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authorCampbell Barton <ideasman42@gmail.com>2019-02-08 14:51:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-08 15:21:22 +0300
commit813800f143b90480f563d1e1dd6fbb9acd3e5f87 (patch)
tree43f152dd81ae17d5dd1cb5ee9407e892543808f3 /source/blender/draw/intern/draw_common.c
parentd723249dcc20ff6fab55d443dba85203a104a7fc (diff)
DRW: support clipping for stick & wire bones
Diffstat (limited to 'source/blender/draw/intern/draw_common.c')
-rw-r--r--source/blender/draw/intern/draw_common.c26
1 files changed, 17 insertions, 9 deletions
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index eb932bc4cd4..819e895ed21 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -305,9 +305,9 @@ void DRW_shgroup_world_clip_planes_from_rv3d(DRWShadingGroup *shgrp, const Regio
DRW_shgroup_state_enable(shgrp, DRW_STATE_CLIP_PLANES);
}
-DRWShadingGroup *shgroup_dynlines_flat_color(DRWPass *pass)
+DRWShadingGroup *shgroup_dynlines_flat_color(DRWPass *pass, eGPUShaderConfig shader_cfg)
{
- GPUShader *sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_FLAT_COLOR);
+ GPUShader *sh = GPU_shader_get_builtin_shader_with_config(GPU_SHADER_3D_FLAT_COLOR, shader_cfg);
DRW_shgroup_instance_format(g_formats.dynlines_color, {
{"pos", DRW_ATTR_FLOAT, 3},
@@ -315,7 +315,9 @@ DRWShadingGroup *shgroup_dynlines_flat_color(DRWPass *pass)
});
DRWShadingGroup *grp = DRW_shgroup_line_batch_create_with_format(sh, pass, g_formats.dynlines_color);
-
+ if (shader_cfg == GPU_SHADER_CFG_CLIPPED) {
+ DRW_shgroup_world_clip_planes_from_rv3d(grp, DRW_context_state_get()->rv3d);
+ }
return grp;
}
@@ -835,13 +837,17 @@ DRWShadingGroup *shgroup_instance_bone_sphere_outline(DRWPass *pass)
return grp;
}
-DRWShadingGroup *shgroup_instance_bone_stick(DRWPass *pass)
+DRWShadingGroup *shgroup_instance_bone_stick(DRWPass *pass, eGPUShaderConfig shader_cfg)
{
- COMMON_Shaders *sh_data = &g_shaders[GPU_SHADER_CFG_DEFAULT];
+ COMMON_Shaders *sh_data = &g_shaders[shader_cfg];
if (sh_data->bone_stick == NULL) {
- sh_data->bone_stick = DRW_shader_create(
- datatoc_armature_stick_vert_glsl, NULL,
- datatoc_armature_stick_frag_glsl, NULL);
+ const char *world_clip_lib_or_empty = (shader_cfg == GPU_SHADER_CFG_CLIPPED) ? datatoc_gpu_shader_cfg_world_clip_lib_glsl : "";
+ const char *world_clip_def_or_empty = (shader_cfg == GPU_SHADER_CFG_CLIPPED) ? "#define USE_WORLD_CLIP_PLANES\n" : "";
+ sh_data->bone_stick = GPU_shader_create_from_arrays({
+ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_armature_stick_vert_glsl, NULL},
+ .frag = (const char *[]){datatoc_armature_stick_frag_glsl, NULL},
+ .defs = (const char *[]){world_clip_def_or_empty, NULL},
+ });
}
DRW_shgroup_instance_format(g_formats.instance_bone_stick, {
@@ -859,7 +865,9 @@ DRWShadingGroup *shgroup_instance_bone_stick(DRWPass *pass)
g_formats.instance_bone_stick);
DRW_shgroup_uniform_vec2(grp, "viewportSize", DRW_viewport_size_get(), 1);
DRW_shgroup_uniform_float_copy(grp, "stickSize", 5.0f * U.pixelsize);
-
+ if (shader_cfg == GPU_SHADER_CFG_CLIPPED) {
+ DRW_shgroup_world_clip_planes_from_rv3d(grp, DRW_context_state_get()->rv3d);
+ }
return grp;
}