diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-02-04 05:08:00 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-04 05:10:29 +0300 |
commit | 4895d1f9cec43cd0c24f019c3d6de4cbc39d63af (patch) | |
tree | f08a8c22d38d72c77db42f25228d865c2908536c /source/blender/draw/intern/draw_manager.c | |
parent | 54cb9e1d798c873da840d72e18611068f14d57b1 (diff) |
Cleanup: replace '_imp' function suffix with '_impl'
Use the more common abbreviation for `implementation`.
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index f474ae542d9..cf78959e712 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2484,11 +2484,11 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph, /** * object mode select-loop, see: ED_view3d_draw_depth_loop (legacy drawing). */ -static void drw_draw_depth_loop_imp(struct Depsgraph *depsgraph, - ARegion *region, - View3D *v3d, - GPUViewport *viewport, - const bool use_opengl_context) +static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph, + ARegion *region, + View3D *v3d, + GPUViewport *viewport, + const bool use_opengl_context) { Scene *scene = DEG_get_evaluated_scene(depsgraph); RenderEngineType *engine_type = ED_view3d_engine_type(scene, v3d->shading.type); @@ -2611,7 +2611,7 @@ void DRW_draw_depth_loop(struct Depsgraph *depsgraph, } } - drw_draw_depth_loop_imp(depsgraph, region, v3d, viewport, use_opengl_context); + drw_draw_depth_loop_impl(depsgraph, region, v3d, viewport, use_opengl_context); } /** @@ -2627,7 +2627,7 @@ void DRW_draw_depth_loop_gpencil(struct Depsgraph *depsgraph, use_drw_engine(&draw_engine_gpencil_type); - drw_draw_depth_loop_imp(depsgraph, region, v3d, viewport, true); + drw_draw_depth_loop_impl(depsgraph, region, v3d, viewport, true); } void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, const rcti *rect) |