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authorBastien Montagne <montagne29@wanadoo.fr>2019-06-13 18:57:55 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2019-06-13 19:02:43 +0300
commit30116a5274930ece7acaf8b4c6d5e389b32f8b69 (patch)
treeba5ed3a7f413e847f076d525215da450854e4d1a /source/blender/draw/intern/draw_instance_data.c
parent245129e8e2a6fb24b7a3c6623eae9a6b2010c238 (diff)
Fix T65109: Object deleted when removed from the RigidBodyWorld collection.
While user should never do that, it appears many end up using a 'view layer' instancing collection as RBW collection, and even worse, have objects in that unique collection. Therefore, when removing RB simulation from an object, which among other things has to remove it from the RBW collection, it would fully delete the object from the blend file. This fix merely checks the usercount of RB-removed object, and if it is at 1 (which means object was in a single collection), it adds it to the scene's master collection first.
Diffstat (limited to 'source/blender/draw/intern/draw_instance_data.c')
0 files changed, 0 insertions, 0 deletions