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authorCampbell Barton <ideasman42@gmail.com>2019-01-10 08:51:36 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-10 10:28:53 +0300
commit5ce6b344d5463f5d0fd764970796ebf57b237e7c (patch)
tree438498acf9302e31a912d50baca1e20a6f999ff6 /source/blender/draw/intern/draw_common.h
parentca8f5219718e7d13185d68f3e69ceb4d057c76e7 (diff)
3D View: use faded color for dupli instance wire & points
Similar to 2.7x, so instanced geometry can be differentiated.
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r--source/blender/draw/intern/draw_common.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index e0c1a3c0c66..ca4bf967236 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -48,9 +48,11 @@ typedef struct GlobalsUboStorage {
float colorWireEdit[4];
float colorActive[4];
float colorSelect[4];
- float colorTransform[4];
+ float colorDupliSelect[4];
+ float colorDupli[4];
float colorLibrarySelect[4];
float colorLibrary[4];
+ float colorTransform[4];
float colorLamp[4];
float colorSpeaker[4];
float colorCamera[4];