diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-08-16 18:17:30 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-16 18:17:30 +0300 |
commit | 66bd96e0bb927f9cd529048a4a2219fede956c6e (patch) | |
tree | 68fe85ec6d2b98771dd309a0f4343bcd2193c45b /source/blender/draw/intern/draw_manager.c | |
parent | d489aa295534ec008c1a0a504247afbfed5c21dd (diff) |
Cleanup: remove gawain reference
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index a2bbb368caa..b03240886ca 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1864,7 +1864,7 @@ void DRW_render_gpencil(struct RenderEngine *engine, struct Depsgraph *depsgraph DRW_opengl_render_context_enable(re_gl_context); /* We need to query gpu context after a gl context has been bound. */ re_gpu_context = RE_gpu_context_get(render); - DRW_gawain_render_context_enable(re_gpu_context); + DRW_gpu_render_context_enable(re_gpu_context); } else { DRW_opengl_context_enable(); @@ -1949,7 +1949,7 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph) DRW_opengl_render_context_enable(re_gl_context); /* We need to query gpu context after a gl context has been bound. */ re_gpu_context = RE_gpu_context_get(render); - DRW_gawain_render_context_enable(re_gpu_context); + DRW_gpu_render_context_enable(re_gpu_context); } else { DRW_opengl_context_enable(); @@ -2040,7 +2040,7 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph) /* Changing Context */ if (re_gl_context != NULL) { - DRW_gawain_render_context_disable(re_gpu_context); + DRW_gpu_render_context_disable(re_gpu_context); DRW_opengl_render_context_disable(re_gl_context); } else { @@ -3019,7 +3019,7 @@ void DRW_opengl_render_context_disable(void *re_gl_context) } /* Needs to be called AFTER DRW_opengl_render_context_enable() */ -void DRW_gawain_render_context_enable(void *re_gpu_context) +void DRW_gpu_render_context_enable(void *re_gpu_context) { /* If thread is main you should use DRW_opengl_context_enable(). */ BLI_assert(!BLI_thread_is_main()); @@ -3029,7 +3029,7 @@ void DRW_gawain_render_context_enable(void *re_gpu_context) } /* Needs to be called BEFORE DRW_opengl_render_context_disable() */ -void DRW_gawain_render_context_disable(void *UNUSED(re_gpu_context)) +void DRW_gpu_render_context_disable(void *UNUSED(re_gpu_context)) { DRW_shape_cache_reset(); /* XXX fix that too. */ GPU_context_active_set(NULL); |