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authorClément Foucault <foucault.clem@gmail.com>2018-06-11 12:38:26 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-06-11 14:55:02 +0300
commit1463ec68962380b015d7cbf3f65eadbd06ff3c4a (patch)
treea5020a995f4d608a80220d63faf09ed4e5f38feb /source/blender/draw/intern/draw_manager.h
parent228ba8475a17b2d0d87e5ef1f6b026027c1406cf (diff)
DRW: Rename ogl_context to gl_context
We might not use opengl forever :)
Diffstat (limited to 'source/blender/draw/intern/draw_manager.h')
-rw-r--r--source/blender/draw/intern/draw_manager.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index 7cb6aef818b..e811e9ea8a9 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -369,11 +369,11 @@ typedef struct DRWManager {
/* ---------- Nothing after this point is cleared after use ----------- */
- /* ogl_context serves as the offset for clearing only
+ /* gl_context serves as the offset for clearing only
* the top portion of the struct so DO NOT MOVE IT! */
- void *ogl_context; /* Unique ghost context used by the draw manager. */
+ void *gl_context; /* Unique ghost context used by the draw manager. */
Gwn_Context *gwn_context;
- ThreadMutex ogl_context_mutex; /* Mutex to lock the drw manager and avoid concurent context usage. */
+ ThreadMutex gl_context_mutex; /* Mutex to lock the drw manager and avoid concurent context usage. */
/** GPU Resource State: Memory storage between drawing. */
struct {