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authorCampbell Barton <ideasman42@gmail.com>2020-09-07 08:57:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-07 09:19:42 +0300
commit267b8e1a5c322c87d9684638cc29c984c6d33e58 (patch)
tree3c64784ae8ef56c801679f906d427ee7451406ea /source/blender/draw/intern/draw_instance_data.c
parent379d5d7349400d09e1c266665398e97dcb7a9993 (diff)
Cleanup: spelling
Also correct wrapped lines of example code in threads.cc.
Diffstat (limited to 'source/blender/draw/intern/draw_instance_data.c')
-rw-r--r--source/blender/draw/intern/draw_instance_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c
index 32060ca02a1..f341d16838e 100644
--- a/source/blender/draw/intern/draw_instance_data.c
+++ b/source/blender/draw/intern/draw_instance_data.c
@@ -22,7 +22,7 @@
/**
* DRW Instance Data Manager
- * This is a special memory manager that keeps memory blocks ready to send as vbo data in one
+ * This is a special memory manager that keeps memory blocks ready to send as VBO data in one
* continuous allocation. This way we avoid feeding #GPUBatch each instance data one by one and
* unnecessary memcpy. Since we loose which memory block was used each #DRWShadingGroup we need to
* redistribute them in the same order/size to avoid to realloc each frame. This is why