diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-04-11 17:49:05 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-04-11 17:56:19 +0300 |
commit | e8ddd258efb0e473ea6ab2668ac0c2a86bd868a3 (patch) | |
tree | 42cc386bbedbcbc1e59c44028464903c1ac5488f /source/blender/draw/intern/draw_common.h | |
parent | 5a4fceff1b10e18fffc1d536e71e47b27ed40402 (diff) |
Correct own error in adding colors
Make comment regarding GLSL more clear.
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r-- | source/blender/draw/intern/draw_common.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index b234adc7b99..ff57f5c5397 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -32,9 +32,8 @@ struct Batch; struct Object; struct SceneLayer; -/* Used as ubo but colors can be directly - * referenced as well */ -/* Keep in sync with globalsBlock in shaders */ +/* Used as ubo but colors can be directly referenced as well */ +/* Keep in sync with: common_globals_lib.glsl (globalsBlock) */ typedef struct GlobalsUboStorage { /* UBOs data needs to be 16 byte aligned (size of vec4) */ float colorWire[4]; @@ -119,4 +118,4 @@ void DRW_shgroup_armature_edit( struct Object *ob, struct DRWPass *pass_bone_solid, struct DRWPass *pass_bone_wire, struct DRWShadingGroup *shgrp_relationship_lines); -#endif /* __DRAW_COMMON__ */
\ No newline at end of file +#endif /* __DRAW_COMMON__ */ |