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authorCampbell Barton <ideasman42@gmail.com>2019-05-01 03:35:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-01 03:51:10 +0300
commit63f0e150edaeea26fbcc48f62597f4f5c71cc64a (patch)
tree275c7ec1f9732fd992ce8351cf0da284211edb99 /source/blender/draw/intern/draw_instance_data.c
parent480a09a92f7f1f28aabb4ad84b86ddccd6580afc (diff)
Cleanup: comments (long lines) in draw
Diffstat (limited to 'source/blender/draw/intern/draw_instance_data.c')
-rw-r--r--source/blender/draw/intern/draw_instance_data.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c
index 27e03a3495a..e8d91309e06 100644
--- a/source/blender/draw/intern/draw_instance_data.c
+++ b/source/blender/draw/intern/draw_instance_data.c
@@ -22,11 +22,11 @@
/**
* DRW Instance Data Manager
- * This is a special memory manager that keeps memory blocks ready to send as vbo data in one continuous allocation.
- * This way we avoid feeding gawain each instance data one by one and unnecessary memcpy.
- * Since we loose which memory block was used each #DRWShadingGroup we need to redistribute them in the same order/size
- * to avoid to realloc each frame.
- * This is why #DRWInstanceDatas are sorted in a list for each different data size.
+ * This is a special memory manager that keeps memory blocks ready to send as vbo data in one
+ * continuous allocation. This way we avoid feeding gawain each instance data one by one and
+ * unnecessary memcpy. Since we loose which memory block was used each #DRWShadingGroup we need to
+ * redistribute them in the same order/size to avoid to realloc each frame. This is why
+ * #DRWInstanceDatas are sorted in a list for each different data size.
*/
#include "draw_instance_data.h"