diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/draw/intern/draw_manager.c | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index db64c7deb63..62742d082ca 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2315,7 +2315,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph, } if (v3d->overlay.flag & V3D_OVERLAY_BONE_SELECT) { if (!(v3d->flag2 & V3D_HIDE_OVERLAYS)) { - /* Note: don't use "BKE_object_pose_armature_get" here, it breaks selection. */ + /* NOTE: don't use "BKE_object_pose_armature_get" here, it breaks selection. */ Object *obpose = OBPOSE_FROM_OBACT(obact); if (obpose == NULL) { Object *obweight = OBWEIGHTPAINT_FROM_OBACT(obact); @@ -3147,7 +3147,7 @@ void DRW_opengl_render_context_enable(void *re_gl_context) /* If thread is main you should use DRW_opengl_context_enable(). */ BLI_assert(!BLI_thread_is_main()); - /* TODO get rid of the blocking. Only here because of the static global DST. */ + /* TODO: get rid of the blocking. Only here because of the static global DST. */ BLI_ticket_mutex_lock(DST.gl_context_mutex); WM_opengl_context_activate(re_gl_context); } @@ -3155,7 +3155,7 @@ void DRW_opengl_render_context_enable(void *re_gl_context) void DRW_opengl_render_context_disable(void *re_gl_context) { WM_opengl_context_release(re_gl_context); - /* TODO get rid of the blocking. */ + /* TODO: get rid of the blocking. */ BLI_ticket_mutex_unlock(DST.gl_context_mutex); } |