diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:12:26 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-09-07 17:23:25 +0300 |
commit | 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 (patch) | |
tree | 0283a5c819d1e709edfd0de814636aa83a9b1033 /source/blender/draw/intern/draw_common.c | |
parent | ab823176d31dc155645de733f1cd4fbd6ad74592 (diff) |
Cleanup: use post increment/decrement
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
Diffstat (limited to 'source/blender/draw/intern/draw_common.c')
-rw-r--r-- | source/blender/draw/intern/draw_common.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c index 096e1c2aeca..8e0f713add6 100644 --- a/source/blender/draw/intern/draw_common.c +++ b/source/blender/draw/intern/draw_common.c @@ -296,13 +296,13 @@ static struct { void DRW_globals_free(void) { struct GPUVertFormat **format = &g_formats.instance_screenspace; - for (int i = 0; i < sizeof(g_formats) / sizeof(void *); ++i, ++format) { + for (int i = 0; i < sizeof(g_formats) / sizeof(void *); i++, format++) { MEM_SAFE_FREE(*format); } for (int j = 0; j < GPU_SHADER_CFG_LEN; j++) { struct GPUShader **shader = &g_shaders[j].shape_outline; - for (int i = 0; i < sizeof(g_shaders[j]) / sizeof(void *); ++i, ++shader) { + for (int i = 0; i < sizeof(g_shaders[j]) / sizeof(void *); i++, shader++) { DRW_SHADER_FREE_SAFE(*shader); } } |