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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-09 17:39:07 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-09 17:45:21 +0300
commit240b8b967994235b24a034c87c18218e923924b7 (patch)
tree1349bcb70b0cbcc955ba36e3773482f3e40129f6 /source/blender/draw/intern/draw_common.c
parentacd811278ebdfdc1329bedfade42c531c0c805a8 (diff)
Cleanup: Use full name for scene_layer in draw
Diffstat (limited to 'source/blender/draw/intern/draw_common.c')
-rw-r--r--source/blender/draw/intern/draw_common.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 1050594318f..125edcbc5d2 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -360,10 +360,10 @@ DRWShadingGroup *shgroup_instance_bone_envelope_solid(DRWPass *pass, struct Gwn_
* Get the wire color theme_id of an object based on it's state
* \a r_color is a way to get a pointer to the static color var associated
*/
-int DRW_object_wire_theme_get(Object *ob, SceneLayer *sl, float **r_color)
+int DRW_object_wire_theme_get(Object *ob, SceneLayer *scene_layer, float **r_color)
{
const bool is_edit = (ob->mode & OB_MODE_EDIT) != 0;
- const bool active = (sl->basact && sl->basact->object == ob);
+ const bool active = (scene_layer->basact && scene_layer->basact->object == ob);
/* confusing logic here, there are 2 methods of setting the color
* 'colortab[colindex]' and 'theme_id', colindex overrides theme_id.
*