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authorCampbell Barton <ideasman42@gmail.com>2019-03-16 10:41:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-16 10:43:36 +0300
commit37af7ce779af9bdf0e858251edc866687d895913 (patch)
treed649b171bdc992fb1af1578f339be3112076ab33 /source/blender/draw/intern/draw_common.c
parentc55fb58e8a4f1fd34d24deeed3a86b32e819d677 (diff)
DRW: support clipping for armature bone axes
Also minor changes to make empty axis match armature axis.
Diffstat (limited to 'source/blender/draw/intern/draw_common.c')
-rw-r--r--source/blender/draw/intern/draw_common.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index b5141fa0af1..849087d39af 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -602,13 +602,16 @@ DRWShadingGroup *shgroup_spot_instance(DRWPass *pass, struct GPUBatch *geom, eGP
return grp;
}
-DRWShadingGroup *shgroup_instance_bone_axes(DRWPass *pass)
+DRWShadingGroup *shgroup_instance_bone_axes(DRWPass *pass, eGPUShaderConfig sh_cfg)
{
- COMMON_Shaders *sh_data = &g_shaders[GPU_SHADER_CFG_DEFAULT];
+ COMMON_Shaders *sh_data = &g_shaders[sh_cfg];
if (sh_data->bone_axes == NULL) {
- sh_data->bone_axes = DRW_shader_create(
- datatoc_armature_axes_vert_glsl, NULL,
- datatoc_gpu_shader_flat_color_frag_glsl, NULL);
+ const GPUShaderConfigData *sh_cfg_data = &GPU_shader_cfg_data[sh_cfg];
+ sh_data->bone_axes = GPU_shader_create_from_arrays({
+ .vert = (const char *[]){sh_cfg_data->lib, datatoc_armature_axes_vert_glsl, NULL},
+ .frag = (const char *[]){datatoc_gpu_shader_flat_color_frag_glsl, NULL},
+ .defs = (const char *[]){sh_cfg_data->def, NULL},
+ });
}
DRW_shgroup_instance_format(g_formats.instance_color, {
@@ -621,7 +624,9 @@ DRWShadingGroup *shgroup_instance_bone_axes(DRWPass *pass)
pass, DRW_cache_bone_arrows_get(),
g_formats.instance_color);
DRW_shgroup_uniform_vec3(grp, "screenVecs[0]", DRW_viewport_screenvecs_get(), 2);
-
+ if (sh_cfg == GPU_SHADER_CFG_CLIPPED) {
+ DRW_shgroup_world_clip_planes_from_rv3d(grp, DRW_context_state_get()->rv3d);
+ }
return grp;
}