ed7a246c2 (patch)
treeb83bea70b21f1b53ab3fe119ca69b83834a67134 /source/blender/draw/intern/draw_cache_impl_pointcloud.c
parent6f5d01779a50931aeefbc3593af27d3ffacdab72 (diff)
Cleanup: remove outdated comment
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_pointcloud.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_pointcloud.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_pointcloud.c b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
index 5807b779113..06cedb9f72c 100644
--- a/source/blender/draw/intern/draw_cache_impl_pointcloud.c
+++ b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
@@ -155,9 +155,6 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
}
PointCloud *pointcloud = ob->data;
- /* Assume points always have a radius for now.
- * TODO: Check if the logic below makes sense when there are multiple point clouds, some that
- * have a radius and others that don't. */
const bool has_radius = pointcloud->radius != NULL;
static GPUVertFormat format = {0};