diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-09-19 07:32:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-09-19 07:34:32 +0300 |
commit | 17a2820da8ad8ea23d336129f32e060e5746b047 (patch) | |
tree | 21f965c6f2d15a53fc67cd6dcad1a3a2a09df833 /source/blender/draw/intern/draw_manager.c | |
parent | a78130c6101517c09eed14215087ab3dfe36bc5c (diff) |
Cleanup: consistent TODO/FIXME formatting for names
Following the most widely used convention for including todo's in
the code, that is: `TODO(name):`, `FIXME(name)` ... etc.
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index f6585550842..df1f4d8f405 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -308,7 +308,7 @@ struct DupliObject *DRW_object_get_dupli(const Object *UNUSED(ob)) /** \name Color Management * \{ */ -/* TODO(fclem) This should be a render engine callback to determine if we need CM or not. */ +/* TODO(fclem): This should be a render engine callback to determine if we need CM or not. */ static void drw_viewport_colormanagement_set(void) { Scene *scene = DST.draw_ctx.scene; @@ -525,7 +525,7 @@ static void draw_unit_state_create(void) infos->ob_flag = 1.0f; copy_v3_fl(infos->ob_color, 1.0f); - /* TODO(fclem) get rid of this. */ + /* TODO(fclem): get rid of this. */ culling->bsphere.radius = -1.0f; culling->user_data = NULL; @@ -2594,7 +2594,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, cons GPUViewport *viewport = WM_draw_region_get_viewport(region); if (!viewport) { /* Selection engine requires a viewport. - * TODO (germano): This should be done internally in the engine. */ + * TODO(germano): This should be done internally in the engine. */ sel_ctx->is_dirty = true; sel_ctx->objects_drawn_len = 0; sel_ctx->index_drawn_len = 1; |