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author | Clément Foucault <foucault.clem@gmail.com> | 2022-06-07 19:32:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-06-07 19:32:34 +0300 |
commit | 627d42cd566d0800e1cd00cb8b81aec45667a0d5 (patch) | |
tree | d6ee1052b1f28ad57994e7ff1532b23c96f17977 /source/blender/draw/intern/draw_common.h | |
parent | ec493d79fa7d8f6885d31cae8f3d0cac47604a3c (diff) | |
parent | b568f445a52f22dcef57fed8b613d3a2dc2c7c22 (diff) |
Merge branch 'blender-v3.2-release'
# Conflicts:
# source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r-- | source/blender/draw/intern/draw_common.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index b6b0c94f4bf..d31c98e0dee 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -93,7 +93,7 @@ void DRW_curves_free(void); /** * Add attributes bindings of volume grids to an existing shading group. * No draw call is added so the caller can decide how to use the data. - * \return nullptr if there is something to draw. + * \return nullptr if there is nothing to draw. */ struct DRWShadingGroup *DRW_shgroup_volume_create_sub(struct Scene *scene, struct Object *ob, |