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authorClément Foucault <foucault.clem@gmail.com>2020-02-11 17:18:55 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-02-11 17:19:04 +0300
commit804e90b42d728ecb1073af8d0bae15a91b13a469 (patch)
tree309de25d99c92286b10c9d27e547fd43a69299c1 /source/blender/draw/intern/draw_common.h
parent58cdab8b9759dd59b55895f2f76b9624addbb324 (diff)
DRW: Color Management improvement
Reviewed By: brecht sergey jbakker Differential Revision: http://developer.blender.org/D6729
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r--source/blender/draw/intern/draw_common.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index 97afb5e6aa4..bea287da4e9 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -79,6 +79,10 @@ typedef struct GlobalsUboStorage {
float colorLightNoAlpha[4];
float colorBackground[4];
+ float colorBackgroundGradient[4];
+ float colorCheckerLow[4];
+ float colorCheckerHigh[4];
+ float colorClippingBorder[4];
float colorEditMeshMiddle[4];
float colorHandleFree[4];
@@ -98,6 +102,30 @@ typedef struct GlobalsUboStorage {
float colorActiveSpline[4];
float colorBonePose[4];
+ float colorBonePoseActive[4];
+ float colorBonePoseActiveUnsel[4];
+ float colorBonePoseConstraint[4];
+ float colorBonePoseIK[4];
+ float colorBonePoseSplineIK[4];
+ float colorBonePoseTarget[4];
+ float colorBoneSolid[4];
+ float colorBoneLocked[4];
+ float colorBoneActive[4];
+ float colorBoneActiveUnsel[4];
+ float colorBoneSelect[4];
+ float colorBoneIKLine[4];
+ float colorBoneIKLineNoTarget[4];
+ float colorBoneIKLineSpline[4];
+
+ float colorText[4];
+ float colorTextHi[4];
+
+ float colorBundleSolid[4];
+
+ float colorMballRadius[4];
+ float colorMballRadiusSelect[4];
+ float colorMballStiffness[4];
+ float colorMballStiffnessSelect[4];
float colorCurrentFrame[4];