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author | Clément Foucault <foucault.clem@gmail.com> | 2018-02-14 20:59:15 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-02-14 20:59:42 +0300 |
commit | 0ef981f603a0d03a1b187995c91282c73ed50bd7 (patch) | |
tree | 0957ed900ee82ed6d2bfc3b6e9513cefc61fe50b /source/blender/draw/intern/draw_common.h | |
parent | 629a87481769d8886fcbe66ca4e4e4b60c767627 (diff) |
DRW: Refactor: Less feature duplication with Gwn.
This removes the need of custom attribs for instancing.
Instancing works fully with dynamic batches & Gwn_VertFormat now.
This is in prevision of the VAO manager patch.
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r-- | source/blender/draw/intern/draw_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index 7ff11f5f069..68ab7e055f5 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -100,6 +100,7 @@ typedef struct GlobalsUboStorage { /* Keep in sync with globalsBlock in shaders */ void DRW_globals_update(void); +void DRW_globals_free(void); struct DRWShadingGroup *shgroup_dynlines_uniform_color(struct DRWPass *pass, float color[4]); struct DRWShadingGroup *shgroup_dynpoints_uniform_color(struct DRWPass *pass, float color[4], float *size); |