diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:27:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:34:13 +0300 |
commit | 57ab7daa2aee436b0b0acfa00b2e2b1d28b55b2c (patch) | |
tree | 377218e81452e4e0d3f8ca3cf3c3ac5148f237b8 /source/blender/draw/intern/draw_manager.c | |
parent | b457cae397054a1be4e60f3007995f97c198b2b6 (diff) |
GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index a16d0bab104..1460f9a88f2 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -120,16 +120,16 @@ void DRW_draw_callbacks_pre_scene(void) { RegionView3D *rv3d = DST.draw_ctx.rv3d; - gpuLoadProjectionMatrix(rv3d->winmat); - gpuLoadMatrix(rv3d->viewmat); + GPU_matrix_projection_set(rv3d->winmat); + GPU_matrix_set(rv3d->viewmat); } void DRW_draw_callbacks_post_scene(void) { RegionView3D *rv3d = DST.draw_ctx.rv3d; - gpuLoadProjectionMatrix(rv3d->winmat); - gpuLoadMatrix(rv3d->viewmat); + GPU_matrix_projection_set(rv3d->winmat); + GPU_matrix_set(rv3d->viewmat); } struct DRWTextStore *DRW_text_cache_ensure(void) @@ -2074,18 +2074,18 @@ void DRW_draw_depth_loop( DRW_opengl_context_disable(); /* XXX Drawing the resulting buffer to the BACK_BUFFER */ - gpuPushMatrix(); - gpuPushProjectionMatrix(); + GPU_matrix_push(); + GPU_matrix_push_projection(); wmOrtho2_region_pixelspace(ar); - gpuLoadIdentity(); + GPU_matrix_identity_set(); glEnable(GL_DEPTH_TEST); /* Cannot write to depth buffer without testing */ glDepthFunc(GL_ALWAYS); draw_depth_texture_to_screen(g_select_buffer.texture_depth); glDepthFunc(GL_LEQUAL); - gpuPopMatrix(); - gpuPopProjectionMatrix(); + GPU_matrix_pop(); + GPU_matrix_pop_projection(); } /** \} */ |