diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-04-30 23:47:40 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-05-02 21:49:38 +0300 |
commit | e764d2b6baff83bc979b461c92a1bda99dd37455 (patch) | |
tree | 4c2e91e46de171e16c768db16c21228de953fd44 /source/blender/draw/intern/draw_common.h | |
parent | a76d27f6942ce4497e95462fd57ca67ab5c9cc6d (diff) |
Armature: More work and cleanup on envelope bones drawing.
- Draw tail & head sphere with point shader (no needs for another way).
- Use the same function for issuing the calls for wire and solid envelope.
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r-- | source/blender/draw/intern/draw_common.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index 81974749282..656a4d7303d 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -118,12 +118,12 @@ struct DRWShadingGroup *shgroup_instance_outline(struct DRWPass *pass, struct Gw struct DRWShadingGroup *shgroup_camera_instance(struct DRWPass *pass, struct Gwn_Batch *geom); struct DRWShadingGroup *shgroup_distance_lines_instance(struct DRWPass *pass, struct Gwn_Batch *geom); struct DRWShadingGroup *shgroup_spot_instance(struct DRWPass *pass, struct Gwn_Batch *geom); -struct DRWShadingGroup *shgroup_instance_bone_envelope_wire(struct DRWPass *pass, struct Gwn_Batch *geom); +struct DRWShadingGroup *shgroup_instance_bone_envelope_outline(struct DRWPass *pass); struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass); struct DRWShadingGroup *shgroup_instance_mball_handles(struct DRWPass *pass, struct Gwn_Batch *geom); -struct DRWShadingGroup *shgroup_instance_armature_shape_outline(struct DRWPass *pass, struct Gwn_Batch *geom); -struct DRWShadingGroup *shgroup_instance_armature_sphere(struct DRWPass *pass); -struct DRWShadingGroup *shgroup_instance_armature_sphere_outline(struct DRWPass *pass); +struct DRWShadingGroup *shgroup_instance_bone_shape_outline(struct DRWPass *pass, struct Gwn_Batch *geom); +struct DRWShadingGroup *shgroup_instance_bone_sphere(struct DRWPass *pass); +struct DRWShadingGroup *shgroup_instance_bone_sphere_outline(struct DRWPass *pass); int DRW_object_wire_theme_get( struct Object *ob, struct ViewLayer *view_layer, float **r_color); |