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authorClément Foucault <foucault.clem@gmail.com>2018-09-26 17:40:09 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-09-26 17:42:57 +0300
commitf7a81abe190a3ed546831577a077507758200777 (patch)
tree41973f3e02b784a36a9ad64728475fdafcd3fea2 /source/blender/draw/intern/draw_common.h
parent1407a111381463cd05ca92a661403d9f114dc95a (diff)
Edit Surface: Use edit curve engine to display edit surface
It's so similar in practice that we don't need a separate engine for edit surface overlays.
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r--source/blender/draw/intern/draw_common.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index ceeefdd38a5..2640451a889 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -90,7 +90,9 @@ typedef struct GlobalsUboStorage {
float colorHandleSelAlign[4];
float colorHandleSelAutoclamp[4];
float colorNurbUline[4];
+ float colorNurbVline[4];
float colorNurbSelUline[4];
+ float colorNurbSelVline[4];
float colorActiveSpline[4];
float colorBonePose[4];