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authorClément Foucault <foucault.clem@gmail.com>2020-09-06 03:46:51 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-06 23:13:06 +0300
commit4ea93029c65fd4cdb8b707494855120c0f792952 (patch)
treea02801daaaf0f0a4e1bb7be84d34e27759b32a36 /source/blender/draw/intern/draw_cache_inline.h
parent84d67bd0a937e842618ee7843958f3147ba6af58 (diff)
GPUIndexBuf: GL backend Isolation
This is part of the Vulkan backend task T68990. There is no real change, only making some code re-organisation. This also make the IndexBuf completely abstract from outside the GPU module.
Diffstat (limited to 'source/blender/draw/intern/draw_cache_inline.h')
-rw-r--r--source/blender/draw/intern/draw_cache_inline.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_cache_inline.h b/source/blender/draw/intern/draw_cache_inline.h
index 0f0e1785a2a..720cc31b0be 100644
--- a/source/blender/draw/intern/draw_cache_inline.h
+++ b/source/blender/draw/intern/draw_cache_inline.h
@@ -80,7 +80,7 @@ BLI_INLINE bool DRW_ibo_requested(GPUIndexBuf *ibo)
{
/* TODO do not rely on data uploaded. This prevents multithreading.
* (need access to a gl context) */
- return (ibo != NULL && ibo->ibo_id == 0 && ibo->data == NULL);
+ return (ibo != NULL && !GPU_indexbuf_is_init(ibo));
}
BLI_INLINE void DRW_vbo_request(GPUBatch *batch, GPUVertBuf **vbo)