diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-08-15 22:41:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-15 23:44:25 +0300 |
commit | 8f565f5a6ffa4f6170caca2de50a733e8c72367a (patch) | |
tree | 95545357cdaefc10a0d11821c82a483c9aa382cb /source/blender/draw/intern/draw_manager.c | |
parent | 266e7b67fd3e2c219d8646e37a2fb3e393df4bda (diff) |
WM: reuse visible region calculation
Avoids calculating the visible part of a region whenever
on-screen overlays are drawn.
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 1046e0422c1..a2bbb368caa 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1725,9 +1725,9 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph, if (G.debug_value > 20 && G.debug_value < 30) { GPU_depth_test(false); - rcti rect; /* local coordinate visible rect inside region, to accommodate overlapping ui */ - ED_region_visible_rect(DST.draw_ctx.ar, &rect); - DRW_stats_draw(&rect); + /* local coordinate visible rect inside region, to accommodate overlapping ui */ + const rcti *rect = ED_region_visible_rect(DST.draw_ctx.ar); + DRW_stats_draw(rect); GPU_depth_test(true); } |